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MobileGL/MG/MG_GL/Implementations/GL/Framebuffer/GL_Framebuffer.h
T

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C++

//
// Created by BZLZHH on 2025/3/15.
//
#ifndef MOBILEGL_GL_FRAMEBUFFER_H
#define MOBILEGL_GL_FRAMEBUFFER_H
#include "../../../../Includes.h"
namespace MG_GL::GL {
GLenum CheckFramebufferStatus(GLenum target);
}
#endif //MOBILEGL_GL_FRAMEBUFFER_H