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swung0x48
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MobileGL
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https://github.com/MobileGL-Dev/MobileGL
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2026-09-08 12:18:30 +09:00
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3fb314fc446b77b0a186328b36ed18cfcd03ba4c
MobileGL
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MG
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swung0x48
3fb314fc44
[Fix] (MG_Util/GLSLTool): specify vulkan semantics to convert gl_VertexID/gl_InstanceID
2025-06-30 12:29:45 +08:00
..
MG_GL
[Fix] (MG_Util/GLSLTool): specify vulkan semantics to convert gl_VertexID/gl_InstanceID
2025-06-30 12:29:45 +08:00
MG_Include
[Optimize] (MG_State/Buffer): vector to replace umap (does that optimize anything?)
2025-06-29 01:02:00 +08:00
MG_RHI/GLES
/Test
[Feat] (DiligentEngine): Implement most rendering by DiligentEngine.
2025-06-07 19:41:32 +08:00
MG_UTIL
[Fix] (MG_Util/GLSLTool): specify vulkan semantics to convert gl_VertexID/gl_InstanceID
2025-06-30 12:29:45 +08:00
Constants.h
[Fix] (MG_State/VertexArray): use array to save attribs to maintain order and optimize performance
2025-06-25 16:22:16 +08:00
Global.h
[Optimize] (MG_State/Buffer): vector to replace umap (does that optimize anything?)
2025-06-29 01:02:00 +08:00
Includes.h
[Optimize] (MG_State/Buffer): vector to replace umap (does that optimize anything?)
2025-06-29 01:02:00 +08:00
Init.cpp
Merge remote-tracking branch 'origin/dev-es' into Feat/Diligent
2025-06-05 14:03:41 +08:00