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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-08 04:08:32 +09:00
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354d0882eb81b05b6c77e3fec74cd2f25ca8d265
MobileGL/MG/MG_GL/State/Program
T
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BZLZHH 354d0882eb [Fix] (MG_State): Make uniformObj.count correct. Disable all freeIds now.
2025-05-16 23:35:44 +08:00
..
ProgramState.cpp
[Fix] (MG_State): Make uniformObj.count correct. Disable all freeIds now.
2025-05-16 23:35:44 +08:00
ProgramState.h
[Fix] (MG_State): Make uniformObj.count correct. Disable all freeIds now.
2025-05-16 23:35:44 +08:00
ShaderObject.cpp
[Fix] (MG_State): Make uniformObj.count correct. Disable all freeIds now.
2025-05-16 23:35:44 +08:00
ShaderObject.h
[Feat] (ProgramState): Implement automatic GLSL uniform management.
2025-05-03 22:50:41 +08:00
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