mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-11-11 03:53:23 +09:00
47f7039720ac39a251b709834ed9f6b2c611fa06
Feat: implement MG_Impl/VertexArray Feat: add tests about MG_Impl/VertexArray Feat: add several converters Feat: implement IsBuffer
MobileGL
Note
Important Note: The project in this fork is undergoing a complete redesign and rewrite. The previous implementations have been removed or replaced.
Third party components
SPIRV-Cross by KhronosGroup - Apache License 2.0: github
glslang by KhronosGroup - Various Licenses: github
unordered_dense by Martin Leitner-Ankerl - MIT License: github
OpenGL Mathematics (GLM) by G-Truc Creation - The Happy Bunny License: github
DiligentCore by Diligent Graphics - Apache License 2.0: github
Progress
Target: OpenGL 3.2 Core Profile
| Component | Development Progress |
|---|---|
| OpenGL State Manager | 0% |
Target: OpenGL implementation compatible with Minecraft 1.17 to 1.21.5
| Component | Development Progress* |
|---|---|
| OpenGL State Manager | 0 / 65 |
- The number of functions that have been implemented
Languages
C++
84.4%
C
6%
Python
5.7%
CMake
1.7%
Shell
1.4%
Other
0.5%