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12 lines
249 B
C++
12 lines
249 B
C++
//
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// Created by BZLZHH on 2025/3/15.
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//
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#include "GL_Shader.h"
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namespace MG_GL::GL {
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void GetShaderiv(GLuint shader, GLenum pname, GLint *params) {
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// TODO: Check if shader compilation is successful.
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*params = GL_TRUE;
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}
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} |