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swung0x48
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MobileGL
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https://github.com/MobileGL-Dev/MobileGL
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2026-09-09 04:38:30 +09:00
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3e71f83d610ea3c4ba23c39f2727f8dc10b5dc88
MobileGL
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MG
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MG_GL
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swung0x48
3e71f83d61
[Fix] (MG_State/Texture): implement GL_UNPACK_SKIP_ROWS and GL_UNPACK_SKIP_PIXELS, fixing non-unicode fonts
2025-06-26 13:58:07 +08:00
..
EGL
[Fix] (MG_State/VertexArray): use array to save attribs to maintain order and optimize performance
2025-06-25 16:22:16 +08:00
GL
[Fix] (MG_State/Texture): implement GL_UNPACK_SKIP_ROWS and GL_UNPACK_SKIP_PIXELS, fixing non-unicode fonts
2025-06-26 13:58:07 +08:00
GLX
[Fix]: fix glx macro name
2025-06-20 17:54:55 +08:00