Files
MobileGL/scripts
swung0x48 28bf0c1653 [Refactor] (MG_Backend, MG_Impl/Pipe, MG_IntegrationTest/Harness, MG_Pipe, MG_Pipe/generated, MG_Remote/Client, MG_Test/Pipe, MG_Test/Wire, scripts/data): add by-name mipmap and copy slots that name their texture
- GenerateTextureMipmap and CopyTextureSubImage2D emit the records their target slots emit
- RemoteEmitTable.TheThreeClassesPartitionAllSeventyOneSlots is renamed ...PartitionEverySlot
2026-10-16 14:47:40 -04:00
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