mirror of
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Two things land together: the plan and contract draft P6 needs before it starts, and the
working notes that until now existed on exactly one machine.
1. P6's plan and contract draft (neither started; not one line of code)
docs/Disaggregated/P6-SPAWN-PLAN.md the package plan
docs/Disaggregated/P6-CONTRACT-DRAFT.md the contract draft (moves to
MG_Remote/CONTRACT-P6.md when c6 lands)
The three findings that mattered, all written into the documents:
a. P6 is SMALLER than its roadmap cell suggests. The transport primitives are already in
the tree and already tested: SocketDoorbell including hangup detection and the two
lost-wakeup fences (Doorbell.cpp:211-360, four cases in FdPassingTest), SCM_RIGHTS fd
passing, ShmSegment::Adopt, and the SurfaceOp / WindowKind schema already defined in
protocol.fbs. inproc uses a real second shm mapping rather than an alias, and
SessionRings.h:22-28 says that was done so today is not the first time it runs. P6 is
assembly plus a control plane plus a process, not "write a socket transport".
b. The evidence for "P6 is only a transport swap" has EXPIRED. It was bought by P5c, whose
audit found 59 direct memory accesses in a tree that already looked clean. P5e changed
the tree again. So the first package, a6, is a read-only audit that writes no code, and
every contract row that depends on it is marked PENDING a6 rather than decided in
advance.
c. P6 does not get a game running on the phone. ANativeWindow* is meaningless in the child,
and protocol.fbs:186-196's own comment says Android transfers the window out of band -
that band is P12. P6 lands pbuffer / surfaceless / offscreen, which is what HeadlessGL,
the split-equivalent lane and trace replay need, and which is exactly what P6's own exit
gate measures. A real window reaching the server is a named refusal. This gets its own
section because "P6 is done" would otherwise read as "the game runs now".
The contract adds rule G: a role may not name a process-local handle. It extends P5c's
rule E (a role may not name the other role's memory) from memory to identity - EGLDisplay /
EGLSurface / EGLContext / ANativeWindow* / fd number / pid / mapped address either cross as
a token this contract defines or they do not cross, and a descriptor crosses only through
SCM_RIGHTS, where the kernel renumbers it.
What P5e left for P6 gets its own section. The latch semantics are already designed
(ARCHITECTURE.md:504) and are copied unchanged. What is new is that after run-ahead the
client no longer waits while the peer process can DIE: the client holds records that were
published and will never be applied, and Android's freezer suspends the child without
closing anything. So slow and dead must be distinguishable WITHOUT a timeout threshold.
That is P6's only new design; everything else is carriage. It shares a predicate with E1's
outstanding re-specification (ID-122), and the two should be designed together.
Two gates carried over from P5e's lessons: G2 requires integration-spawn's test-name set to
match integration-split's name for name, because a differing set means the lane is quietly
running less; and the arm-proof gate requires every entry to record the child pid and
transport=spawn in its OWN private log - ID-124 established that this kind of false green
really happens, and a spawn lane that actually ran monolith would pass every other gate.
S2's shape must be settled before it is written, and the document says why: E1 is the
cautionary case.
2. The working notes move into the repository (docs/Disaggregated/notes/, 415 .md files)
ROADMAP / CURRENT_STAGE_PROGRESS / MEASUREMENTS cite ruling numbers, audit line numbers and
the provenance of gate figures from ~/w7/notes/, a directory that exists on one machine and
is under no version control. A record cited hundreds of times that lives only locally is not
a record, so it moves in whole, with its directory structure intact.
Only .md moves. Scripts, run logs, census and gate result JSON, patches, APKs and nm dumps
stay where they are: they are evidence DATA rather than documents - large, regenerated per
run, and mostly carrying absolute paths and device serials that mean something only on the
machine that produced them. The mapping and this split are written in
docs/Disaggregated/notes/README.md.
Two exceptions are recorded there too: P6's BRIEF has been promoted to a first-class
document and keeps no copy under notes/, so the two cannot drift apart; and recovered/ holds
material salvaged from failed workflow runs, which may duplicate the like-named phase
directories and is kept because a few of those were the only complete version at the time.
CI's citation lint takes docs/Disaggregated/*.md only (non-recursive), and notes/ is
deliberately outside it: those notes' file:line citations were written against their own
code heads, and resolving them against today's HEAD would fail wholesale - which is not an
error, it is their correct state as a historical record. To check one, use the revision it
declares (--rev).
3. Inconsistencies fixed in passing
- README.md's status line still said P5e was in progress while the stage table already said
closed.
- CURRENT_STAGE_PROGRESS's next-step item 1 still listed the exit gate as pending, though
(a) and (b) were run in the previous commit; rewritten to closed plus the one item that
actually remains (E1).
- ROADMAP's P6 row still had the pre-phase plan in three of its cells; it now carries the
package order, the scope boundary and the two new gates.
Checked with check_doc_citations.py: 125 citations across docs/Disaggregated/*.md, 0 problems.
96 lines
5.6 KiB
Markdown
96 lines
5.6 KiB
Markdown
# P5e — what is actually left before the strict lane can be a hard gate
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Head `7c6f6886`. Measured, not assumed: the per-entry marker census is
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`~/w7/p5e-logs/strict-census/census2.tsv` (produced by `strict_census2.sh`, which runs each red
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entry alone against the test binary because ctest swallows `MGLOG_F` and the log-file knob is read
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before the config loader, so the lane's own entries never write one).
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## 1 The census
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`integration-split` is 116/116 green. Under `MOBILEGL_IPC_STRICT_ERRORS=1`: 7 pass, 109 abort.
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| marker | entries | who retires it | verdict |
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| `GetProgramForDraw@DrawArrays` | 61 | P5e | **must go** |
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| `GetFramebufferBindingSlot@ReadPixels` | 21 | P5e row, but a READBACK | allowlist candidate |
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| `GetBoundVertexArray@DrawArrays` | 9 | P5e | **must go** |
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| `GetProgramForDispatch@DispatchCompute` | 7 | P5e | **must go** |
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| `GetTextureObject@CopyImageSubData` | 6 | P7 | allowlist candidate |
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| `ValidateProgramName@ShaderStorageBlockBinding` | 2 | P9 | allowlist candidate |
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| `GetTextureUnitObject@CopyTexImage2D` | 2 | P5e row, but CopyTex | allowlist candidate |
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| (none captured) | 1 | — | **census artifact**, see §4 |
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## 2 The program family (68 of the 109) — and the wire already carries the answer
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The important finding: **no wire change is needed.** `MGPipeShaderCsoRecord`
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(`MG_Pipe/PipeApply.h:391`) already holds `SharedPtr<const ProgramArchive> Archive` — the whole of
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the frontend's `LinkArtifacts` plus the SPIR-V, encoded once per link by pg — and the three
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post-link mutable tails (`BlockBindings`, `SamplerUnits`, `StorageOverrides`) with a
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`BindingsSerial`. What is missing is not data on the wire; it is **readers that still ask the
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frontend object instead of the archive**.
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Three sites, all in `MG_Backend/DirectGLES/DirectGLES.cpp`:
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| site | what it is | state |
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| `:6006` `PrepareForDraw` | `const auto& currentProgram = MGB_CTX->GetProgramForDraw();` — **unconditional**, no arm test. Merely calling the accessor trips `MGP_INPUT_CHECK` (`MG_Backend/MGPipe/PipeInputs.h:659`), so this alone is the per-draw marker. | the whole fix |
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| `:6746` `BindCurrentTextures()` (the no-arg overload) | same accessor, same problem | same fix |
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| `:7374`, `:7446` | already behind `if (ProgramHandleArm())` — pg did these | done |
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Two genuine consumers keep it alive under the handle arm:
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- **`ResolveAndBindUnitTextures` (`:6090`, reached from `BindCurrentTextures` at `:6719`)** reads
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`GetMaxUniformLocation`, `GetUniformSamplerOrImageUnitIndex`, `GetUniformType` off the frontend
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program. The memo KEY above it is already handle-only (`:6644-6663`, ruling ID-86) — it is the
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miss path that still reads the frontend.
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- **`SyncCurrentVertexAttributeValues` (`:2243`, called at `:6070`)** reads
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`GetActiveAttributeLocationMask` and `GetAttribType`. **The code already names this as the
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remaining work and whose it is**: its own comment at `:2258-2268` says "WHAT IS NOT RETIRED HERE,
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and it is S4/pg's not vi's: the two program reads below … stay until pg carries the attribute
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mask and types in the ShaderCso record."
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So the package is: give both readers a handle arm that answers from `record->Archive->Link`, then
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arm-select the two accessor calls themselves. `GetProgramForDispatch@DispatchCompute` is the same
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shape in `PrepareForCompute`.
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## 3 `GetBoundVertexArray@DrawArrays` (9) is confined to multi-draw
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All nine entries are `MultiDrawScenario.*` plus `IndexedDrawFamilyScenario.MultiDrawElementsBaseVertexPaintsEverySubDraw`.
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vi retired the bound-VAO row on the record arm inside `SyncCurrentVertexAttributeValues`
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(`:2290`, `fromRecords ? noVao : MGB_CTX->GetBoundVertexArray()`), so this is a DIFFERENT site on
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the per-sub-draw path. Find it and give it the same treatment.
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## 4 The one entry with no marker is a census artifact, not a finding
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`DirectGLES.Split.PersistentMapArm.PersistentCoherentMapScenario.TheMapLandsInTheArmItsLaneDeclares`.
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The lane prefix `PersistentMapArm` carries EXTRA ctest `ENVIRONMENT` (the arm knob) that the
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direct-binary re-run did not reproduce, so the entry took a different path. Every entry with a
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third name segment (`Ct.`, `F1.`, `SmallRing.`, `PersistentMapArm.`, `NamedBlit.`) is subject to the
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same doubt and its marker must be re-taken under its own lane environment before the table is
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trusted.
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## 5 The lane cannot go literally green as the knob is written
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`CountBarrierPull` (`MG_Backend/MGPipe/PipeInputs.cpp:98`) aborts on EVERY barrier-pulled read when
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`StrictErrors` is set, allowlisted or not. So "GREEN as a hard lane" (BRIEF §3.3) cannot mean
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116/116 under the knob unchanged. Either the knob becomes allowlist-aware, or the gate becomes a
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marker-set comparison. `StrictBarrierPullFatal`'s `why` argument already exists **for this
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purpose** — its comment says "the lane's allowlist step reads this line and the two reasons mean
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different things to it". Whatever is chosen has to be decided once and mechanised, not kept by hand.
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## 6 The performance target, measured
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Monolith at this head, Redmi, MC 26.3-rc-3, ~849 draws/frame, GPU pinned, fan on, 30 s window:
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| fps | 254.9 (p50 267.9, min 197.7, max 275.9) |
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| GL thread `Thread-17` | **993.7 ms CPU per second** — 99.4% of one core |
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| per frame | **3.898 ms** |
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Monolith is single-thread CPU-bound at 3.9 ms/frame. **Parity therefore means
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`max(client, apply) <= 3.9 ms/frame` on the split arm**, which is a question about balance and
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overhead, not a question about total work: the split may spend MORE total CPU than monolith and
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still win, as long as neither thread exceeds monolith's single-thread cost. That is the arithmetic
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the optimisation phase has to hit.
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