Files

12 KiB
Raw Permalink Blame History

extmem_probe — disaggregation spike B (external memory)

A standalone Android command-line probe that answers one question per device:

Can the memory behind AcquirePersistentMap be shared with another process and mapped there — for both backends — and by which route?

This is the P0 spike that decides the AcquirePersistentMap tier in plan B §8.3 (T0 = server imports a client allocation, T1 = server exports its own, T2 = give up and return nullptr). It links nothing from MobileGL and is not part of the project's CMake build graph.

Both backends are asked, because they reach a persistent map by different APIs: DirectVulkan ("Magma") maps a VkDeviceMemory, while DirectGLES ("Espryt") calls glBufferStorageEXT + glMapBufferRange(PERSISTENT|COHERENT). A Vulkan answer alone does not decide the tier for DirectGLES, so every tier has a GLES leg.

What it does

  • phase A — enumeration. Run context (uid, pid, SELinux domain — see the caveat below), Vulkan device identity + memory types, and per handle type (OPAQUE_FD, DMA_BUF, HOST_ALLOCATION, AHARDWAREBUFFER) the vkGetPhysicalDeviceExternalBufferProperties verdict for the buffer usage MobileGL actually needs. Then a headless EGL pbuffer context reports GL_EXT_memory_object{,_fd}, GL_EXT_external_buffer, GL_EXT_buffer_storage, GL_OES_EGL_image_external{,_essl3}, EGL_ANDROID_get_native_client_buffer, and GL_DEVICE_UUID_EXT against the Vulkan deviceUUID (they must match for an fd import to be legal, so a mismatch explains a later decline).
  • T1 — server exports (Vulkan). Allocates a HOST_VISIBLE|HOST_COHERENT buffer memory with VkExportMemoryAllocateInfo, maps it, writes a pattern, takes a GPU access on it (below), exports an fd with vkGetMemoryFdKHR (opaque-fd, then dma-buf), hands the fd to a second process over SCM_RIGHTS, and has that process (a) mmap() the fd and (b) import it into its own VkDeviceMemory and vkMapMemory it. Both sides write and both sides compare, so a one-directional or copy-on-import mapping is caught.
  • T1-gles — server exports (GLES). The same exported fd, imported as GL buffer storage: glCreateMemoryObjectsEXT + glImportMemoryFdEXT + glBufferStorageMemEXT, then glMapBufferRange(PERSISTENT|COHERENT) — first in-process (isolates "GL can import this fd at all" from "the fd survives a process boundary"), then cross-process. Because drivers disagree about how the import must be phrased, each attempt walks a ladder over {dedicated flag} × {import size = VkMemoryRequirements::size or the fd's own size} × {buffer size}, and the report names the rung the driver accepted (accepted=…) plus every rung it rejected with its GL error (ladder: …), so a driver preference is never reported as a missing capability. A driver that backs the storage but refuses PERSISTENT|COHERENT is reported separately from one that refuses the storage — that distinction is exactly T1 vs T2 for DirectGLES.
  • T0 — server imports. The second process allocates an AHardwareBuffer BLOB (CPU_READ_OFTEN|CPU_WRITE_OFTEN|GPU_DATA_BUFFER), writes a pattern under AHardwareBuffer_lock, and sends it with AHardwareBuffer_sendHandleToUnixSocket. The first process reads it back three ways — CPU lock, VkDeviceMemory imported through VK_ANDROID_external_memory_android_hardware_buffer, and a GL buffer created with eglGetNativeClientBufferANDROID + glBufferStorageExternalEXT mapped persistent/coherent (the DirectGLES form of T0) — takes a GPU access, writes through each, and the allocating process verifies every write with AHardwareBuffer_lock.
  • T3 — host pointer import. If VK_EXT_external_memory_host is advertised, both directions are exercised: the importing process allocates the memfd (T3-external-memory-host, plus a plain cross-process memfd round trip), and — the direction that actually makes T3 a tier — the client allocates the memfd, writes to it, and the server mmaps the received fd, imports the client's host pointer into a VkDeviceMemory, reads what the client wrote, writes back, and takes a GPU access on the client's memory (T3-client-memfd-server-import).

Every tier row takes a real GPU access before it can be OK: vkCmdCopyBuffer out of the shared allocation into a private staging buffer (mismatch ⇒ the GPU could not read what the peer wrote) plus vkCmdFillBuffer into it, vkQueueWaitIdle, and an explicit host-read barrier; the peer then checks the filled region through its mapping. Without it an OK would only mean that a map call returned a pointer, not that the tier survives GPU use.

Process topology mirrors the target design (the client spawns the server): the probe re-execs /proc/self/exe --child=<route> and hands the child one end of a socketpair on fd 3. A bare fork() is not usable — neither side's Vulkan driver survives it, and both sides need live Vulkan.

Reading the verdict

status is one of OK, PARTIAL, UNSUPPORTED, FAIL, SKIP, and the rule is deliberately strict:

  • OK — every decisive leg round-tripped bytes in both directions (the allocating side's payload was visible to the other side, and the other side's write came back). A successful map call with no byte ever compared is never OK.
  • PARTIAL — at least one decisive leg round-tripped, but not all.
  • FAIL — no decisive leg round-tripped. A FAIL always names the failing step and its driver error code in why: ….
  • UNSUPPORTED — the route's extension is absent, or the driver never advertised the handle type as EXPORTABLE and then declined it. The same rule is applied at every export failure site: a decline on a handle type the driver advertised as EXPORTABLE is a driver bug and reports FAIL; the same decline on one it never advertised reports UNSUPPORTED.

Each row starts with a per-leg trace, e.g. rawmmap[i]=no vkimport[D]=rt gpu[D]=rt — [D] decisive, [i] informational, rt = round-tripped, read-only/write-only/no/notrun otherwise. Driver error codes are printed verbatim (VkResult names, errno, GL enums) — that is the payload of the spike, so do not summarize them away.

Two details worth knowing when reading T1 output:

  • the child reads through both the plain mmap and the imported VkDeviceMemory before it writes through either, because a driver whose exported fd maps at an offset would otherwise have its payload overwritten by the probe's own first write, and the second read would report a false failure;
  • the raw mmap leg is informational for opaque-fd and decisive only for dma-buf. Vulkan forbids interpreting an opaque-fd payload outside the driver, so a driver that refuses it is conformant and MobileGL would never take that route; dma-buf is the opposite — a CPU mapping is the point of the handle type. When the direct compare fails the child scans the mapping for the exporter's payload and reports payloadAt=<offset>; payloadAt=4096 with a clean Vulkan import (lavapipe's answer) means the fd is shareable but its offset-0 is not the allocation's base.

SELinux domain caveat (important)

Run as adb shell /data/local/tmp/extmem_probe, this executes in the shell SELinux domain (u:r:shell:s0), not the untrusted_app domain MobileGL actually runs in. shell and untrusted_app do not share the same rules for dmabuf/ashmem allocators, gralloc, and device nodes, so a route that works here can still be denied in the app — and, less often, the reverse. The probe prints the domain it actually got in the run-context header and repeats the caveat in the summary; record it with the results.

To answer the question for the real domain, the same binary has to be executed from an app process. The vehicle is the trace app's spike hook from the spike-A package: build the trace APK with -Pmobilegl.buildExtmemProbe=ON (packages the probe as libMobileGLExtmemProbe.so), put the options in <output_dir>/spike-spawn.txt.args (via run-as), then am start ... --es output_dir <dir> --es mobilegl_spike_spawn libMobileGLExtmemProbe.so. The hook execs <lib> <marker>; the probe takes the positional argument as the marker, reads <marker>.args, prints to <marker>.stdout, and writes a one-line verdict to the marker. Compare the summary table with the adb shell one (run the same .so from /data/local/tmp). Any row that differs between the two is an SELinux/domain finding, not a driver finding.

Build and run

ANDROID_NDK=$HOME/android-sdk/ndk/27.3.13750724 ./build_android.sh /tmp/extmem-build

One line to push, run and collect on a device:

S=<serial>; adb -s $S push /tmp/extmem-build/extmem_probe /data/local/tmp/extmem_probe \
  && adb -s $S shell "chmod 755 /data/local/tmp/extmem_probe && /data/local/tmp/extmem_probe; echo EXIT=\$?" \
  | tee out-$S.txt

There is also a host build (cmake -S . -B <dir> with no toolchain file). It compiles T0 out — AHardwareBuffer is Android-only — and exists for exactly one reason: running T1/T3 against a driver that is known to implement them (lavapipe: VK_DRIVER_FILES=/usr/share/vulkan/icd.d/lvp_icd.json EGL_PLATFORM=surfaceless) proves the harness reports a working route as working, which is what makes a device-side FAIL attributable to the device driver rather than to this program. It is not a substitute for a device run.

Known host-build limitation. On lavapipe + llvmpipe the two T1-gles rows report FAIL with glBufferStorageMemEXT -> GL_OUT_OF_MEMORY on every rung of the ladder, even though GL_DEVICE_UUID_EXT matches the Vulkan deviceUUID: llvmpipe's GL does not implement importing a lavapipe opaque-fd allocation. That is a Mesa interop gap, not a harness defect — the T1/T3 rows are the ones the host run validates, and they must all read OK. The GLES legs are validated only on the devices.

Options: --size=BYTES (default 65536; the payload is split into 4 KiB regions, one per writer — A payload, B/C/D importer writes, E GPU fill, F in-process GL write), --only-t0 / --only-t1 / --only-t3 / --only-gles, --no-gles, --regions-at-end (put the A..F window in the last 32 KiB of --size, so a large size proves the far end is mapped), --sustained-lock[=ROUNDS] (default 8) / --only-sustained: the T0S rows — the client locks the AHB once and never unlocks while, per round, it CPU-writes REG_A, the server's GPU reads it (Vulkan copy; GL compute on the glBufferStorageExternalEXT buffer) and fills REG_E / REG_F, and the client reads both fills through the still-held pointer; after the last round it unlocks and relocks once more (after unlock+relock), which separates "GPU writes never landed" from "the held mapping kept stale lines".

Route mode (P11 B2 step 1)

Does a client's AHB cross the real B1 routes into the server app? A spike APK built with -Pmobilegl.buildExtmemProbe=ON -Pmobilegl.extmemProbeAsServer=ON packages the probe as libMobileGLServer.so (the real server becomes libMobileGLServerReal.so), so MobileGLServerService execs libMobileGLServer.so <endpoint> --serve = the probe's route server in the server app's own domain, and B1's broker connects to it and writes its PairBind pair.

  • --serve (argv[2]): listen on <endpoint>; pair each two connections by their PairBind frame length (control 64 bytes, aux 68); per client variant receive the handle, import it into Vulkan and GL, and run the T0S rounds on the control connection. Rows ROUTE-<variant>-<size>.
  • --route-client[=@endpoint]: from MOBILEGL_IPC_CONTROL=fd:<c>,<a> (the B1 helper; presents its own PairBind pair unless MOBILEGL_IPC_FD_PAIRED=1) or by connecting itself (same app only). Two variants per run: direct (AHardwareBuffer_sendHandleToUnixSocket on the aux connection) and hop (sent on a fresh socketpair whose other end travels over aux by SCM_RIGHTS). --size, --sustained-lock=N (default 4), --regions-at-end as above.

Never ship an APK built with extmemProbeAsServer: it has no render server.