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MobileGL/MobileGL/MG_Impl/GLImpl/Framebuffer/Validators.h
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// MobileGL - MobileGL/MG_Impl/GLImpl/Framebuffer/Validators.h
// Copyright (c) 2025-2026 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v3.0:
// https://www.gnu.org/licenses/gpl-3.0.txt
// https://www.gnu.org/licenses/lgpl-3.0.txt
// SPDX-License-Identifier: LGPL-3.0-only
// End of Source File Header
#pragma once
#include <Includes.h>
#include <MG_State/GLState/FramebufferState/FramebufferObject.h>
namespace MobileGL::MG_Impl::GLImpl::FramebufferImpl {
Bool ValidateFramebufferTarget(FramebufferTarget target);
Bool ValidateFramebufferName(Uint index, Bool allowZero = true);
Bool ValidateFramebufferAttachmentType(FramebufferAttachmentType attachment);
Bool ValidateRenderbufferTarget(RenderbufferTarget target);
Bool ValidateRenderbufferName(Uint index, Bool allowZero = true);
} // namespace MobileGL::MG_Impl::GLImpl::FramebufferImpl