mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-11-12 04:23:23 +09:00
Two things land together: the plan and contract draft P6 needs before it starts, and the
working notes that until now existed on exactly one machine.
1. P6's plan and contract draft (neither started; not one line of code)
docs/Disaggregated/P6-SPAWN-PLAN.md the package plan
docs/Disaggregated/P6-CONTRACT-DRAFT.md the contract draft (moves to
MG_Remote/CONTRACT-P6.md when c6 lands)
The three findings that mattered, all written into the documents:
a. P6 is SMALLER than its roadmap cell suggests. The transport primitives are already in
the tree and already tested: SocketDoorbell including hangup detection and the two
lost-wakeup fences (Doorbell.cpp:211-360, four cases in FdPassingTest), SCM_RIGHTS fd
passing, ShmSegment::Adopt, and the SurfaceOp / WindowKind schema already defined in
protocol.fbs. inproc uses a real second shm mapping rather than an alias, and
SessionRings.h:22-28 says that was done so today is not the first time it runs. P6 is
assembly plus a control plane plus a process, not "write a socket transport".
b. The evidence for "P6 is only a transport swap" has EXPIRED. It was bought by P5c, whose
audit found 59 direct memory accesses in a tree that already looked clean. P5e changed
the tree again. So the first package, a6, is a read-only audit that writes no code, and
every contract row that depends on it is marked PENDING a6 rather than decided in
advance.
c. P6 does not get a game running on the phone. ANativeWindow* is meaningless in the child,
and protocol.fbs:186-196's own comment says Android transfers the window out of band -
that band is P12. P6 lands pbuffer / surfaceless / offscreen, which is what HeadlessGL,
the split-equivalent lane and trace replay need, and which is exactly what P6's own exit
gate measures. A real window reaching the server is a named refusal. This gets its own
section because "P6 is done" would otherwise read as "the game runs now".
The contract adds rule G: a role may not name a process-local handle. It extends P5c's
rule E (a role may not name the other role's memory) from memory to identity - EGLDisplay /
EGLSurface / EGLContext / ANativeWindow* / fd number / pid / mapped address either cross as
a token this contract defines or they do not cross, and a descriptor crosses only through
SCM_RIGHTS, where the kernel renumbers it.
What P5e left for P6 gets its own section. The latch semantics are already designed
(ARCHITECTURE.md:504) and are copied unchanged. What is new is that after run-ahead the
client no longer waits while the peer process can DIE: the client holds records that were
published and will never be applied, and Android's freezer suspends the child without
closing anything. So slow and dead must be distinguishable WITHOUT a timeout threshold.
That is P6's only new design; everything else is carriage. It shares a predicate with E1's
outstanding re-specification (ID-122), and the two should be designed together.
Two gates carried over from P5e's lessons: G2 requires integration-spawn's test-name set to
match integration-split's name for name, because a differing set means the lane is quietly
running less; and the arm-proof gate requires every entry to record the child pid and
transport=spawn in its OWN private log - ID-124 established that this kind of false green
really happens, and a spawn lane that actually ran monolith would pass every other gate.
S2's shape must be settled before it is written, and the document says why: E1 is the
cautionary case.
2. The working notes move into the repository (docs/Disaggregated/notes/, 415 .md files)
ROADMAP / CURRENT_STAGE_PROGRESS / MEASUREMENTS cite ruling numbers, audit line numbers and
the provenance of gate figures from ~/w7/notes/, a directory that exists on one machine and
is under no version control. A record cited hundreds of times that lives only locally is not
a record, so it moves in whole, with its directory structure intact.
Only .md moves. Scripts, run logs, census and gate result JSON, patches, APKs and nm dumps
stay where they are: they are evidence DATA rather than documents - large, regenerated per
run, and mostly carrying absolute paths and device serials that mean something only on the
machine that produced them. The mapping and this split are written in
docs/Disaggregated/notes/README.md.
Two exceptions are recorded there too: P6's BRIEF has been promoted to a first-class
document and keeps no copy under notes/, so the two cannot drift apart; and recovered/ holds
material salvaged from failed workflow runs, which may duplicate the like-named phase
directories and is kept because a few of those were the only complete version at the time.
CI's citation lint takes docs/Disaggregated/*.md only (non-recursive), and notes/ is
deliberately outside it: those notes' file:line citations were written against their own
code heads, and resolving them against today's HEAD would fail wholesale - which is not an
error, it is their correct state as a historical record. To check one, use the revision it
declares (--rev).
3. Inconsistencies fixed in passing
- README.md's status line still said P5e was in progress while the stage table already said
closed.
- CURRENT_STAGE_PROGRESS's next-step item 1 still listed the exit gate as pending, though
(a) and (b) were run in the previous commit; rewritten to closed plus the one item that
actually remains (E1).
- ROADMAP's P6 row still had the pre-phase plan in three of its cells; it now carries the
package order, the scope boundary and the two new gates.
Checked with check_doc_citations.py: 125 citations across docs/Disaggregated/*.md, 0 problems.
165 lines
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165 lines
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Markdown
# TASK-pa — the program family leaves the frontend on the draw and dispatch paths
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Read `PACKAGE-PREAMBLE-P5E.md` first. Your tree is `~/w7/p5e-pa`, branch `p5e/pa`, base `7c6f6886`.
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Your slug for the gate driver is `pa`.
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Your package is the largest single item left in P5e: **68 of the 109 red entries in the strict
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lane**, and the one that fires once per draw on the device. Until it lands, no draw can be
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unbarriered, so the client keeps waiting for the apply thread at every draw and the split arm runs
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at roughly two thirds of the monolith frame rate.
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## 1 What is measured, so you do not have to re-derive it
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Per-entry marker census at your base (`~/w7/p5e-logs/strict-census/census2.tsv`):
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| marker | entries |
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|---|---|
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| `Fatal{UnmigratedPipeInput, "GetProgramForDraw@DrawArrays"}` | 61 |
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| `Fatal{UnmigratedPipeInput, "GetProgramForDispatch@DispatchCompute"}` | 7 |
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Those 68 are yours. The other markers belong to other packages or are allowlisted; do not touch them.
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Device, same base, Redmi, Minecraft 26.3-rc-3, ~849 draws/frame, GPU pinned, 30 s window,
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interleaved so the thermal drift is visible in both arms:
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| arm | fps p50 | client GL thread ms/frame | apply thread ms/frame |
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|---|---|---|---|
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| monolith | 267.9 / 195.1 | 3.898 / 4.781 | — |
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| inproc | 166.4 / 143.5 | 6.098 / 6.958 | 5.305 / 5.653 |
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## 2 The finding that makes this package small: the wire already carries everything
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`MGPipeShaderCsoRecord` (`MobileGL/MG_Pipe/PipeApply.h:391`) already holds
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- `SharedPtr<const MG_State::GLState::ProgramArchive> Archive` — filled by package pg, once per
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link, under a transport only, null under monolith BY DESIGN (ruling ID-81). A
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`ProgramArchive` (`MG_State/GLState/ProgramState/ProgramArtifactsCodec.h:100`) holds
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`LinkArtifacts Link`, `SpirvArtifacts Spirv` and `LinkedStages`.
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- the three post-link mutable tails `BlockBindings`, `SamplerUnits`, `StorageOverrides`, with
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`Signature` and `BindingsSerial`.
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And a program-pipeline **composite gets its own record** — the archive comment says so explicitly:
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"a program-pipeline composite and its stage programs are three records over one link's artefacts".
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Now the key identity: every frontend accessor the two remaining readers call is a **pure function of
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`LinkArtifacts`**. `ProgramObject::Artifacts()` (`ProgramState/ProgramObject.h:1342`) returns
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`const LinkArtifacts&`, and each of `GetMaxUniformLocation` (`:161`), `GetUniformType` (`:303`),
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`GetActiveAttributeLocationMask` (`:662`), `GetAttribType` (`:712`) and
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`GetUniformSamplerOrImageUnitIndex` (`:857`) is a thin wrapper over it.
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**So this package adds nothing to the wire, changes no record, and regenerates no catalogue.** It
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redirects readers from `program->Artifacts()` to `record->Archive->Link`. If you find yourself
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designing a new wire row, stop and report instead — you have probably found something this brief
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missed, and the integrator wants to hear it before you build it.
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## 3 The sites
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All in `MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp` unless said otherwise.
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### 3.1 The two unconditional accessor calls — these ARE the marker
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| site | code | note |
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|---|---|---|
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| `:6006` in `PrepareForDraw` | `const auto& currentProgram = MGB_CTX->GetProgramForDraw();` | no arm test at all |
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| `:6746` in `BindCurrentTextures()` (the no-argument overload) | `BindCurrentTextures(TextureImpl::CaptureDrawTextureSyncKeys(), MGB_CTX->GetProgramForDraw());` | same |
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Merely CALLING the accessor trips the check — `MG_Backend/MGPipe/PipeInputs.h:659` runs
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`MGP_INPUT_CHECK(MGPipeInputField::GetProgramForDraw)` before returning. So arm-selecting the call
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is the last step, not the first: it is only legal once every consumer can be served without it.
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`PrepareForCompute`'s `GetProgramForDispatch` is the same shape; find it and treat it identically.
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### 3.2 The consumers that still genuinely need the object
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**(a) `ResolveAndBindUnitTextures` (`:6090`, reached from `BindCurrentTextures` at `:6719`).**
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Reads `GetMaxUniformLocation`, `GetUniformSamplerOrImageUnitIndex`, `GetUniformType` (see the
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lambda at `:6175-6183`). Note that the memo KEY above it is ALREADY handle-only — tx2 landed that
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under ruling ID-86 (`:6644-6663`: `drawProgram`, `shaderCsoSerial`, `bindingsSerial`,
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`samplerViewsSerial`, `contextSerial`). It is only the **miss path** that still reads the frontend.
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Also note `:6668` computes `programKey` from `currentProgram.get()` unconditionally; on the handle
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arm that value is unused for entry selection (`:6671-6678` takes the `byHandle` branch) but it is
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still a read of the pointer, so it has to go too.
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**(b) `SyncCurrentVertexAttributeValues` (`:2243`, called from `:6070`).** Reads
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`GetActiveAttributeLocationMask` (`:2293`) and `GetAttribType`. **The code already names this work
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and says it is yours**: its comment at `:2258-2268` reads "WHAT IS NOT RETIRED HERE, and it is
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S4/pg's not vi's: the two program reads below (GetActiveAttributeLocationMask, GetAttribType). They
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are frontend object rows of the PROGRAM family and stay until pg carries the attribute mask and
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types in the ShaderCso record." The archive carries them; you are the package that reads them from
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there.
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**(c) `BindCurrentProgramWithResources` (`:6756`)** already takes `handleArm` at `:6763` and selects
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at `:6774`, but still receives the object as a parameter. Check every use of that parameter under
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the handle arm and make it null-safe in the sense of §5, not merely unused.
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Sites `:7374` and `:7446` are already behind `if (ProgramHandleArm())` — pg did those. Read them:
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they are the model for the shape the integrator expects, including `FindShaderCsoRecord` and
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`ResolveProgramTwin`.
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## 4 The design you are asked to land
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A single arm-selected accessor for the current draw (or dispatch) program's link artefacts, e.g.
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- `const MG_State::GLState::LinkArtifacts* CurrentDrawLinkArtifacts()` that, under
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`ProgramHandleArm()` (`Managers.h:714`, `Transport != Monolith && ProgramSubsystemEnabled()`),
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resolves `MGPipeApplier().DrawProgram` to its `MGPipeShaderCsoRecord` and returns
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`&record->Archive->Link`, and under the monolith arm returns `&program->Artifacts()`.
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Then both readers in §3.2 take that, and the two calls in §3.1 become arm-selected. Whether the
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helper returns a pointer, a small view struct, or is spelled as two overloads is yours to choose;
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argue it in your report. Requirements on whatever you choose:
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1. **The arm is decided by `MG_Config::Transport`, never inferred from a pointer being null.**
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This is ruling ID-81 and the phase has already paid for breaking it once: fix1 (`66621767`) and
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rulings ID-107 / ID-109 / ID-110 exist because a seam read "a handle was noted" as "the record
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arm is selected". Those are different statements. Read `CURRENT_STAGE_PROGRESS.md` §2.5 before
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you write the arm selection.
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2. **A null archive on the handle arm is a named refusal, not a fall-back to the frontend.** Copy
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the shape of `RefuseNullFrontendTextureOffTheHandleArm` (`Managers.cpp`, search for it) and of
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`MGB_TEXTURE_RECORD_ARM_SELECTED()`. Quietly reaching back into the frontend would hide a
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missing record behind a picture that still looks right, which is what the subsystem A/B exists
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to expose.
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3. **The pull build must not gain a call.** Guard so the preprocessed text of the pull flavour is
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unchanged (the `#else` arms of the existing macros are the precedent). G1 is a gate.
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4. **The monolith arm keeps its bytes.** The push-monolith build is what the phone ships; it keeps
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the frontend arms token for token.
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## 5 What must still work
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- **Program pipelines / separate shader objects.** `GLContext::GetProgramForDraw`
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(`MG_State/GLState/Core.cpp:609`) returns either the plainly bound program or a cached COMPOSITE
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flattened from the bound pipeline's stage programs. Confirm from the emitter that the composite
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is the thing `set_draw_program` names and that pg archives it, then prove it: the lane has
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`ProgramPipelineScenario` and `ImageLoadStoreSsoScenario`. If the composite turns out NOT to have
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a record, stop and report — that is a design gap, not something to paper over.
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- **Relink.** `create_shader_state` is re-issued on the same handle at every link that moves
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`GetLinkVersion`, including a FAILED relink (`LinkStatus` distinguishes them). The archive is
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replaced with it. Make sure a draw after a relink reads the new archive, and that a draw on an
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unlinked program declines exactly as it does today.
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- **The dispatch twin**, with `AtomicCounterScenario` and `UnboundImageDescriptorScenario` as its
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lane evidence (those are 7 of your entries).
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## 6 Red-once (required, quoted verbatim in your report)
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1. Revert your arm selection so the handle arm takes the frontend path: the strict lane must go red
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again with `GetProgramForDraw@DrawArrays`, and the entry count must return to 61.
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2. Make the archive lookup return null on the handle arm: your named refusal must fire, quoted from
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the entry's own log (`MOBILEGL_LOG_FILE_PATH`, because `MGLOG_F` does not reach ctest's captured
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stdout — see `strict_census2.sh` for the working recipe).
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3. Put both back and show green.
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## 7 Gate before you report
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`build` rc=0 · `unit` 2250/2250 · `isplit` 116/116 · **`gpu` 1294/1294** (this step is new, ID-109:
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it is the monolith runtime arm, and it is how the phase catches an ID-81 violation) · `gens` all
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rc=0 · `strict`: report the FULL per-entry marker census using `strict_census2.sh`, not just the
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pass count. Your package succeeds when `GetProgramForDraw@DrawArrays` and
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`GetProgramForDispatch@DispatchCompute` are gone from that table and nothing new has appeared.
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## 8 Report
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`~/w7/notes/p5e/reports/pa-v1.md`. Include: the read-site inventory you actually found (if it
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differs from §3, say so — this brief was written from a reading, not from a full audit), the design
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and why, the composite/relink evidence, the three red-onces verbatim, the before/after marker
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census, the gate table, and anything you were asked to do that you did not do, with the reason.
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