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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-09 12:48:32 +09:00
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31d2d62a59a52c16e75a0475729a02557d68c8e2
MobileGL/MG/MG_GL/State
T
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BZLZHH 31d2d62a59 [Fix] (VertexArrayState): Fix the absence of attrib enabling state after SetAttribPointer.
2025-05-05 02:25:16 +08:00
..
Buffer
[Feat] (...): Add BufferState and VertexBufferState while implementing these gl functions.
2025-05-01 22:20:34 +08:00
Common
[Feat] (ProgramState): Implement more Global-GL-State functions.
2025-05-04 02:09:25 +08:00
Core
[Feat] (ProgramState): Implement more Global-GL-State functions.
2025-05-04 02:09:25 +08:00
Framebuffer
[Feat] (...): Add FramebufferState while implementing these gl functions.
2025-05-04 01:17:09 +08:00
Program
[Fix] (ProgramState): Fix the uniform-type-changing error in UniformValue::setData.
2025-05-04 18:27:24 +08:00
Texture
[Feat] (ProgramState): Implement automatic GLSL uniform management.
2025-05-03 22:50:41 +08:00
VertexArray
[Fix] (VertexArrayState): Fix the absence of attrib enabling state after SetAttribPointer.
2025-05-05 02:25:16 +08:00
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