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MobileGL/docs/Disaggregated/notes/p5e/scout-S4.md
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swung0x48 aba329cc53 [Docs] (Disaggregated): P6's plan and contract draft; the working notes move from a local directory into the repository
Two things land together: the plan and contract draft P6 needs before it starts, and the
working notes that until now existed on exactly one machine.

1. P6's plan and contract draft (neither started; not one line of code)

     docs/Disaggregated/P6-SPAWN-PLAN.md      the package plan
     docs/Disaggregated/P6-CONTRACT-DRAFT.md  the contract draft (moves to
                                              MG_Remote/CONTRACT-P6.md when c6 lands)

   The three findings that mattered, all written into the documents:

   a. P6 is SMALLER than its roadmap cell suggests. The transport primitives are already in
      the tree and already tested: SocketDoorbell including hangup detection and the two
      lost-wakeup fences (Doorbell.cpp:211-360, four cases in FdPassingTest), SCM_RIGHTS fd
      passing, ShmSegment::Adopt, and the SurfaceOp / WindowKind schema already defined in
      protocol.fbs. inproc uses a real second shm mapping rather than an alias, and
      SessionRings.h:22-28 says that was done so today is not the first time it runs. P6 is
      assembly plus a control plane plus a process, not "write a socket transport".

   b. The evidence for "P6 is only a transport swap" has EXPIRED. It was bought by P5c, whose
      audit found 59 direct memory accesses in a tree that already looked clean. P5e changed
      the tree again. So the first package, a6, is a read-only audit that writes no code, and
      every contract row that depends on it is marked PENDING a6 rather than decided in
      advance.

   c. P6 does not get a game running on the phone. ANativeWindow* is meaningless in the child,
      and protocol.fbs:186-196's own comment says Android transfers the window out of band -
      that band is P12. P6 lands pbuffer / surfaceless / offscreen, which is what HeadlessGL,
      the split-equivalent lane and trace replay need, and which is exactly what P6's own exit
      gate measures. A real window reaching the server is a named refusal. This gets its own
      section because "P6 is done" would otherwise read as "the game runs now".

   The contract adds rule G: a role may not name a process-local handle. It extends P5c's
   rule E (a role may not name the other role's memory) from memory to identity - EGLDisplay /
   EGLSurface / EGLContext / ANativeWindow* / fd number / pid / mapped address either cross as
   a token this contract defines or they do not cross, and a descriptor crosses only through
   SCM_RIGHTS, where the kernel renumbers it.

   What P5e left for P6 gets its own section. The latch semantics are already designed
   (ARCHITECTURE.md:504) and are copied unchanged. What is new is that after run-ahead the
   client no longer waits while the peer process can DIE: the client holds records that were
   published and will never be applied, and Android's freezer suspends the child without
   closing anything. So slow and dead must be distinguishable WITHOUT a timeout threshold.
   That is P6's only new design; everything else is carriage. It shares a predicate with E1's
   outstanding re-specification (ID-122), and the two should be designed together.

   Two gates carried over from P5e's lessons: G2 requires integration-spawn's test-name set to
   match integration-split's name for name, because a differing set means the lane is quietly
   running less; and the arm-proof gate requires every entry to record the child pid and
   transport=spawn in its OWN private log - ID-124 established that this kind of false green
   really happens, and a spawn lane that actually ran monolith would pass every other gate.
   S2's shape must be settled before it is written, and the document says why: E1 is the
   cautionary case.

2. The working notes move into the repository (docs/Disaggregated/notes/, 415 .md files)

   ROADMAP / CURRENT_STAGE_PROGRESS / MEASUREMENTS cite ruling numbers, audit line numbers and
   the provenance of gate figures from ~/w7/notes/, a directory that exists on one machine and
   is under no version control. A record cited hundreds of times that lives only locally is not
   a record, so it moves in whole, with its directory structure intact.

   Only .md moves. Scripts, run logs, census and gate result JSON, patches, APKs and nm dumps
   stay where they are: they are evidence DATA rather than documents - large, regenerated per
   run, and mostly carrying absolute paths and device serials that mean something only on the
   machine that produced them. The mapping and this split are written in
   docs/Disaggregated/notes/README.md.

   Two exceptions are recorded there too: P6's BRIEF has been promoted to a first-class
   document and keeps no copy under notes/, so the two cannot drift apart; and recovered/ holds
   material salvaged from failed workflow runs, which may duplicate the like-named phase
   directories and is kept because a few of those were the only complete version at the time.

   CI's citation lint takes docs/Disaggregated/*.md only (non-recursive), and notes/ is
   deliberately outside it: those notes' file:line citations were written against their own
   code heads, and resolving them against today's HEAD would fail wholesale - which is not an
   error, it is their correct state as a historical record. To check one, use the revision it
   declares (--rev).

3. Inconsistencies fixed in passing

   - README.md's status line still said P5e was in progress while the stage table already said
     closed.
   - CURRENT_STAGE_PROGRESS's next-step item 1 still listed the exit gate as pending, though
     (a) and (b) were run in the previous commit; rewritten to closed plus the one item that
     actually remains (E1).
   - ROADMAP's P6 row still had the pre-phase plan in three of its cells; it now carries the
     package order, the scope boundary and the two new gates.

Checked with check_doc_citations.py: 125 citations across docs/Disaggregated/*.md, 0 problems.
2026-09-18 23:31:39 -04:00

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Markdown

# S4 - programs / shader state (E note a.2) at head `2fde7034`
Paths under `MobileGL/`. `DirectGLES.cpp` / `Managers.*` = `MG_Backend/DirectGLES/`.
Kinds: **live** = dereference of the frontend `ProgramObject`; **id** = `GetLifetimeId()` +
client-allocator probe; **mint** = `MGPipeSlots().Acquire`; **rec** = record-only arm.
"hit" = runs on every draw, memo hit included.
## 1. The exact live reads of this family
### 1.1 The row itself
| site | read | kind | hit |
|---|---|---|---|
| `DirectGLES.cpp:4781` `PrepareForDraw` | `MGB_CTX->GetProgramForDraw()`, the BARRIER_PULLED SharedPtr row (`MG_Pipe/FieldOwnership.def:92`) | live | yes |
| `:6126` `PrepareForCompute` | `GetProgramForDispatch()` (`FieldOwnership.def:100`) | live | dispatch |
| `:5308`, `:5679` `GetCurrentBackendProgram`, `:5734` `CurrentProgramMayNeedPerSubDrawBuiltins` | three more `GetProgramForDraw()` pulls in the same entry point; `:5680` link/SPIR-V status, `:5736` `GetLinkVersion()` | live | per draw-parameter update / per multi-draw |
### 1.2 `SyncCurrentProgram` (`:4321`, scope `:4329`)
| site | read | kind | hit |
|---|---|---|---|
| `:4339` | `GetLinkStatus()`, `GetSpirvStatus()` | live | yes |
| `:4350-4380` / `:4383-4404` | broadcast count: record arm off `BoundFramebufferRecord(Draw)` (`:238`) / decline arm reads the draw-FBO slot (S3's) | rec / live | yes / latch off |
| `:4415-4416` | `g_backendProgramObjects.Find(currentProgram.get())` -> `HandleOf` (`SlotTables.h:436-449`), miss -> `GetOrCreate(const StatePtr&)` (`:209-252`); legacy arm repeats it at `:4427-4429` | id, mint | yes |
| `:4437-4439` | `GetBackendProgramId()`, `GetLinkVersion()`, `GetImageUnitVersion()` | live | yes |
| `:4463-4464` | `ComputeShaderStorageBlockBindingSignature(*currentProgram)` -> `Managers.cpp:10819-10842`, walks `GetShaderStorageBlockBindingOverrides()` (an `UnorderedMap<String,Int>` inside `LinkArtifacts`) | live | yes |
| `:4472` | `ImageUnitFormatsStillMatch()` -> `Managers.cpp:10846+` -> `GetImageTextureBinding` (S3's row) | live | yes |
| `:4501-4506` | `GetPatchVertices()/GetPatchDefault{Outer,Inner}Level()` - VALUE rows in the block, not object memory | - | yes |
| `:4508` | `twin->SyncToBackend(currentProgram)` -> `Managers.cpp:11922-12971`: ~40 accessors, incl. `GetGeneratedSpirv` `:12028`, `GetLinkedShaderStages` `:12027`, `GetLinkedShaderSnapshot` `:12049` (GL-thread-owned vector; `MGLOG_D` only), `GetTransformFeedbackVaryings` `:12067,:12711`, `ReseedShaderStorageBlockBindings` `:12925` (`Managers.cpp:10809-10817`), `CacheResourceLocations` `:12918` (`:12995-13078`: `GetActiveUniformBlocksCount`, `GetUniformBlockName`, `GetMaxUniformLocation`, `GetUniformName`, `GetUniformType`, `GetUniformLocation`) | live | rebuild only - cold, but on the apply thread |
| `:4509-4510` | the per-draw stash is keyed by the RAW FRONTEND POINTER (`:4097-4098`) | live | yes |
### 1.3 `BindCurrentTextures` (`:5245`)
`:5257` memo entry selected by `currentProgram.get()`; `:5279` `GetLifetimeId()`, `:5281`
`GetBackendStateVersion()`, `:5282` `GetLinkStatus()` - **live on every draw, memo hit
included**; re-read at `:5295-5297` on a store. Miss -> `ResolveAndBindUnitTextures` `:4834`,
whose `sampledTargetForUnit` `:4845-4857` reads `GetLinkStatus` / `GetMaxUniformLocation` /
`GetUniformSamplerOrImageUnitIndex` / `GetUniformType` (live, alias conflict only).
### 1.4 `BindCurrentProgramWithResources` (`:5317`, scope `:5328`)
| site | read | kind | hit |
|---|---|---|---|
| `:5320` | `GetLinkStatus()`, `GetSpirvStatus()` | live | yes |
| `:5332-5339` | stash compare against `currentProgram.get()`; fallback `Find(currentProgram.get())` | id | fallback |
| `:5349` | `GetUBOSize() > 0 && HasGlobalUboBlock()` | live | yes |
| `:5365` -> `ResolveGlobalConstantsRecord` `:4230-4318` | scope `:4236`, `HandleOf(program)` `:4242`, `FindShaderCsoRecord` `:4157`, `GetUBOSize()` `:4280,:4297,:4305,:4313` | id + live | yes |
| `:5371-5373` | `record->GlobalConstantsVersion` ELSE `GetUBOContentVersion()`; `GetUBOSize()` always | rec / live | yes |
| `:5379-5382` | `MGB_UBO_BYTES` = record bytes ELSE `currentProgram->MapUBO()` (`MG_State/GLState/ProgramState/ProgramObject.h:734`, the live `globalUboScratch` every `glUniform*` writes) | rec / live | no record only |
| `:5425,:5430` | `GetUBOSize()` on the `glBufferSubData` fallback | live | no-ring devices |
| `:5448,:5463` | twin's `GetUniformBlockBackendIndices()`, then `currentProgram->GetUniformBlockBinding(i)` (`ProgramObject.h:1029` = `Artifacts().uniformBlockBinding[i]`, moved post-link) - the point read at `:5464` is S5's | live | per named block per draw |
| `:5504-5506` | `SyncAtomicCounterBuffers(twin.GetAtomicCounterBindings(), ...)` -> `:617-660` (S5's rows) | twin | counter programs |
| `:5522` | `GetBackendStateVersion()` - the sampler-pass memo key | live | yes |
| `:5544-5546` | on a miss, `GetUniformSamplerOrImageUnitIndex(frontendLocation)` per sampler binding (`ProgramObject.h:857`); `:5561-5596` are S2's unit/sampler reads | live | miss |
### 1.5 Off the steady path, still apply-thread
`GetBackendProgramId` `:6151-6178`: `ValidateProgramName` `:6152` + `GetProgramObject` `:6157`
(sticky BARRIER_PULLED, `FieldOwnership.def:149,155`), scope `:6166`, `Find`/`GetOrCreate`
`:6168-6170`, `SyncToBackend` `:6174`. `ShaderStorageBlockBinding` `:10020-10042`: the same
two forwards `:10022-10023`, scope `:10029`, `Find` `:10031`, `GetLinkVersion()` `:10038`.
## 2. What records and applier state ALREADY carry
* `MGPipeApplierState::DrawProgram / DispatchProgram / BoundShaderCso` + `ProgramBindingSerial`
(`MG_Pipe/PipeApply.h:691-695`), written by `MGPipeApplyBindShaderState`
(`PipeApply.cpp:2919`), `...SetDrawProgram` (`:2980`), `...SetDispatchProgram` (`:2995`),
cleared by `...DeleteShaderState` (`:2941`) and `MGPipeApplierReset`. Catalogue:
`MG_Pipe/PipeCalls.def:162-164,180-181`.
* `MGPipeShaderCsoRecord` (`PipeApply.h:370-380`): `Gen/Live`, `MGPProgramDesc Desc`
(`MG_Pipe/MGPipeTypes.h:585-597` - `Cso`, `StageMask`, `GlobalUboSize`,
`ReservedNumSamplesOffset`, `SpirvStatus`, `NativeFloat64`, `PointSizeDemoted`,
`EnableSpirvValidation`, `MGPBlobRef Spirv[6]`, `MGPBlobRef Reflection`), `GlobalConstants`
+ `GlobalConstantsVersion` + `GlobalConstantsSerial`, `Serial`. Two tables, ordinary and
composite band (`PipeApply.h:503,511`). `Serial` moves on every applied
`create_shader_state` including a re-issue on the same handle - that is how a RELINK
travels - and a re-issue clears the block and bumps `GlobalConstantsSerial`
(`PipeApply.cpp:2895-2914`).
* Emitters: `MG_Impl/Pipe/ProgramEmit.h` `EmitShaderState` `:105-159`, `AcquireShaderCso`
`:212-292`, `EmitGlobalConstants` `:169-209`; driven from `MG_Impl/Pipe/PipeFill.cpp:3162`
(`NewShader`/`NewShaderBindings`) and `:3188` (`NewGlobalConstants`). The shutters
(`MG_Impl/Pipe/Tracker.h:364-371` plain, `:419-448` pipeline) ALREADY mix
`GetBackendStateVersion`, `GetBlockBindingVersion`, `GetImageUnitVersion`,
`GetUniformWriteSetVersion` and the identity into bit `NewShaderBindings`.
* **A server-owned clean key that exists and is never read:** `m_syncedShaderCsoSerial`
(`Managers.h:2415,2517`), stamped from the record at `Managers.cpp:12944-12966`. Nothing in
the tree calls `GetSyncedShaderCsoSerial()` at this head - P4a's D-B3 landed the producer
without the consumer. P5e is its first caller.
* Death: `object_death` covers ShaderCso by handle (`Managers.cpp:328-345`);
`delete_shader_state` is emitted at `PipeFill.cpp:1807-1827`.
* Handle-keyed twin machinery already on this registry (`Managers.cpp:10757`
`TwinRegistry<ProgramObject, BackendProgramObjectImpl, MGPipeKind::ShaderCso>`):
`FindByHandle` (`Managers.h:429`), `GetOrCreateByHandle` (`:453`), `ReleaseByHandle`
(`:505`), `NoteStateForHandle`/`StateForHandle` (`:473-484`).
## 3. The gap
**G-A. The archive is not server-owned.** `MGPipeApplyCreateShaderState` stores the
DESCRIPTOR and deliberately not the artefacts (`PipeApply.cpp:2915-2918`); all seven
`MGPBlobRef`s are `Size 0` and `LinkArtifacts`/`SpirvArtifacts` ride beside the record as
companion pointers (`ProgramEmit.h:230-260`). So every read in 1.2's `SyncToBackend` row is a
read of `ProgramObject::m_artifacts`/`m_spirv`, which `Link()` REPLACES in place
(`ProgramObject.h:1104`, `ProgramObject.cpp:348-356,518-522`). *Fix:* fill the refs - the
client encodes once per link with the existing codec
(`MG_State/GLState/ProgramState/ProgramArtifactsCodec.h`; the verify build already pins the
round trip at `PipeApply.cpp:1171-1202`) into `SEG_STAGE`, the applier decodes into
record-owned `LinkArtifacts`/`SpirvArtifacts`. **No new fields** - `Desc.Reflection` and
`Desc.Spirv[6]` simply stop declaring 0.
**G-B. Three POST-LINK mutable reflection fields have no wire form.** They live inside
`LinkArtifacts`, so an archive snapshot alone is wrong:
| field | setter | counter | server reader |
|---|---|---|---|
| `uniformBlockBinding[i]` | `SetUniformBlockBinding` `ProgramObject.h:1017-1027` | `m_backendStateVersion`, `m_blockBindingVersion` | `:5463` |
| `uniformSamplerOrImageUnitIndex[loc]` | `SetUniformSamplerOrImageUnitIndex` `:830-850` | `m_backendStateVersion` (+`m_imageUnitVersion` for images) | `:4851`, `:5546` |
| `shaderStorageBlockBinding[name]` | `SetShaderStorageBlockBinding` `:1035-1048` | `m_blockBindingVersion` ONLY | `:4464`, `Managers.cpp:10811,10821` |
*Fix:* one new record **`set_program_bindings`**, `kCtxState`, `kVarTail|kHostSpan`, head
`MGPProgramBindings { MGPipeHandle Cso; Uint64 Signature; Uint32 BlockBindingCount,
SamplerUnitCount, StorageOverrideCount, Pad; }` and three tails: `Int32 BlockBindings[]`
(dense, GL uniform-block index order), `{Uint32 Location, Int32 Unit}[]` (sparse), and
`{MGHostSpan Name, Int32 Binding}[]` for the storage overrides - a name span because the
override map is name-keyed BY DESIGN (`ProgramObject.h:1030-1034`: three index spaces, one
coordinate). `Signature` is computed CLIENT-side with the same commutative hash as
`Managers.cpp:10832-10841`, so the rebuild clause is a `Uint64` compare and the name tail is
touched only on a rebuild. Record gains `BlockBindings`, `SamplerUnits`, `StorageOverrides`,
`Signature`, `BindingsSerial`; a re-issued create clears all of them for
`GlobalConstants`' reason (`PipeApply.cpp:2903-2909`). Dirty rule: bit `NewShaderBindings`
already exists and its shutter already reads all three counters; the emitter is a fourth
method on `MGPipeProgramEmitterInstance()`, latched on
`(Cso, backendStateVersion, blockBindingVersion)`, emitted BEFORE `EmitShaderState` (a
rebuild inside the verb must already see the bindings).
**G-C. `MapUBO()` has no run-ahead answer.** `:5380/:5382` runs when
`ResolveGlobalConstantsRecord` declines (bit 12 off, sentinel, short block) and is a torn
read of `globalUboScratch`. Under a live wire with run-ahead that arm is
`Fatal{UnmigratedVerb,"set_global_constants"}`, not a fall-back.
**G-D. Frontend-pointer keys.** The stash (`:4097-4098`) and both memos (`:5257`, `:5279`)
key on the object address; re-key on `{slot,gen}` + server serials. No record needed.
## 4. The retirement design
1. **Twin key = the ShaderCso handle.** `SyncCurrentProgram` takes an `MGPipeHandle` on the
run-ahead arm; `PrepareForDraw` reads `MGPipeApplier().DrawProgram`, `PrepareForCompute`
`.DispatchProgram` (`PipeApply.h:691-693`). Twin = `GetOrCreateByHandle(h)`
(`Managers.h:453`). The `Find`/`GetOrCreate(StatePtr)` pairs at `:4415-4416`, `:5337`,
`:6168`, `:10031` and `ResolveGlobalConstantsRecord`'s `HandleOf` `:4242` go, and with
them scopes `:4236, :4329, :5328, :6166, :10029` - five of the twenty S7 must retire.
2. **The record replaces the object in `SyncToBackend`**, whose signature becomes
`(MGPipeHandle, const MGPipeShaderCsoRecord&)`: artefact reads answered from the record's
owned archive (G-A), binding reads from its tails (G-B). `GetLinkedShaderSnapshot`
`:12049` is a debug log and is deleted on this arm; `GetExternalIndex()` in messages
becomes the handle.
3. **"Clean" from server-owned serials.** The nine-clause condition `:4437-4507` keeps its
clause count and moves its inputs: `GetLinkVersion` -> `record.Serial` vs
`twin->GetSyncedShaderCsoSerial()` (the stamp that already exists);
`GetImageUnitVersion` -> `record.Serial` + `BindingsSerial` (a `glUniform1i` on an image
uniform moves `m_imageUnitVersion`, a `NewShaderBindings` shutter input, so the bindings
record re-fires); `ComputeShaderStorageBlockBindingSignature` -> `record.Signature`;
`GetLinkStatus/GetSpirvStatus` -> `Desc.SpirvStatus` plus a new explicit `Desc.LinkStatus`
byte (today "linked" is only implied by the create existing, which is not the same
statement); `ImageUnitFormatsStillMatch` and the patch clauses are S3's / value rows.
4. **Memos.** `BindCurrentTextures`' key (`:5274-5283`) becomes
`{handle.Slot, handle.Gen, record.Serial, BindingsSerial}`; the sampler-pass memo's
`backendStateVersion` (`:5522`) becomes `BindingsSerial`; `sampledTargetForUnit`
(`:4845-4857`) reads the sampler-unit tail plus the archive's uniform types.
5. **The stash** (`:4097-4098,:4509-4510,:5332-5335,:5678-5695`) holds
`{MGPipeHandle, BackendProgramObjectImpl*}` and consumers compare against
`MGPipeApplier().DrawProgram` instead of `GetProgramForDraw().get()`.
6. `GetProgramObject` / `ValidateProgramName` keep their P9 row: both call sites (`:6151`,
`:10020`) are GL-thread entry points, not run-ahead ops (7.2).
7. After this the family's only remaining readers are `GetProgramForDraw:92` and
`GetProgramForDispatch:100`, which flip to FATAL under run-ahead (P5e-3) - the strict
lane's expected red for this family becomes a gate.
## 5. Monolith / G1
* The pull build compiles none of it: every new site sits under `MOBILEGL_PIPE_PUSH`, and the
registry alias already drops the kind parameter there (`Managers.h:626-640`), so mangled
names stay pre-P2. The record, the applier fields and the emitter method are push-only.
**G1 byte-identity holds by construction.**
* Push + `Transport=monolith` keeps today's behaviour: the run-ahead arm is selected by a
*transport + caps* predicate (`ProgramRunAheadArm()` beside `ProgramSubsystemEnabled()`),
false under monolith and false for DirectVulkan (P5e-4). Under monolith `SyncCurrentProgram`
keeps the frontend overload verbatim, and with it `MapUBO`, `GetBackendProgramId` and
`ShaderStorageBlockBinding`.
* Two overloads, not an `#if` inside one body - the frontend one should be visibly the
monolith-glue half, as `GetOrCreate(const StatePtr&)` is (`SlotTables.h:236-244`).
* G2/G14: one new `PipeCalls.def` row, no new dirty bit, so `gen_pipe_dirty_surface` needs
only the new emitter's shutter row.
## 6. Red-once
1. **The bindings record is consumed.** Empty the applier's block-binding tail and run
`UniformInitializerScenario` / `Glsl420DeclarationScenario`: a named UBO lands on the
wrong point -> wrong pixels + `RefusedObjectCalls`. Unit: a `ProgramEmitTest` case beside
`MG_Test/Pipe/ProgramEmitTest.cpp:251` ("a glUniformBlockBinding after the link travels on
its own record").
2. **The archive is server-owned.** Run the run-ahead arm with the blob refs left at `Size 0`
and the companion pointers removed: the existing trip wire "the record declares no blobs
and carries no artefacts" (`PipeApply.cpp:2858-2871`) fires `Fatal{ProtocolCorruption}`.
3. **No frontend probe survives.** Delete the five scopes of 4.1 without re-keying:
`MGPipeRefuseAllocatorFromApplyThread` (`MG_Impl/Pipe/SlotAllocator.cpp:22-38`) aborts
`Fatal{RoleViolation,"MGPipeSlots"}` on the first `integration-split` draw.
4. **`GetProgramForDraw` is never pulled.** `integration-split-strict`
(`MOBILEGL_IPC_STRICT_ERRORS=1`, `ConfigLoader.cpp:382`) with the row still
BARRIER_PULLED: `StrictBarrierPullFatal` (`MG_Backend/MGPipe/PipeInputs.cpp:60-66`) names
`GetProgramForDraw@draw_vbo`. Green after the re-key = P5e-1 for this family.
5. **Relink / identity under run-ahead:** `RelinkStageSetScenario`, `PostLinkAttachScenario`,
`ProgramPipelineScenario`, `AsyncCompileScenario` with the client a present ahead;
`CsoContentAddressingScenario` + `HandleRecycleScenario` for the {slot,gen} ABA.
6. **`MapUBO` refusal:** force bit 12 off under run-ahead and assert G-C's
`Fatal{UnmigratedVerb,"set_global_constants"}` rather than a torn upload.
## 7. Risks and what I could not settle
1. **Archive cost per link.** MC + shader packs link hundreds of programs, some mid-frame.
`EncodeProgramArtifacts` over a full `LinkArtifacts`
(`MG_State/GLState/ProgramState/ProgramArtifacts.h:160-342`: several `String` maps, a
`std::set<String>`, seven index vectors) runs only in the verify build today. Needs a
measurement before the package is sized. The cheap alternative - the client publishes an
immutable `SharedPtr<const LinkArtifacts>` per link and the record pins it - keeps inproc
fast but makes inproc a different code path from a real split, which is against P5e's
point. **Integrator ruling.**
2. **A FAILED relink of a bound program** keeps the previous executable running, and the
emitter's re-issue rule (`ProgramEmit.h:220-226`, keyed on `GetLinkVersion`) fires anyway
because `BumpLinkObservableVersions` runs in `Link()`'s prologue
(`ProgramObject.cpp:348-356`). Whether the applier keeps the PREVIOUS record live or holds
a dead-but-bound one is unsettled. It must NOT be modelled as an `object_death` - that
would collide with S7's "the twin dies at object_death".
3. **Composite programs.** `GetProgramForDraw` flattens a bound pipeline into a client-built
composite (`MG_State/GLState/Core.cpp:609-628`, `MG_Impl/Pipe/CompositeResolver.h`); the
flattening stays on the GL thread at emit and the band handle is fine. What is unsettled
is the uniform mirror (`Core.cpp:590-606`): it rewrites the composite's block bindings
every draw, so `set_program_bindings` may fire per draw for a pipeline workload unless the
equality bail-out at `ProgramObject.h:1018-1022` absorbs it. Unmeasured.
4. **Sampler-unit tail size.** `uniformSamplerOrImageUnitIndex` is indexed by LOCATION and
`maxUniformLocation` can be in the thousands. The sparse encoding assumes few sampler
locations - true for every program `CacheResourceLocations` walks
(`Managers.cpp:13040-13077`, which skips image uniforms outright) - but a large sampler
array is the counter-example. Needs a declared bound and a counted refusal.
5. **Boundary with S5.** `:5463` (`GetUniformBlockBinding`) is mine, `:5464` onward (the
binding point) is S5's, and neither lands alone: `set_shader_buffers` and
`set_program_bindings` belong to ONE package or the UBO loop keeps a live read either way.
Same split at `:5504-5506` (the gate is program state, the body is binding points).
6. **Codec completeness.** `GetUniformType` / `GetMaxUniformLocation` on the alias path
(`:4849-4852`) are covered by G-A only if the archive's `uniformIndexInTProgram` and type
tables survive the codec. `ProgramArtifactsCodec.cpp:242` already carries a libc++-branch
caveat about a member the codec skips; that member must be named before the design may
claim "every reflection question is answered from the archive". Unverified at this head.