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# Conflict: # MG/Includes.h # Changes: # Remove ShittilyDraw, ready to implement MG_RHI... # Update progress.
31 lines
825 B
C++
31 lines
825 B
C++
//
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// Created by BZLZHH on 2025/3/15.
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//
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#include "GL_Drawing.h"
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namespace MG_GL::GL {
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void DrawElements(GLenum mode, GLsizei count, GLenum type, const void *indices) {
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// TODO
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}
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void DrawArrays(GLenum mode, GLint first, GLsizei count) {
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// TODO
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}
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void DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) {
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// TODO
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}
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void MultiDrawElements(GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei drawcount) {
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// TODO
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}
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void MultiDrawElementsBaseVertex(GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei drawcount, const GLint *basevertex) {
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// TODO
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}
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void DrawBuffer(GLenum buf) {
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// TODO
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}
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} |