mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-11-07 01:53:24 +09:00
75 lines
8.0 KiB
Plaintext
75 lines
8.0 KiB
Plaintext
# Monolith integration cases that are on NO split arm, and why (P8-A, ID-P8-2).
|
|
# Read by scripts/ci/split_coverage.py; its docstring states every rule a row must keep.
|
|
#
|
|
# [<Backend>:]<gtest pattern> <reason-class> <one-line reason>
|
|
#
|
|
# Reason classes:
|
|
# mechanism the case asserts a process-local mechanism or pins one arm by design
|
|
# (MGL_ITEST_MONOLITH_MECHANISM_FILTER in MG_IntegrationTest/CMakeLists.txt)
|
|
# single-backend the case belongs to the OTHER backend and skips on this one; scoped to this one
|
|
# no-records the workload never reaches a verb (answered from the caps mirror or the
|
|
# client's own error surface), so ScenarioFixture's armed split assertion
|
|
# (EmitSeq must advance) is red by construction
|
|
# inproc-peek reads server state through an in-process peek only an inproc arm can answer
|
|
# pending-fix red on a split arm today; the reason names the package or DEBTS.md row that
|
|
# fixes it, and the row goes when the case is registered (a stale row is an error)
|
|
#
|
|
# Evidence for every row: docs/archive/notes/p8/A.md (per-arm census, junit per case).
|
|
|
|
# ---- mechanism: MGL_ITEST_MONOLITH_MECHANISM_FILTER, pinned to monolith by construction -------
|
|
HandleRecycleScenario.* mechanism pointer-key ABA / slot recycling inside one process (integration-monolith-control)
|
|
CsoContentAddressingScenario.* mechanism toggles the process-local CSO content-addressing switch
|
|
ResourceSubsystemControlScenario.* mechanism toggles the process-local P3a push mask
|
|
ObjectSubsystemControlScenario.* mechanism toggles the process-local P4a push mask
|
|
DirectGLES:SubsystemMaskRefusal.* mechanism P13 W3b named-refusal controls: a startup refusal of a cleared subsystem bit (ConfigLoader), pinned to the monolith lane environment
|
|
PipeVerifyArmingScenario.* mechanism same-address-space verify comparator; its split arm is build-verify's integration-verify-split
|
|
PoisonOmissionScenario.* mechanism withheld-stamp oracle; its split arm is build-verify's VerifySplitPoisonOmitted entries
|
|
StorageBufferRegrowScenario.NStorageDefinitionsCostNMapPersistentRoundtripsNotOnePerDraw mechanism counts synchronous stats-slot roundtrips of direct persistent adoption
|
|
DirectGLES:MonolithAttachmentClearScenario.* mechanism pins the push-monolith arm (DirectGLES.PushMonolithArm., ID-107); the split clear-attachment path is F1WireScenario's
|
|
ScenarioIsolationScenario.* mechanism the fixture's between-case reset inside one process: its pair only means something run back to back (CasesInOneProcess)
|
|
DirectVulkan:DualBlockScenario.* mechanism needs MOBILEGL_IPC_ROLE_SPLIT_STATE=1; its lane is integration-dualblock-split (Espryt) and the Magma census filters it out
|
|
|
|
# ---- single-backend: Magma's cases, skipping on Espryt ----------------------------------------
|
|
DirectGLES:MagmaRunAheadScenario.* single-backend Magma run-ahead lane only (integration-magma-runahead)
|
|
DirectGLES:MagmaWireCacheScenario.* single-backend Magma wire-cache lane only (integration-magma-caches)
|
|
DirectGLES:MagmaWireReclaimScenario.* single-backend Magma wire-arm store reclaim
|
|
DirectGLES:MagmaVertexLayoutScenario.* single-backend Magma's vertex format map (Espryt hands GL_FIXED to the driver)
|
|
DirectGLES:PrimitivesGeneratedNoXfbScenario.* single-backend the stream-query defect and its reroute are DirectVulkan's
|
|
DirectGLES:ImageLoadStoreSsoScenario.AnImageArrayAlongsideAnotherDescriptorKeepsBothBindings single-backend DirectVulkan's descriptor binding remap
|
|
DirectGLES:UnwrittenPositionOutputScenario.CapturingAnUnwrittenPositionStillDraws single-backend pins DirectVulkan's gl_Position injection (Espryt gap noted in the case)
|
|
DirectGLES:F1WireScenario.CopyImageInPlaceOverlapDeclinesAndLeavesTheLevelAlone single-backend Magma wire-arm decline (CONTRACT-P7 3.2 copy-image-in-place)
|
|
DirectGLES:F1WireScenario.GenerateMipmapDepthStencilDeclinesAndKeepsTheSession single-backend Magma wire-arm decline (depth-stencil-mipmap)
|
|
DirectGLES:F1WireScenario.MultisampleBlitFromASingleSampleSourceDeclinesAndKeepsTheSession single-backend Magma wire-arm decline (multisample-blit-aspect)
|
|
DirectGLES:F1WireScenario.MultisampleBlitOntoAMultisampleDestinationDeclinesAndKeepsTheSession single-backend Magma wire-arm decline (multisample-blit-shape)
|
|
DirectGLES:F1WireScenario.ShortUniformBufferRangePadsMissingBytes single-backend Magma short-UBO compatibility policy
|
|
DirectGLES:F1WireScenario.SubWordUniformBufferRangePadsMissingBytes single-backend Magma short-UBO compatibility policy
|
|
DirectGLES:F1WireScenario.UnalignedAtomicCounterRangeDeclinesAndTheSessionLives single-backend Magma descriptor-alignment decline
|
|
DirectGLES:F1WireScenario.GenerateMipmapWithoutNativeBlitPixels single-backend Magma shader-mip arm (MGITEST_MAGMA_FORCE_SHADER_MIPMAP, Magma Fm lane)
|
|
DirectGLES:F1WireScenario.GenerateMipmapDepthWithoutNativeBlitPixels single-backend Magma depth shader-mip arm (MGITEST_MAGMA_FORCE_SHADER_MIPMAP, Magma Fm lane)
|
|
DirectGLES:F1WireScenario.GenerateMipmapWithoutAShaderArmShapeDeclinesAndKeepsTheSession single-backend Magma wire-arm decline (mipmap-shader-format-or-shape, P8-F; its split arms are DirectVulkan.{Split,Spawn}.ShaderMipDecline.)
|
|
|
|
# ---- no-records: EmitSeq does not move, so the armed split assertion is red by construction ----
|
|
AdvertisedLimitsScenario.ComputeLocalSizeComesFromTheLinkedProgram no-records limits query answered from the client's CapsMirror
|
|
AdvertisedLimitsScenario.ComputeUniformBlocksIsAnAmountAnApplicationCouldActuallyAllocate no-records limits query answered from the client's CapsMirror
|
|
AdvertisedLimitsScenario.ComputeWorkGroupLimitsAreTheCapsBlocksAnswer no-records limits query answered from the client's CapsMirror
|
|
AdvertisedLimitsScenario.EveryBufferLimitIsWithinItsAdvertisedRange no-records limits query answered from the client's CapsMirror
|
|
AdvertisedLimitsScenario.EveryGL45CoreMinimumIsMet no-records limits query answered from the client's CapsMirror
|
|
AdvertisedLimitsScenario.IndexedTargetSizeSurvivesDivisionByItsBindingCount no-records limits query answered from the client's CapsMirror
|
|
AdvertisedLimitsScenario.PerStageBlockCountsFitInTheirBindingPoints no-records limits query answered from the client's CapsMirror
|
|
AdvertisedLimitsScenario.ViewportArrayLimitsMeetTheirGL43Floors no-records limits query answered from the client's CapsMirror
|
|
SpirvShaderBinaryScenario.AnUnsupportedBinaryFormatIsRejectedInsteadOfSilentlyAccepted no-records shader-binary error surface stays on the client
|
|
SpirvShaderBinaryScenario.CompileShaderOnASpirvShaderIsInvalidOperationAndShaderSourceTakesItBack no-records shader-binary error surface stays on the client
|
|
SpirvShaderBinaryScenario.ShaderBinaryFormatIsAdvertisedExactlyOnce no-records extension-string query answered from the client's CapsMirror
|
|
SpirvShaderBinaryScenario.SpecializeShaderErrorSurfaceMatchesTheExtension no-records shader-binary error surface stays on the client
|
|
ProgramPipelineScenario.AReservedNameTakesStateBeforeItIsAProgramPipeline no-records a reserved pipeline name's state is client-side and draws nothing
|
|
|
|
# ---- pending-fix -------------------------------------------------------------------------------
|
|
# (none: P8-SE fixed the default-framebuffer depth/stencil case and registered it, docs/archive/notes/p8/SE.md)
|
|
|
|
# These ambient copies cannot run their assertion; pinned controls are checked separately.
|
|
LargeArenaAdoptionScenario.AnAdoptionCostsExactlyOneMapPersistentRoundtrip mechanism synchronous monolith accounting; required DirectGLES.MapPersistentRoundtrips control
|
|
DirectGLES:FencePollScenario.PacedFrameFenceWaitsBench mechanism optional measurement requiring MGITEST_FENCE_PACE_BENCH=1, not a correctness gate
|
|
DirectGLES:WireIndirectDrawScenario.ShaderWrittenCommandsWithoutAnApplicationBarrierAreOrdered single-backend Vulkan implicit indirect-command barrier
|
|
DirectGLES:WireIndirectDispatchScenario.ShaderWrittenGroupCountsWithoutAnApplicationBarrierAreOrdered single-backend Vulkan implicit indirect-command barrier
|
|
DirectGLES:WireMipShapeScenario.Depth1DChainWithoutANativeBlitDeclinesByName single-backend Vulkan forced shader-mip decline; DirectGLES generates the chain
|