mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-11-14 21:43:24 +09:00
Two things land together: the plan and contract draft P6 needs before it starts, and the
working notes that until now existed on exactly one machine.
1. P6's plan and contract draft (neither started; not one line of code)
docs/Disaggregated/P6-SPAWN-PLAN.md the package plan
docs/Disaggregated/P6-CONTRACT-DRAFT.md the contract draft (moves to
MG_Remote/CONTRACT-P6.md when c6 lands)
The three findings that mattered, all written into the documents:
a. P6 is SMALLER than its roadmap cell suggests. The transport primitives are already in
the tree and already tested: SocketDoorbell including hangup detection and the two
lost-wakeup fences (Doorbell.cpp:211-360, four cases in FdPassingTest), SCM_RIGHTS fd
passing, ShmSegment::Adopt, and the SurfaceOp / WindowKind schema already defined in
protocol.fbs. inproc uses a real second shm mapping rather than an alias, and
SessionRings.h:22-28 says that was done so today is not the first time it runs. P6 is
assembly plus a control plane plus a process, not "write a socket transport".
b. The evidence for "P6 is only a transport swap" has EXPIRED. It was bought by P5c, whose
audit found 59 direct memory accesses in a tree that already looked clean. P5e changed
the tree again. So the first package, a6, is a read-only audit that writes no code, and
every contract row that depends on it is marked PENDING a6 rather than decided in
advance.
c. P6 does not get a game running on the phone. ANativeWindow* is meaningless in the child,
and protocol.fbs:186-196's own comment says Android transfers the window out of band -
that band is P12. P6 lands pbuffer / surfaceless / offscreen, which is what HeadlessGL,
the split-equivalent lane and trace replay need, and which is exactly what P6's own exit
gate measures. A real window reaching the server is a named refusal. This gets its own
section because "P6 is done" would otherwise read as "the game runs now".
The contract adds rule G: a role may not name a process-local handle. It extends P5c's
rule E (a role may not name the other role's memory) from memory to identity - EGLDisplay /
EGLSurface / EGLContext / ANativeWindow* / fd number / pid / mapped address either cross as
a token this contract defines or they do not cross, and a descriptor crosses only through
SCM_RIGHTS, where the kernel renumbers it.
What P5e left for P6 gets its own section. The latch semantics are already designed
(ARCHITECTURE.md:504) and are copied unchanged. What is new is that after run-ahead the
client no longer waits while the peer process can DIE: the client holds records that were
published and will never be applied, and Android's freezer suspends the child without
closing anything. So slow and dead must be distinguishable WITHOUT a timeout threshold.
That is P6's only new design; everything else is carriage. It shares a predicate with E1's
outstanding re-specification (ID-122), and the two should be designed together.
Two gates carried over from P5e's lessons: G2 requires integration-spawn's test-name set to
match integration-split's name for name, because a differing set means the lane is quietly
running less; and the arm-proof gate requires every entry to record the child pid and
transport=spawn in its OWN private log - ID-124 established that this kind of false green
really happens, and a spawn lane that actually ran monolith would pass every other gate.
S2's shape must be settled before it is written, and the document says why: E1 is the
cautionary case.
2. The working notes move into the repository (docs/Disaggregated/notes/, 415 .md files)
ROADMAP / CURRENT_STAGE_PROGRESS / MEASUREMENTS cite ruling numbers, audit line numbers and
the provenance of gate figures from ~/w7/notes/, a directory that exists on one machine and
is under no version control. A record cited hundreds of times that lives only locally is not
a record, so it moves in whole, with its directory structure intact.
Only .md moves. Scripts, run logs, census and gate result JSON, patches, APKs and nm dumps
stay where they are: they are evidence DATA rather than documents - large, regenerated per
run, and mostly carrying absolute paths and device serials that mean something only on the
machine that produced them. The mapping and this split are written in
docs/Disaggregated/notes/README.md.
Two exceptions are recorded there too: P6's BRIEF has been promoted to a first-class
document and keeps no copy under notes/, so the two cannot drift apart; and recovered/ holds
material salvaged from failed workflow runs, which may duplicate the like-named phase
directories and is kept because a few of those were the only complete version at the time.
CI's citation lint takes docs/Disaggregated/*.md only (non-recursive), and notes/ is
deliberately outside it: those notes' file:line citations were written against their own
code heads, and resolving them against today's HEAD would fail wholesale - which is not an
error, it is their correct state as a historical record. To check one, use the revision it
declares (--rev).
3. Inconsistencies fixed in passing
- README.md's status line still said P5e was in progress while the stage table already said
closed.
- CURRENT_STAGE_PROGRESS's next-step item 1 still listed the exit gate as pending, though
(a) and (b) were run in the previous commit; rewritten to closed plus the one item that
actually remains (E1).
- ROADMAP's P6 row still had the pre-phase plan in three of its cells; it now carries the
package order, the scope boundary and the two new gates.
Checked with check_doc_citations.py: 125 citations across docs/Disaggregated/*.md, 0 problems.
247 lines
19 KiB
Markdown
247 lines
19 KiB
Markdown
# S4 - programs / shader state (E note a.2) at head `2fde7034`
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Paths under `MobileGL/`. `DirectGLES.cpp` / `Managers.*` = `MG_Backend/DirectGLES/`.
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Kinds: **live** = dereference of the frontend `ProgramObject`; **id** = `GetLifetimeId()` +
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client-allocator probe; **mint** = `MGPipeSlots().Acquire`; **rec** = record-only arm.
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"hit" = runs on every draw, memo hit included.
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## 1. The exact live reads of this family
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### 1.1 The row itself
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| site | read | kind | hit |
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| `DirectGLES.cpp:4781` `PrepareForDraw` | `MGB_CTX->GetProgramForDraw()`, the BARRIER_PULLED SharedPtr row (`MG_Pipe/FieldOwnership.def:92`) | live | yes |
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| `:6126` `PrepareForCompute` | `GetProgramForDispatch()` (`FieldOwnership.def:100`) | live | dispatch |
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| `:5308`, `:5679` `GetCurrentBackendProgram`, `:5734` `CurrentProgramMayNeedPerSubDrawBuiltins` | three more `GetProgramForDraw()` pulls in the same entry point; `:5680` link/SPIR-V status, `:5736` `GetLinkVersion()` | live | per draw-parameter update / per multi-draw |
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### 1.2 `SyncCurrentProgram` (`:4321`, scope `:4329`)
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| site | read | kind | hit |
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| `:4339` | `GetLinkStatus()`, `GetSpirvStatus()` | live | yes |
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| `:4350-4380` / `:4383-4404` | broadcast count: record arm off `BoundFramebufferRecord(Draw)` (`:238`) / decline arm reads the draw-FBO slot (S3's) | rec / live | yes / latch off |
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| `:4415-4416` | `g_backendProgramObjects.Find(currentProgram.get())` -> `HandleOf` (`SlotTables.h:436-449`), miss -> `GetOrCreate(const StatePtr&)` (`:209-252`); legacy arm repeats it at `:4427-4429` | id, mint | yes |
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| `:4437-4439` | `GetBackendProgramId()`, `GetLinkVersion()`, `GetImageUnitVersion()` | live | yes |
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| `:4463-4464` | `ComputeShaderStorageBlockBindingSignature(*currentProgram)` -> `Managers.cpp:10819-10842`, walks `GetShaderStorageBlockBindingOverrides()` (an `UnorderedMap<String,Int>` inside `LinkArtifacts`) | live | yes |
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| `:4472` | `ImageUnitFormatsStillMatch()` -> `Managers.cpp:10846+` -> `GetImageTextureBinding` (S3's row) | live | yes |
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| `:4501-4506` | `GetPatchVertices()/GetPatchDefault{Outer,Inner}Level()` - VALUE rows in the block, not object memory | - | yes |
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| `:4508` | `twin->SyncToBackend(currentProgram)` -> `Managers.cpp:11922-12971`: ~40 accessors, incl. `GetGeneratedSpirv` `:12028`, `GetLinkedShaderStages` `:12027`, `GetLinkedShaderSnapshot` `:12049` (GL-thread-owned vector; `MGLOG_D` only), `GetTransformFeedbackVaryings` `:12067,:12711`, `ReseedShaderStorageBlockBindings` `:12925` (`Managers.cpp:10809-10817`), `CacheResourceLocations` `:12918` (`:12995-13078`: `GetActiveUniformBlocksCount`, `GetUniformBlockName`, `GetMaxUniformLocation`, `GetUniformName`, `GetUniformType`, `GetUniformLocation`) | live | rebuild only - cold, but on the apply thread |
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| `:4509-4510` | the per-draw stash is keyed by the RAW FRONTEND POINTER (`:4097-4098`) | live | yes |
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### 1.3 `BindCurrentTextures` (`:5245`)
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`:5257` memo entry selected by `currentProgram.get()`; `:5279` `GetLifetimeId()`, `:5281`
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`GetBackendStateVersion()`, `:5282` `GetLinkStatus()` - **live on every draw, memo hit
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included**; re-read at `:5295-5297` on a store. Miss -> `ResolveAndBindUnitTextures` `:4834`,
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whose `sampledTargetForUnit` `:4845-4857` reads `GetLinkStatus` / `GetMaxUniformLocation` /
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`GetUniformSamplerOrImageUnitIndex` / `GetUniformType` (live, alias conflict only).
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### 1.4 `BindCurrentProgramWithResources` (`:5317`, scope `:5328`)
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| site | read | kind | hit |
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| `:5320` | `GetLinkStatus()`, `GetSpirvStatus()` | live | yes |
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| `:5332-5339` | stash compare against `currentProgram.get()`; fallback `Find(currentProgram.get())` | id | fallback |
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| `:5349` | `GetUBOSize() > 0 && HasGlobalUboBlock()` | live | yes |
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| `:5365` -> `ResolveGlobalConstantsRecord` `:4230-4318` | scope `:4236`, `HandleOf(program)` `:4242`, `FindShaderCsoRecord` `:4157`, `GetUBOSize()` `:4280,:4297,:4305,:4313` | id + live | yes |
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| `:5371-5373` | `record->GlobalConstantsVersion` ELSE `GetUBOContentVersion()`; `GetUBOSize()` always | rec / live | yes |
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| `:5379-5382` | `MGB_UBO_BYTES` = record bytes ELSE `currentProgram->MapUBO()` (`MG_State/GLState/ProgramState/ProgramObject.h:734`, the live `globalUboScratch` every `glUniform*` writes) | rec / live | no record only |
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| `:5425,:5430` | `GetUBOSize()` on the `glBufferSubData` fallback | live | no-ring devices |
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| `:5448,:5463` | twin's `GetUniformBlockBackendIndices()`, then `currentProgram->GetUniformBlockBinding(i)` (`ProgramObject.h:1029` = `Artifacts().uniformBlockBinding[i]`, moved post-link) - the point read at `:5464` is S5's | live | per named block per draw |
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| `:5504-5506` | `SyncAtomicCounterBuffers(twin.GetAtomicCounterBindings(), ...)` -> `:617-660` (S5's rows) | twin | counter programs |
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| `:5522` | `GetBackendStateVersion()` - the sampler-pass memo key | live | yes |
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| `:5544-5546` | on a miss, `GetUniformSamplerOrImageUnitIndex(frontendLocation)` per sampler binding (`ProgramObject.h:857`); `:5561-5596` are S2's unit/sampler reads | live | miss |
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### 1.5 Off the steady path, still apply-thread
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`GetBackendProgramId` `:6151-6178`: `ValidateProgramName` `:6152` + `GetProgramObject` `:6157`
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(sticky BARRIER_PULLED, `FieldOwnership.def:149,155`), scope `:6166`, `Find`/`GetOrCreate`
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`:6168-6170`, `SyncToBackend` `:6174`. `ShaderStorageBlockBinding` `:10020-10042`: the same
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two forwards `:10022-10023`, scope `:10029`, `Find` `:10031`, `GetLinkVersion()` `:10038`.
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## 2. What records and applier state ALREADY carry
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* `MGPipeApplierState::DrawProgram / DispatchProgram / BoundShaderCso` + `ProgramBindingSerial`
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(`MG_Pipe/PipeApply.h:691-695`), written by `MGPipeApplyBindShaderState`
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(`PipeApply.cpp:2919`), `...SetDrawProgram` (`:2980`), `...SetDispatchProgram` (`:2995`),
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cleared by `...DeleteShaderState` (`:2941`) and `MGPipeApplierReset`. Catalogue:
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`MG_Pipe/PipeCalls.def:162-164,180-181`.
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* `MGPipeShaderCsoRecord` (`PipeApply.h:370-380`): `Gen/Live`, `MGPProgramDesc Desc`
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(`MG_Pipe/MGPipeTypes.h:585-597` - `Cso`, `StageMask`, `GlobalUboSize`,
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`ReservedNumSamplesOffset`, `SpirvStatus`, `NativeFloat64`, `PointSizeDemoted`,
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`EnableSpirvValidation`, `MGPBlobRef Spirv[6]`, `MGPBlobRef Reflection`), `GlobalConstants`
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+ `GlobalConstantsVersion` + `GlobalConstantsSerial`, `Serial`. Two tables, ordinary and
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composite band (`PipeApply.h:503,511`). `Serial` moves on every applied
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`create_shader_state` including a re-issue on the same handle - that is how a RELINK
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travels - and a re-issue clears the block and bumps `GlobalConstantsSerial`
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(`PipeApply.cpp:2895-2914`).
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* Emitters: `MG_Impl/Pipe/ProgramEmit.h` `EmitShaderState` `:105-159`, `AcquireShaderCso`
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`:212-292`, `EmitGlobalConstants` `:169-209`; driven from `MG_Impl/Pipe/PipeFill.cpp:3162`
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(`NewShader`/`NewShaderBindings`) and `:3188` (`NewGlobalConstants`). The shutters
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(`MG_Impl/Pipe/Tracker.h:364-371` plain, `:419-448` pipeline) ALREADY mix
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`GetBackendStateVersion`, `GetBlockBindingVersion`, `GetImageUnitVersion`,
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`GetUniformWriteSetVersion` and the identity into bit `NewShaderBindings`.
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* **A server-owned clean key that exists and is never read:** `m_syncedShaderCsoSerial`
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(`Managers.h:2415,2517`), stamped from the record at `Managers.cpp:12944-12966`. Nothing in
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the tree calls `GetSyncedShaderCsoSerial()` at this head - P4a's D-B3 landed the producer
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without the consumer. P5e is its first caller.
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* Death: `object_death` covers ShaderCso by handle (`Managers.cpp:328-345`);
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`delete_shader_state` is emitted at `PipeFill.cpp:1807-1827`.
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* Handle-keyed twin machinery already on this registry (`Managers.cpp:10757`
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`TwinRegistry<ProgramObject, BackendProgramObjectImpl, MGPipeKind::ShaderCso>`):
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`FindByHandle` (`Managers.h:429`), `GetOrCreateByHandle` (`:453`), `ReleaseByHandle`
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(`:505`), `NoteStateForHandle`/`StateForHandle` (`:473-484`).
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## 3. The gap
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**G-A. The archive is not server-owned.** `MGPipeApplyCreateShaderState` stores the
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DESCRIPTOR and deliberately not the artefacts (`PipeApply.cpp:2915-2918`); all seven
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`MGPBlobRef`s are `Size 0` and `LinkArtifacts`/`SpirvArtifacts` ride beside the record as
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companion pointers (`ProgramEmit.h:230-260`). So every read in 1.2's `SyncToBackend` row is a
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read of `ProgramObject::m_artifacts`/`m_spirv`, which `Link()` REPLACES in place
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(`ProgramObject.h:1104`, `ProgramObject.cpp:348-356,518-522`). *Fix:* fill the refs - the
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client encodes once per link with the existing codec
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(`MG_State/GLState/ProgramState/ProgramArtifactsCodec.h`; the verify build already pins the
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round trip at `PipeApply.cpp:1171-1202`) into `SEG_STAGE`, the applier decodes into
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record-owned `LinkArtifacts`/`SpirvArtifacts`. **No new fields** - `Desc.Reflection` and
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`Desc.Spirv[6]` simply stop declaring 0.
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**G-B. Three POST-LINK mutable reflection fields have no wire form.** They live inside
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`LinkArtifacts`, so an archive snapshot alone is wrong:
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| field | setter | counter | server reader |
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| `uniformBlockBinding[i]` | `SetUniformBlockBinding` `ProgramObject.h:1017-1027` | `m_backendStateVersion`, `m_blockBindingVersion` | `:5463` |
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| `uniformSamplerOrImageUnitIndex[loc]` | `SetUniformSamplerOrImageUnitIndex` `:830-850` | `m_backendStateVersion` (+`m_imageUnitVersion` for images) | `:4851`, `:5546` |
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| `shaderStorageBlockBinding[name]` | `SetShaderStorageBlockBinding` `:1035-1048` | `m_blockBindingVersion` ONLY | `:4464`, `Managers.cpp:10811,10821` |
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*Fix:* one new record **`set_program_bindings`**, `kCtxState`, `kVarTail|kHostSpan`, head
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`MGPProgramBindings { MGPipeHandle Cso; Uint64 Signature; Uint32 BlockBindingCount,
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SamplerUnitCount, StorageOverrideCount, Pad; }` and three tails: `Int32 BlockBindings[]`
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(dense, GL uniform-block index order), `{Uint32 Location, Int32 Unit}[]` (sparse), and
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`{MGHostSpan Name, Int32 Binding}[]` for the storage overrides - a name span because the
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override map is name-keyed BY DESIGN (`ProgramObject.h:1030-1034`: three index spaces, one
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coordinate). `Signature` is computed CLIENT-side with the same commutative hash as
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`Managers.cpp:10832-10841`, so the rebuild clause is a `Uint64` compare and the name tail is
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touched only on a rebuild. Record gains `BlockBindings`, `SamplerUnits`, `StorageOverrides`,
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`Signature`, `BindingsSerial`; a re-issued create clears all of them for
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`GlobalConstants`' reason (`PipeApply.cpp:2903-2909`). Dirty rule: bit `NewShaderBindings`
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already exists and its shutter already reads all three counters; the emitter is a fourth
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method on `MGPipeProgramEmitterInstance()`, latched on
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`(Cso, backendStateVersion, blockBindingVersion)`, emitted BEFORE `EmitShaderState` (a
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rebuild inside the verb must already see the bindings).
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**G-C. `MapUBO()` has no run-ahead answer.** `:5380/:5382` runs when
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`ResolveGlobalConstantsRecord` declines (bit 12 off, sentinel, short block) and is a torn
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read of `globalUboScratch`. Under a live wire with run-ahead that arm is
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`Fatal{UnmigratedVerb,"set_global_constants"}`, not a fall-back.
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**G-D. Frontend-pointer keys.** The stash (`:4097-4098`) and both memos (`:5257`, `:5279`)
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key on the object address; re-key on `{slot,gen}` + server serials. No record needed.
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## 4. The retirement design
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1. **Twin key = the ShaderCso handle.** `SyncCurrentProgram` takes an `MGPipeHandle` on the
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run-ahead arm; `PrepareForDraw` reads `MGPipeApplier().DrawProgram`, `PrepareForCompute`
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`.DispatchProgram` (`PipeApply.h:691-693`). Twin = `GetOrCreateByHandle(h)`
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(`Managers.h:453`). The `Find`/`GetOrCreate(StatePtr)` pairs at `:4415-4416`, `:5337`,
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`:6168`, `:10031` and `ResolveGlobalConstantsRecord`'s `HandleOf` `:4242` go, and with
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them scopes `:4236, :4329, :5328, :6166, :10029` - five of the twenty S7 must retire.
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2. **The record replaces the object in `SyncToBackend`**, whose signature becomes
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`(MGPipeHandle, const MGPipeShaderCsoRecord&)`: artefact reads answered from the record's
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owned archive (G-A), binding reads from its tails (G-B). `GetLinkedShaderSnapshot`
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`:12049` is a debug log and is deleted on this arm; `GetExternalIndex()` in messages
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becomes the handle.
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3. **"Clean" from server-owned serials.** The nine-clause condition `:4437-4507` keeps its
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clause count and moves its inputs: `GetLinkVersion` -> `record.Serial` vs
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`twin->GetSyncedShaderCsoSerial()` (the stamp that already exists);
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`GetImageUnitVersion` -> `record.Serial` + `BindingsSerial` (a `glUniform1i` on an image
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uniform moves `m_imageUnitVersion`, a `NewShaderBindings` shutter input, so the bindings
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record re-fires); `ComputeShaderStorageBlockBindingSignature` -> `record.Signature`;
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`GetLinkStatus/GetSpirvStatus` -> `Desc.SpirvStatus` plus a new explicit `Desc.LinkStatus`
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byte (today "linked" is only implied by the create existing, which is not the same
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statement); `ImageUnitFormatsStillMatch` and the patch clauses are S3's / value rows.
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4. **Memos.** `BindCurrentTextures`' key (`:5274-5283`) becomes
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`{handle.Slot, handle.Gen, record.Serial, BindingsSerial}`; the sampler-pass memo's
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`backendStateVersion` (`:5522`) becomes `BindingsSerial`; `sampledTargetForUnit`
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(`:4845-4857`) reads the sampler-unit tail plus the archive's uniform types.
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5. **The stash** (`:4097-4098,:4509-4510,:5332-5335,:5678-5695`) holds
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`{MGPipeHandle, BackendProgramObjectImpl*}` and consumers compare against
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`MGPipeApplier().DrawProgram` instead of `GetProgramForDraw().get()`.
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6. `GetProgramObject` / `ValidateProgramName` keep their P9 row: both call sites (`:6151`,
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`:10020`) are GL-thread entry points, not run-ahead ops (7.2).
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7. After this the family's only remaining readers are `GetProgramForDraw:92` and
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`GetProgramForDispatch:100`, which flip to FATAL under run-ahead (P5e-3) - the strict
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lane's expected red for this family becomes a gate.
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## 5. Monolith / G1
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* The pull build compiles none of it: every new site sits under `MOBILEGL_PIPE_PUSH`, and the
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registry alias already drops the kind parameter there (`Managers.h:626-640`), so mangled
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names stay pre-P2. The record, the applier fields and the emitter method are push-only.
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**G1 byte-identity holds by construction.**
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* Push + `Transport=monolith` keeps today's behaviour: the run-ahead arm is selected by a
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*transport + caps* predicate (`ProgramRunAheadArm()` beside `ProgramSubsystemEnabled()`),
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false under monolith and false for DirectVulkan (P5e-4). Under monolith `SyncCurrentProgram`
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keeps the frontend overload verbatim, and with it `MapUBO`, `GetBackendProgramId` and
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`ShaderStorageBlockBinding`.
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* Two overloads, not an `#if` inside one body - the frontend one should be visibly the
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monolith-glue half, as `GetOrCreate(const StatePtr&)` is (`SlotTables.h:236-244`).
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* G2/G14: one new `PipeCalls.def` row, no new dirty bit, so `gen_pipe_dirty_surface` needs
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only the new emitter's shutter row.
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## 6. Red-once
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1. **The bindings record is consumed.** Empty the applier's block-binding tail and run
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`UniformInitializerScenario` / `Glsl420DeclarationScenario`: a named UBO lands on the
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wrong point -> wrong pixels + `RefusedObjectCalls`. Unit: a `ProgramEmitTest` case beside
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`MG_Test/Pipe/ProgramEmitTest.cpp:251` ("a glUniformBlockBinding after the link travels on
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its own record").
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2. **The archive is server-owned.** Run the run-ahead arm with the blob refs left at `Size 0`
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and the companion pointers removed: the existing trip wire "the record declares no blobs
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and carries no artefacts" (`PipeApply.cpp:2858-2871`) fires `Fatal{ProtocolCorruption}`.
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3. **No frontend probe survives.** Delete the five scopes of 4.1 without re-keying:
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`MGPipeRefuseAllocatorFromApplyThread` (`MG_Impl/Pipe/SlotAllocator.cpp:22-38`) aborts
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`Fatal{RoleViolation,"MGPipeSlots"}` on the first `integration-split` draw.
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4. **`GetProgramForDraw` is never pulled.** `integration-split-strict`
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(`MOBILEGL_IPC_STRICT_ERRORS=1`, `ConfigLoader.cpp:382`) with the row still
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BARRIER_PULLED: `StrictBarrierPullFatal` (`MG_Backend/MGPipe/PipeInputs.cpp:60-66`) names
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`GetProgramForDraw@draw_vbo`. Green after the re-key = P5e-1 for this family.
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5. **Relink / identity under run-ahead:** `RelinkStageSetScenario`, `PostLinkAttachScenario`,
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`ProgramPipelineScenario`, `AsyncCompileScenario` with the client a present ahead;
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`CsoContentAddressingScenario` + `HandleRecycleScenario` for the {slot,gen} ABA.
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6. **`MapUBO` refusal:** force bit 12 off under run-ahead and assert G-C's
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`Fatal{UnmigratedVerb,"set_global_constants"}` rather than a torn upload.
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## 7. Risks and what I could not settle
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1. **Archive cost per link.** MC + shader packs link hundreds of programs, some mid-frame.
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`EncodeProgramArtifacts` over a full `LinkArtifacts`
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(`MG_State/GLState/ProgramState/ProgramArtifacts.h:160-342`: several `String` maps, a
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`std::set<String>`, seven index vectors) runs only in the verify build today. Needs a
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measurement before the package is sized. The cheap alternative - the client publishes an
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immutable `SharedPtr<const LinkArtifacts>` per link and the record pins it - keeps inproc
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fast but makes inproc a different code path from a real split, which is against P5e's
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point. **Integrator ruling.**
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2. **A FAILED relink of a bound program** keeps the previous executable running, and the
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emitter's re-issue rule (`ProgramEmit.h:220-226`, keyed on `GetLinkVersion`) fires anyway
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because `BumpLinkObservableVersions` runs in `Link()`'s prologue
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(`ProgramObject.cpp:348-356`). Whether the applier keeps the PREVIOUS record live or holds
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a dead-but-bound one is unsettled. It must NOT be modelled as an `object_death` - that
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would collide with S7's "the twin dies at object_death".
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3. **Composite programs.** `GetProgramForDraw` flattens a bound pipeline into a client-built
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composite (`MG_State/GLState/Core.cpp:609-628`, `MG_Impl/Pipe/CompositeResolver.h`); the
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flattening stays on the GL thread at emit and the band handle is fine. What is unsettled
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is the uniform mirror (`Core.cpp:590-606`): it rewrites the composite's block bindings
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every draw, so `set_program_bindings` may fire per draw for a pipeline workload unless the
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equality bail-out at `ProgramObject.h:1018-1022` absorbs it. Unmeasured.
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4. **Sampler-unit tail size.** `uniformSamplerOrImageUnitIndex` is indexed by LOCATION and
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`maxUniformLocation` can be in the thousands. The sparse encoding assumes few sampler
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locations - true for every program `CacheResourceLocations` walks
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(`Managers.cpp:13040-13077`, which skips image uniforms outright) - but a large sampler
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array is the counter-example. Needs a declared bound and a counted refusal.
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5. **Boundary with S5.** `:5463` (`GetUniformBlockBinding`) is mine, `:5464` onward (the
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binding point) is S5's, and neither lands alone: `set_shader_buffers` and
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`set_program_bindings` belong to ONE package or the UBO loop keeps a live read either way.
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Same split at `:5504-5506` (the gate is program state, the body is binding points).
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6. **Codec completeness.** `GetUniformType` / `GetMaxUniformLocation` on the alias path
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(`:4849-4852`) are covered by G-A only if the archive's `uniformIndexInTProgram` and type
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tables survive the codec. `ProgramArtifactsCodec.cpp:242` already carries a libc++-branch
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caveat about a member the codec skips; that member must be named before the design may
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claim "every reflection question is answered from the archive". Unverified at this head.
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