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MobileGL/MobileGL/Config.h
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// MobileGL - MobileGL/Config.h
// Copyright (c) 2025-2026 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v3.0:
// https://www.gnu.org/licenses/gpl-3.0.txt
// https://www.gnu.org/licenses/lgpl-3.0.txt
// SPDX-License-Identifier: LGPL-3.0-only
// End of Source File Header
#pragma once
#include <Includes.h>
#include <MG_Backend/Backends.h>
namespace MobileGL {
namespace MG_Config {
inline const String ProjectName = "MobileGL";
inline const String CoreName = "MobileGL Core";
inline const String CoreVendor = "MobileGL-Dev (BZLZHH, Swung0x48, Tungsten)";
inline const Version CoreVersion = {26, 2, 0, "-dev", VersionType::Development};
inline const Uint64 CacheVersion = 0;
inline const VersionStringFormatAttrib DefaultVersionStringFormatAttrib = {2, 2, 0, true, true};
extern UniquePtr<RendererInfo> RendererInfoPtr;
namespace Backend {
#define MOBILEGL_BACKEND MOBILEGL_BACKEND_TYPE_DIRECT_VULKAN
namespace Diligent {
inline const MG_Backend::Diligent::SpecificBackendType SpecificBackend =
MG_Backend::Diligent::SpecificBackendType::Vulkan;
}
} // namespace Backend
} // namespace MG_Config
} // namespace MobileGL