Files
MobileGL/docs/Disaggregated/notes/p13/W5-INVENTORY.csv
T

996 lines
105 KiB
CSV

file,open,close,lines,depth,class,cond,has_else,transport
MobileGL/Config.h,465,767,303,0,D,if MOBILEGL_BUILD_DISAGGREGATED,True,AdoptT0 Ipc. RoleSplit ServerOwnedWindow Transport != Transport == TransportMode::Spawn
MobileGL/ConfigLoader.cpp,32,42,11,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/ConfigLoader.cpp,449,725,277,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,AdoptT0 MG_Config::Ipc RoleSplit ServerOwnedWindow T0 Transport != Transport == TransportMode::InProcess TransportMode::
MobileGL/ConfigLoader.cpp,733,739,7,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/Init.cpp,27,30,4,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/Init.cpp,53,61,9,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,SplitRoles
MobileGL/Init.cpp,109,112,4,0,B,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/Init.cpp,143,178,36,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,SplitRoles
MobileGL/Init.cpp,181,183,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/Init.cpp,186,194,9,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/Init.cpp,242,248,7,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,Transport !=
MobileGL/Init.cpp,251,256,6,0,B,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/BackendObject.h,13,15,3,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/BackendObject.h,40,43,4,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/BackendObject.h,46,48,3,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/BackendObject.h,52,55,4,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/BackendObjects.h,19,58,40,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,SplitRoles
MobileGL/MG_Backend/DirectGLES/BackendObject_DirectGLES.cpp,35,81,47,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/BackendObject_DirectGLES.cpp,863,885,23,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/BackendObject_DirectGLES.cpp,894,906,13,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,EndedServerSession Transport !=
MobileGL/MG_Backend/DirectGLES/BackendObject_DirectGLES.cpp,965,969,5,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/BackendObject_DirectGLES.cpp,1048,1066,19,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/BackendObject_DirectGLES.cpp,1088,1103,16,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/BackendObject_DirectGLES.cpp,1142,1144,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/BackendObject_DirectGLES.cpp,1165,1211,47,0,E,if MOBILEGL_BUILD_DISAGGREGATED,True,Transport !=
MobileGL/MG_Backend/DirectGLES/BackendObject_DirectGLES.cpp,1215,1217,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/BackendObject_DirectGLES.cpp,1225,1230,6,0,E,if MOBILEGL_BUILD_DISAGGREGATED,True,SharedImage
MobileGL/MG_Backend/DirectGLES/BackendObject_DirectGLES.cpp,1242,1246,5,0,E,if MOBILEGL_BUILD_DISAGGREGATED,True,SharedImage
MobileGL/MG_Backend/DirectGLES/BackendObject_DirectGLES.cpp,1251,1255,5,0,E,if MOBILEGL_BUILD_DISAGGREGATED,True,SharedImage
MobileGL/MG_Backend/DirectGLES/BackendObject_DirectGLES.cpp,1270,1272,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/BackendObject_DirectGLES.cpp,1298,1301,4,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/BackendObject_DirectGLES.cpp,1330,1332,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/BackendObject_DirectGLES.cpp,1369,1371,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/ContextEpoch.h,4,23,20,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,Transport !=
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,31,42,12,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,SharedImage
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,78,97,20,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,182,203,22,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,237,255,19,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,360,403,44,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,499,575,77,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,577,693,117,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,805,823,19,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,840,905,66,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,1068,1168,101,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,1183,1185,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,1217,1221,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,1289,1327,39,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,1377,1390,14,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,1410,1417,8,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,1429,1431,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,1436,1443,8,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,1450,1462,13,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,1497,1499,3,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,1503,1529,27,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,1544,1550,7,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,1572,1600,29,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,1603,1615,13,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,1652,1666,15,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,1686,1688,3,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,1690,1756,67,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,1790,1794,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,1831,1834,4,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,1835,1839,5,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,1876,1878,3,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,1885,1936,52,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,1950,1983,34,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,2029,2045,17,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,2065,2078,14,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,2092,2094,3,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,2101,2103,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,2119,2124,6,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,2209,2211,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,2234,2242,9,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,2252,2256,5,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,2259,2266,8,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,2271,2275,5,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,2279,2291,13,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,2300,2304,5,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,2306,2315,10,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,2323,2326,4,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,2387,2404,18,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,2633,2651,19,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,2674,2711,38,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,2728,2757,30,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,2974,2980,7,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,3203,3231,29,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,SessionLatch
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,3343,3385,43,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,3562,3628,67,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,3720,3781,62,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,3852,3860,9,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,3994,4018,25,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,4252,4273,22,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,4286,4295,10,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,4367,4382,16,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,4389,4396,8,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,4414,4422,9,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,4465,4482,18,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,4605,4607,3,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,4613,4620,8,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,4811,4821,11,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,4840,4846,7,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,4874,4887,14,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,4894,4899,6,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,5011,5014,4,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,5027,5029,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,5043,5045,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,5049,5055,7,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,5960,5965,6,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,6076,6081,6,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,6311,6319,9,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,6335,6339,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,6400,6454,55,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,6460,6480,21,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,6544,6548,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,6572,6576,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,6619,6623,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,6700,6775,76,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,6863,6867,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,6925,6948,24,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,7042,7055,14,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,7187,7204,18,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,7241,7261,21,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,7272,7274,3,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,7278,7287,10,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,7321,7331,11,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,7343,7353,11,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,7361,7368,8,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,7436,7442,7,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,7611,7672,62,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,7788,7865,78,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,8000,8004,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,8256,8278,23,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,8309,8318,10,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,8320,8324,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,8326,8329,4,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,8337,8341,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,8413,8420,8,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,8422,8426,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,8428,8431,4,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,8437,8441,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,8568,8572,5,1,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,8553,8584,32,0,N,if !MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,8691,8705,15,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,8880,8892,13,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,8967,8971,5,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,8973,9044,72,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,9136,9140,5,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,9279,9286,8,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,9318,9375,58,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,9448,9455,8,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,9487,9539,53,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,9719,9726,8,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,9768,9775,8,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,10991,11041,51,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,11065,11082,18,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,11148,11150,3,0,N,if !MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,11159,11180,22,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,11182,11184,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,11420,11477,58,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,11550,11622,73,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,11630,11634,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,11703,11777,75,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,12072,12189,118,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,12348,12373,26,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,12474,12491,18,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,12630,12894,265,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,12905,12938,34,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,13094,13103,10,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,13124,13128,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,13150,13158,9,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,13196,13211,16,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,13285,13293,9,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,13299,13318,20,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,13392,13397,6,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,13416,13426,11,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,13468,13478,11,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,13483,13487,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,13689,13692,4,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,14710,14713,4,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,14944,14978,35,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,14981,14984,4,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,15218,15221,4,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,DeviceLost
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,15304,15307,4,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,15428,15432,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,15751,15754,4,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,15849,15855,7,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,SharedImage
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,15858,15860,3,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,SharedImage
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,16128,16133,6,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,16276,16295,20,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,ServerOwnedWindow Transport == TransportMode::Spawn
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,16603,16619,17,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,16704,16707,4,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,SharedImage
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,17024,17026,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,17054,17065,12,0,D,if MOBILEGL_BUILD_DISAGGREGATED,True,ServerOwnedWindow
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,17301,17306,6,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,SharedImage
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,17329,17343,15,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,17351,17353,3,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,SharedImage
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,17850,17907,58,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,DeviceLost SessionLatch Transport ==
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,17910,17912,3,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,DeviceLost
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,17932,17936,5,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,SharedImage
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,18006,18009,4,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,ServerSetContextLive Transport !=
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,18063,18065,3,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,SharedImage
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp,18107,18982,876,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,DeviceLost SharedImage
MobileGL/MG_Backend/DirectGLES/DirectGLES.h,33,41,9,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.h,160,176,17,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,DeviceLost
MobileGL/MG_Backend/DirectGLES/DirectGLES.h,258,264,7,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.h,435,440,6,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/DirectGLES.h,520,572,53,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,SharedImage
MobileGL/MG_Backend/DirectGLES/Managers.cpp,21,37,17,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,AdoptT0 ServerLoop
MobileGL/MG_Backend/DirectGLES/Managers.cpp,195,199,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,202,206,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,231,283,53,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,OnApplyThread ServerLoop Transport !=
MobileGL/MG_Backend/DirectGLES/Managers.cpp,354,464,111,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,EndedServerSession
MobileGL/MG_Backend/DirectGLES/Managers.cpp,1257,1376,120,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,AdoptT0 Transport != Transport:: externalAhb
MobileGL/MG_Backend/DirectGLES/Managers.cpp,1381,1397,17,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,1406,1408,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,1983,1985,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,2001,2004,4,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,2008,2013,6,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,externalAhb
MobileGL/MG_Backend/DirectGLES/Managers.cpp,2108,2120,13,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,2151,2155,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,2174,2180,7,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,2215,2229,15,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,2231,2290,60,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,externalAhb
MobileGL/MG_Backend/DirectGLES/Managers.cpp,2313,2315,3,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,2376,2378,3,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,2409,2416,8,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,2436,2444,9,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,2513,2521,9,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,2680,3046,367,0,N,if MOBILEGL_BUILD_DISAGGREGATED && defined(__ANDROID__),False,AdoptT0 T0 Transport:: externalAhb
MobileGL/MG_Backend/DirectGLES/Managers.cpp,3048,3106,59,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,3126,3228,103,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,3240,3249,10,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,3267,3278,12,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread
MobileGL/MG_Backend/DirectGLES/Managers.cpp,3281,3334,54,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread MG_Config::Ipc OnApplyThread ServerLoop Transport !=
MobileGL/MG_Backend/DirectGLES/Managers.cpp,3465,3476,12,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,3480,3491,12,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,3508,3674,167,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,externalAhb
MobileGL/MG_Backend/DirectGLES/Managers.cpp,3686,3702,17,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,3789,3791,3,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,3812,3822,11,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,3857,3882,26,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,3923,3927,5,0,N,if MOBILEGL_PIPE_VERIFY && !MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,4006,4018,13,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,4035,4079,45,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,T0 externalAhb
MobileGL/MG_Backend/DirectGLES/Managers.cpp,4123,4128,6,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,4155,4165,11,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,4208,4214,7,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,4229,4236,8,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,4936,4968,33,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,5006,5017,12,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,5021,5039,19,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,5090,5101,12,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,5135,5144,10,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,5171,5181,11,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,5200,5210,11,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,5481,5485,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,6360,6368,9,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,6547,6701,155,0,C,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,6942,6946,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,7041,7044,4,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,7110,7116,7,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,7154,7156,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,7165,7169,5,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,7853,7858,6,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,8011,8096,86,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,8120,8172,53,0,C,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,8174,8220,47,0,C,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,8274,8433,160,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,SharedImage
MobileGL/MG_Backend/DirectGLES/Managers.cpp,8474,8507,34,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,SharedImage
MobileGL/MG_Backend/DirectGLES/Managers.cpp,8555,8562,8,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,8630,8671,42,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,9255,9268,14,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,9461,9467,7,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,9504,9511,8,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,10044,10046,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,10058,10062,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,10620,10632,13,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,SharedImage
MobileGL/MG_Backend/DirectGLES/Managers.cpp,10679,10688,10,0,C,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,10690,10729,40,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,10892,10896,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,10949,10953,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,11287,11294,8,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,11376,11380,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,11428,11433,6,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,11442,11448,7,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,11615,11619,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,11793,11797,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,12075,12079,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,12096,12100,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,12245,12249,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,13101,13112,12,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,15233,15240,8,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,15585,15590,6,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,15841,15846,6,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.cpp,16163,16166,4,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.h,339,343,5,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread
MobileGL/MG_Backend/DirectGLES/Managers.h,402,406,5,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread
MobileGL/MG_Backend/DirectGLES/Managers.h,426,428,3,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread
MobileGL/MG_Backend/DirectGLES/Managers.h,432,434,3,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread
MobileGL/MG_Backend/DirectGLES/Managers.h,479,487,9,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/Managers.h,491,499,9,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/Managers.h,941,986,46,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread
MobileGL/MG_Backend/DirectGLES/Managers.h,1074,1093,20,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,externalAhb
MobileGL/MG_Backend/DirectGLES/Managers.h,1153,1202,50,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.h,1327,1332,6,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/Managers.h,1369,1372,4,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.h,1831,1834,4,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.h,1969,1984,16,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.h,2008,2019,12,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,SharedImage
MobileGL/MG_Backend/DirectGLES/Managers.h,2053,2058,6,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.h,2148,2155,8,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,SharedImage
MobileGL/MG_Backend/DirectGLES/Managers.h,2368,2378,11,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.h,2383,2388,6,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,SharedImage
MobileGL/MG_Backend/DirectGLES/Managers.h,2425,2432,8,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.h,3125,3129,5,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Managers.h,3673,3705,33,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,EndedServerSession
MobileGL/MG_Backend/DirectGLES/MultiDraw.cpp,128,178,51,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,Transport !=
MobileGL/MG_Backend/DirectGLES/MultiDraw.cpp,182,222,41,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/MultiDraw.cpp,296,306,11,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/SlotTables.h,21,23,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/SlotTables.h,535,540,6,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread
MobileGL/MG_Backend/DirectGLES/SlotTables.h,606,618,13,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/SlotTables.h,640,654,15,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/SlotTables.h,675,677,3,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread
MobileGL/MG_Backend/DirectGLES/SlotTables.h,687,689,3,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread
MobileGL/MG_Backend/DirectGLES/SlotTables.h,751,755,5,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread
MobileGL/MG_Backend/DirectGLES/SlotTables.h,779,784,6,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread
MobileGL/MG_Backend/DirectGLES/Utils.cpp,13,15,3,0,B,if MOBILEGL_BUILD_DISAGGREGATED,False,ServerLoop
MobileGL/MG_Backend/DirectGLES/Utils.cpp,40,47,8,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Utils.cpp,49,71,23,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,ServerLoop Transport !=
MobileGL/MG_Backend/DirectGLES/Utils.cpp,111,120,10,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/Utils.cpp,126,130,5,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/Utils.cpp,174,178,5,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/Utils.cpp,272,280,9,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/Utils.cpp,318,326,9,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectGLES/Utils.cpp,2365,2368,4,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/Utils.h,16,27,12,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectGLES/WireTextureReadback.inc,284,463,180,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/BackendObject_DirectVulkan.cpp,333,364,32,0,E,if MOBILEGL_BUILD_DISAGGREGATED,True,Transport !=
MobileGL/MG_Backend/DirectVulkan/BackendObject_DirectVulkan.cpp,426,430,5,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/BackendObject_DirectVulkan.cpp,434,443,10,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/BackendObject_DirectVulkan.cpp,579,591,13,0,E,if MOBILEGL_BUILD_DISAGGREGATED,True,SharedImage
MobileGL/MG_Backend/DirectVulkan/BackendObject_DirectVulkan.cpp,595,600,6,0,E,if MOBILEGL_BUILD_DISAGGREGATED,True,SharedImage
MobileGL/MG_Backend/DirectVulkan/BackendObject_DirectVulkan.cpp,605,610,6,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/DirectVulkan.cpp,20,29,10,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,ServerLoop
MobileGL/MG_Backend/DirectVulkan/DirectVulkan.cpp,41,50,10,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/DirectVulkan.cpp,71,129,59,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,OnApplyThread ServerLoop Transport ==
MobileGL/MG_Backend/DirectVulkan/DirectVulkan.cpp,141,187,47,0,N,if !MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/DirectVulkan.cpp,204,211,8,0,N,if !MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/DirectVulkan.cpp,226,377,152,0,N,if !MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/DirectVulkan.cpp,379,459,81,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/DirectVulkan.cpp,498,594,97,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/DirectVulkan.cpp,649,654,6,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/DirectVulkan.cpp,660,665,6,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/DirectVulkan.cpp,717,722,6,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/DirectVulkan.cpp,729,734,6,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/DirectVulkan.cpp,807,812,6,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/DirectVulkan.cpp,872,877,6,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/DirectVulkan.cpp,946,955,10,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/DirectVulkan.cpp,1017,1035,19,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/DirectVulkan.cpp,1039,1051,13,0,B,if MOBILEGL_BUILD_DISAGGREGATED,False,ServerLoop Transport !=
MobileGL/MG_Backend/DirectVulkan/DirectVulkan.cpp,1061,1100,40,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/DirectVulkan.cpp,1143,1166,24,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/DirectVulkan.cpp,1321,1329,9,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/DirectVulkan.cpp,1515,1529,15,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/DirectVulkan.cpp,1577,1581,5,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,Transport !=
MobileGL/MG_Backend/DirectVulkan/DirectVulkan.cpp,1678,1680,3,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,Transport ==
MobileGL/MG_Backend/DirectVulkan/DirectVulkan.cpp,1729,1731,3,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,Transport ==
MobileGL/MG_Backend/DirectVulkan/DirectVulkan.cpp,1811,1815,5,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/DirectVulkan.cpp,1818,1840,23,0,B,if MOBILEGL_BUILD_DISAGGREGATED,False,OnApplyThread ServerLoop Transport != TransportMode::InProcess
MobileGL/MG_Backend/DirectVulkan/DirectVulkan.h,48,58,11,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/DirectVulkan.h,176,181,6,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/BufferArena.cpp,10,12,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/BufferArena.cpp,131,138,8,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/FrameContext.cpp,10,12,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/FrameContext.cpp,227,233,7,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/FrameContext.cpp,246,251,6,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/Renderer/MagmaProgramSource.h,6,15,10,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/MagmaProgramSource.h,18,223,206,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/Renderer/PipelineFactory.cpp,201,208,8,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/PipelineFactory.cpp,289,294,6,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/PipelineFactory.h,38,42,5,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/ProgramFactory.cpp,3202,3206,5,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/Renderer/ProgramFactory.cpp,3498,3504,7,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/UniformManager.cpp,31,37,7,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/UniformManager.cpp,46,326,281,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/UniformManager.cpp,593,603,11,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/UniformManager.cpp,659,663,5,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/UniformManager.cpp,686,691,6,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/UniformManager.cpp,715,720,6,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/UniformManager.cpp,769,802,34,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/UniformManager.cpp,910,912,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/UniformManager.cpp,1195,1197,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/UniformManager.cpp,1308,1410,103,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/UniformManager.cpp,1416,1419,4,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/UniformManager.cpp,1544,1547,4,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/UniformManager.cpp,1715,1719,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/UniformManager.cpp,1724,1726,3,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/UniformManager.cpp,1756,1761,6,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/Renderer/UniformManager.cpp,1762,1838,77,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/UniformManager.cpp,1917,1919,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/UniformManager.cpp,2372,2374,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/UniformManager.cpp,2421,2423,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/UniformManager.cpp,2467,2469,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/UniformManager.cpp,2552,2554,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/UniformManager.cpp,2630,2725,96,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/UniformManager.cpp,2755,2758,4,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/UniformManager.cpp,2779,2782,4,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/UniformManager.cpp,2785,2788,4,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/UniformManager.cpp,3062,3064,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/UniformManager.cpp,3153,3207,55,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,SharedImage
MobileGL/MG_Backend/DirectVulkan/Renderer/UniformManager.cpp,3247,3252,6,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/UniformManager.cpp,3549,3558,10,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/UniformManager.cpp,3614,3616,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/UniformManager.h,59,77,19,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/UniformManager.h,126,132,7,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/UniformManager.h,218,276,59,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/UniformManager.h,286,291,6,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/UniformManager.h,369,382,14,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/UniformManager.h,418,421,4,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/UniformManager.h,566,568,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VertexInputStateFactory.cpp,13,16,4,0,B,if MOBILEGL_BUILD_DISAGGREGATED,False,ServerLoop
MobileGL/MG_Backend/DirectVulkan/Renderer/VertexInputStateFactory.cpp,211,220,10,0,B,if MOBILEGL_BUILD_DISAGGREGATED,False,ServerLoop Transport !=
MobileGL/MG_Backend/DirectVulkan/Renderer/VertexInputStateFactory.cpp,396,534,139,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,ServerLoop
MobileGL/MG_Backend/DirectVulkan/Renderer/VertexInputStateFactory.cpp,611,619,9,0,B,if MOBILEGL_BUILD_DISAGGREGATED,False,ServerLoop Transport !=
MobileGL/MG_Backend/DirectVulkan/Renderer/VertexInputStateFactory.cpp,804,814,11,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VertexInputStateFactory.h,13,15,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VertexInputStateFactory.h,125,131,7,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VertexInputStateFactory.h,178,182,5,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkBufferManager.cpp,19,21,3,1,B,if MOBILEGL_BUILD_DISAGGREGATED,False,AdoptT0
MobileGL/MG_Backend/DirectVulkan/Renderer/VkBufferManager.cpp,22,24,3,1,N,if MOBILEGL_BUILD_DISAGGREGATED && defined(__ANDROID__),False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkBufferManager.cpp,15,28,14,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,AdoptT0
MobileGL/MG_Backend/DirectVulkan/Renderer/VkBufferManager.cpp,32,77,46,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkBufferManager.cpp,184,240,57,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkBufferManager.cpp,243,1211,969,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,AdoptT0 MG_Config::Ipc T0 Transport::
MobileGL/MG_Backend/DirectVulkan/Renderer/VkBufferManager.cpp,1230,1232,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkBufferManager.cpp,1239,1248,10,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,Transport ==
MobileGL/MG_Backend/DirectVulkan/Renderer/VkBufferManager.cpp,1258,1267,10,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkBufferManager.cpp,1296,1302,7,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkBufferManager.cpp,1402,1404,3,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkBufferManager.cpp,1560,1613,54,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkBufferManager.cpp,1990,1995,6,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkBufferManager.cpp,2091,2094,4,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkBufferManager.h,16,19,4,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkBufferManager.h,106,161,56,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkBufferManager.h,235,241,7,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkBufferManager.h,257,377,121,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkBufferManager.h,390,392,3,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkBufferManager.h,411,430,20,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkBufferObject.cpp,11,13,3,0,B,if MOBILEGL_BUILD_DISAGGREGATED,False,AdoptT0
MobileGL/MG_Backend/DirectVulkan/Renderer/VkBufferObject.cpp,16,39,24,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,externalAhb
MobileGL/MG_Backend/DirectVulkan/Renderer/VkBufferObject.cpp,47,49,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkBufferObject.cpp,70,72,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkBufferObject.cpp,127,144,18,0,B,if MOBILEGL_BUILD_DISAGGREGATED,False,AdoptT0 Transport:: externalAhb
MobileGL/MG_Backend/DirectVulkan/Renderer/VkBufferObject.cpp,173,176,4,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkBufferObject.cpp,203,212,10,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkBufferObject.cpp,237,246,10,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkBufferObject.h,68,70,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkBufferObject.h,74,85,12,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkBufferObject.h,93,99,7,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,externalAhb
MobileGL/MG_Backend/DirectVulkan/Renderer/VkSamplerManager.cpp,18,48,31,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkSamplerManager.cpp,224,229,6,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkSamplerManager.cpp,236,241,6,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkSamplerManager.cpp,252,257,6,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkSamplerManager.cpp,278,283,6,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkSamplerManager.cpp,342,347,6,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkSamplerManager.cpp,393,400,8,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkSamplerManager.cpp,412,416,5,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkSamplerManager.cpp,476,488,13,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkSamplerManager.cpp,545,552,8,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkSamplerManager.cpp,560,562,3,0,N,if !MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkSamplerManager.h,49,54,6,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkSamplerManager.h,95,103,9,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkSamplerManager.h,109,115,7,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkSamplerManager.h,120,125,6,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkTextureManager.cpp,21,34,14,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,SharedImage
MobileGL/MG_Backend/DirectVulkan/Renderer/VkTextureManager.cpp,320,322,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkTextureManager.cpp,381,392,12,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkTextureManager.cpp,724,729,6,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkTextureManager.cpp,1847,1865,19,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkTextureManager.cpp,1869,3266,1398,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,SharedImage
MobileGL/MG_Backend/DirectVulkan/Renderer/VkTextureManager.cpp,3823,3825,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkTextureManager.cpp,3997,4005,9,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkTextureManager.h,22,26,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkTextureManager.h,31,35,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkTextureManager.h,358,384,27,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkTextureManager.h,418,431,14,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkTextureManager.h,469,485,17,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkTextureManager.h,513,515,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkTextureManager.h,542,546,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VkTextureManager.h,607,682,76,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,SharedImage
MobileGL/MG_Backend/DirectVulkan/Renderer/VkTextureManager.h,859,882,24,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,SharedImage
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,45,61,17,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,ServerLoop SharedImage
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,71,73,3,0,N,if MOBILEGL_BUILD_DISAGGREGATED && !defined(_WIN32),False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,707,723,17,0,B,if MOBILEGL_BUILD_DISAGGREGATED,False,ServerLoop Transport !=
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,1485,1574,90,0,N,if !MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,1688,1738,51,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,3222,3232,11,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,3273,3275,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,3448,3450,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,3501,3503,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,3507,3524,18,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,SharedImage
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,3619,3621,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,4598,4680,83,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,4710,4784,75,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,4837,4896,60,0,N,if !MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,4906,5254,349,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,5359,5373,15,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,5383,5392,10,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,5410,5412,3,0,N,if !MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,5415,5417,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,5445,5447,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,5634,5642,9,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,5739,5741,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,5868,5876,9,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,5877,5881,5,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,5882,5892,11,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,5894,5896,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,5947,5955,9,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,6051,6056,6,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,6162,6177,16,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,Transport !=
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,6185,6187,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,6553,6558,6,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,6899,6901,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,6986,6995,10,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,7621,7628,8,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,7686,7694,9,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,7797,7805,9,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,7965,7977,13,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,8369,8376,8,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,9293,9450,158,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,9508,9513,6,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,10150,10155,6,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,10469,10472,4,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,10483,10490,8,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,10518,10520,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,10531,10550,20,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,10585,10604,20,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,10629,10646,18,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,10749,10776,28,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,10789,10791,3,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,10922,10927,6,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,11024,11043,20,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,11069,11074,6,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,11767,11769,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,11771,11773,3,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,12049,12054,6,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,12154,12165,12,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,12454,12457,4,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,13577,13581,5,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,13583,13616,34,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,13631,13635,5,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,13649,13654,6,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,13657,13691,35,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,13726,13744,19,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,13748,13775,28,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,13779,13787,9,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,13797,13840,44,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,13844,13847,4,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,SharedImage
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,13851,13853,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,13867,13878,12,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,13911,13929,19,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,14000,14002,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,14029,14040,12,0,E,if MOBILEGL_BUILD_DISAGGREGATED,True,SharedImage
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,14051,14053,3,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,SharedImage
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,14066,14071,6,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,14114,14122,9,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,14140,14144,5,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,SessionLatch
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,14156,14196,41,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,DeviceLost SessionLatch
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,14273,14299,27,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,14415,14421,7,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,14440,14442,3,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,SharedImage
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,14456,14466,11,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,14504,14511,8,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,SharedImage
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,14542,14553,12,0,E,if MOBILEGL_BUILD_DISAGGREGATED,True,SharedImage
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,14555,14557,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,14561,14564,4,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,SharedImage
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,14595,14597,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,14647,14658,12,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,14683,14685,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,14692,14696,5,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,15343,15348,6,0,N,if MOBILEGL_BUILD_DISAGGREGATED && !defined(VK_USE_PLATFORM_WIN32_KHR),False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,15358,15458,101,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,15882,15899,18,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,15951,15984,34,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,16031,16052,22,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,16064,16073,10,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,16194,16197,4,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,16200,16280,81,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,16825,16831,7,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,17097,17101,5,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp,17150,17161,12,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.h,25,29,5,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,SharedImage
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.h,151,216,66,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,SharedImage
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.h,289,293,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.h,403,415,13,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.h,574,582,9,0,N,if !MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.h,586,593,8,0,N,if !MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.h,632,916,285,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,SharedImage
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.h,963,967,5,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.h,1151,1156,6,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.h,1224,1226,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.h,1374,1376,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.h,2149,2154,6,0,N,if !MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/WireColorBlit.inc,3,408,406,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/WireColorBlitFilter.h,38,66,29,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/WireDeclineTally.h,12,172,161,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/WireDepthMipmap.inc,18,329,312,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/WireDepthResolveProbe.cpp,24,996,973,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/WireDepthResolveProbe.h,30,121,92,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/WireDraw.inc,2,912,911,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,SharedImage
MobileGL/MG_Backend/DirectVulkan/Renderer/WireFramebuffer.inc,3,1733,1731,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,SharedImage
MobileGL/MG_Backend/DirectVulkan/Renderer/WireMultisampleResolve.inc,18,167,150,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/WirePlaceholderImages.inc,3,248,246,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/WirePlaceholderKey.h,15,62,48,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/WireRenderPassCompatibility.h,5,49,45,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/WireSharedImage.inc,32,718,687,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,SharedImage
MobileGL/MG_Backend/DirectVulkan/Renderer/WireTextureReadback.inc,3,214,212,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/DirectVulkan/Renderer/WireYuvImage.inc,15,515,501,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,SharedImage
MobileGL/MG_Backend/Init.cpp,14,21,8,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,ClientSession ServerLoop ServerSession
MobileGL/MG_Backend/Init.cpp,23,32,10,0,B,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/Init.cpp,70,366,297,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,ClientSession ServerLoop ServerRole ServerSession SplitRoles Transport != Transport == TransportMode::Spawn
MobileGL/MG_Backend/Init.cpp,368,376,9,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,SplitRoles Transport ==
MobileGL/MG_Backend/Init.cpp,378,402,25,0,B,if MOBILEGL_BUILD_DISAGGREGATED,False,ClientSession ServerLoop SplitRoles Transport ==
MobileGL/MG_Backend/Init.cpp,404,415,12,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,ServerRole
MobileGL/MG_Backend/Init.cpp,420,435,16,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,Transport !=
MobileGL/MG_Backend/MGPipe/PipeInputs.cpp,19,22,4,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/MGPipe/PipeInputs.cpp,356,392,37,1,D,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread MGPipeServerArm MGPipeSessionLive RoleSplit Transport == TransportMode::Spawn
MobileGL/MG_Backend/MGPipe/PipeInputs.cpp,410,433,24,1,D,if MOBILEGL_BUILD_DISAGGREGATED,False,ServerOwnedWindow
MobileGL/MG_Backend/MGPipe/PipeInputs.cpp,50,597,548,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread ClientBlock MGPipeServerArm MGPipeSessionLive MG_Config::Ipc RoleSplit ServerOwnedWindow ServerSetContextLiv
MobileGL/MG_Backend/MGPipe/PipeInputs.h,16,23,8,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/MGPipe/PipeInputs.h,30,34,5,0,N,if (MOBILEGL_LOG_ACTIVE_LEVEL <= MOBILEGL_LOG_LEVEL_DEBUG || MOBILEGL_BUILD_DISAGGREGATED || MOBILEGL_PIPE_VERIFY),True,
MobileGL/MG_Backend/MGPipe/PipeInputs.h,56,90,35,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/MGPipe/PipeInputs.h,96,120,25,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Backend/MGPipe/PipeInputs.h,269,288,20,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/MGPipe/PipeInputs.h,494,496,3,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/MGPipe/PipeInputs.h,512,515,4,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/MGPipe/PipeInputs.h,521,526,6,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/MGPipe/PipeInputs.h,760,762,3,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/MGPipe/PipeInputs.h,931,966,36,1,D,if MOBILEGL_BUILD_DISAGGREGATED,True,ApplyThread MGPipeServerArm MGPipeSessionLive
MobileGL/MG_Backend/MGPipe/PipeInputs.h,889,1009,121,0,D,if MOBILEGL_BUILD_DISAGGREGATED,True,ApplyThread ClientBlock MGPipeServerArm MGPipeSessionLive RoleSplit ServerOwnedWindow ServerSetContextLive
MobileGL/MG_Backend/MGPipe/PipeInputs.h,1019,1094,76,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Backend/ServerRole.h,29,45,17,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,ServerRole
MobileGL/MG_Impl/EGLImpl/EGLImpl.cpp,17,35,19,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,ClientSession
MobileGL/MG_Impl/EGLImpl/EGLImpl.cpp,94,135,42,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,ClientSession RunsAsTheServerRole Transport ==
MobileGL/MG_Impl/EGLImpl/EGLImpl.cpp,142,244,103,0,C,if MOBILEGL_BUILD_DISAGGREGATED,True,ClientSession RunsAsTheServerRole SessionLatch Transport != TransportMode::InProcess
MobileGL/MG_Impl/EGLImpl/EGLImpl.cpp,451,553,103,0,B,if MOBILEGL_BUILD_DISAGGREGATED,False,ClientSession SessionLatch
MobileGL/MG_Impl/EGLImpl/EGLImpl.cpp,557,572,16,0,B,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Impl/EGLImpl/EGLImpl.cpp,582,584,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/EGLImpl/EGLImpl.cpp,604,613,10,0,D,if MOBILEGL_BUILD_DISAGGREGATED,True,ServerOwnedWindow
MobileGL/MG_Impl/EGLImpl/EGLImpl.cpp,620,640,21,0,N,if MOBILEGL_BUILD_DISAGGREGATED && defined(__ANDROID__),False,
MobileGL/MG_Impl/EGLImpl/EGLImpl.cpp,648,656,9,0,D,if MOBILEGL_BUILD_DISAGGREGATED,True,ServerOwnedWindow
MobileGL/MG_Impl/EGLImpl/EGLImpl.cpp,685,688,4,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/EGLImpl/EGLImpl.cpp,697,710,14,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/EGLImpl/EGLImpl.cpp,735,745,11,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Impl/EGLImpl/EGLImpl.cpp,792,828,37,0,B,if MOBILEGL_BUILD_DISAGGREGATED,True,ClientSession RunsAsTheServerRole Transport !=
MobileGL/MG_Impl/EGLImpl/EGLImpl.cpp,833,835,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/EGLImpl/EGLImpl.cpp,836,895,60,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,ClientSession RunsAsTheServerRole SessionLatch Transport !=
MobileGL/MG_Impl/EGLImpl/EGLImpl.cpp,904,909,6,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/EGLImpl/EGLImpl.cpp,965,973,9,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/EGLImpl/EGLImpl.cpp,978,991,14,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/EGLImpl/EGLImpl.cpp,1015,1021,7,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,ClientSession
MobileGL/MG_Impl/EGLImpl/EGLImpl.cpp,1055,1057,3,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/EGLImpl/EGLImpl.cpp,1066,1096,31,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Impl/EGLImpl/EGLImpl.cpp,1165,1169,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/EGLImpl/EGLImpl.cpp,1242,1244,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/EGLImpl/EGLImpl.cpp,1293,1295,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/EGLImpl/EGLImpl.cpp,1372,1374,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/EGLImpl/EGLImpl.cpp,1536,1567,32,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,SharedImage
MobileGL/MG_Impl/EGLImpl/EGLImpl.cpp,1606,1612,7,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Impl/EGLImpl/EGLImpl.cpp,1670,1674,5,0,E,if MOBILEGL_BUILD_DISAGGREGATED,True,ServerOwnedWindow
MobileGL/MG_Impl/EGLImpl/EGLImpl.cpp,1679,1682,4,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/EGLImpl/EGLImpl.cpp,1753,1757,5,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Impl/EGLImpl/EGLImpl.cpp,1781,1785,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Impl/EGLImpl/EGLImpl.cpp,1865,1867,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/EGLImpl/EGLImpl.cpp,1879,1886,8,0,E,if MOBILEGL_BUILD_DISAGGREGATED,True,ServerOwnedWindow
MobileGL/MG_Impl/EGLImpl/EGLImpl.cpp,1906,1914,9,0,D,if MOBILEGL_BUILD_DISAGGREGATED,True,ServerOwnedWindow
MobileGL/MG_Impl/EGLImpl/EGLImpl.h,96,157,62,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Impl/GLImpl/Drawing/GL_Drawing.cpp,15,17,3,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/GLImpl/Drawing/GL_Drawing.cpp,1335,1348,14,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/GLImpl/Drawing/GL_Drawing.cpp,1389,1394,6,0,B,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/GLImpl/Exporting/Definitions.cpp,125,129,5,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,SharedImage
MobileGL/MG_Impl/GLImpl/Exporting/Definitions.cpp,134,137,4,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,SharedImage
MobileGL/MG_Impl/GLImpl/Framebuffer/GL_Framebuffer.cpp,19,21,3,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/GLImpl/Getter/GL_Getter.cpp,25,27,3,0,B,if MOBILEGL_BUILD_DISAGGREGATED,False,ClientSession
MobileGL/MG_Impl/GLImpl/Getter/GL_Getter.cpp,690,706,17,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/GLImpl/Getter/GL_Getter.cpp,1328,1333,6,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,Transport ==
MobileGL/MG_Impl/GLImpl/Getter/GL_Getter.cpp,1335,1337,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/GLImpl/Getter/GL_Getter.cpp,3006,3017,12,0,B,if MOBILEGL_BUILD_DISAGGREGATED,False,ClientSession DeviceLost
MobileGL/MG_Impl/GLImpl/Getter/GL_Getter.cpp,3026,3068,43,0,B,if MOBILEGL_BUILD_DISAGGREGATED,False,ClientSession DeviceLost
MobileGL/MG_Impl/GLImpl/Query/GL_Query.cpp,781,789,9,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,Transport !=
MobileGL/MG_Impl/GLImpl/Texture/GL_Texture.cpp,52,56,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Impl/GLImpl/Texture/GL_Texture.cpp,6124,6127,4,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/GLImpl/Texture/GL_Texture.cpp,6589,6596,8,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/GLImpl/Texture/GL_Texture.cpp,6617,6622,6,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/GLImpl/Texture/GL_Texture.cpp,6883,6888,6,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/Pipe/OwnedDrawInputs.h,12,210,199,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/Pipe/PipeFill.cpp,44,60,17,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,CapsMirror ClientSession
MobileGL/MG_Impl/Pipe/PipeFill.cpp,96,108,13,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/Pipe/PipeFill.cpp,355,494,140,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,ClientSession RunsAsTheServerRole Transport ==
MobileGL/MG_Impl/Pipe/PipeFill.cpp,687,704,18,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/Pipe/PipeFill.cpp,753,774,22,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,ClientSession
MobileGL/MG_Impl/Pipe/PipeFill.cpp,880,884,5,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,CapsMirror Transport !=
MobileGL/MG_Impl/Pipe/PipeFill.cpp,889,897,9,0,B,if MOBILEGL_BUILD_DISAGGREGATED,False,CapsMirror Transport !=
MobileGL/MG_Impl/Pipe/PipeFill.cpp,913,919,7,0,D,if MOBILEGL_BUILD_DISAGGREGATED,True,Transport ==
MobileGL/MG_Impl/Pipe/PipeFill.cpp,999,1065,67,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,ClientSession DeviceLost RunsAsTheServerRole Transport !=
MobileGL/MG_Impl/Pipe/PipeFill.cpp,1079,1086,8,0,C,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Impl/Pipe/PipeFill.cpp,1099,1107,9,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/Pipe/PipeFill.cpp,1133,1141,9,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/Pipe/PipeFill.cpp,1171,1194,24,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,RunsAsTheServerRole Transport !=
MobileGL/MG_Impl/Pipe/PipeFill.cpp,1268,1387,120,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,ClientSession MG_Config::Ipc OnApplyThread RunsAsTheServerRole Transport ==
MobileGL/MG_Impl/Pipe/PipeFill.cpp,1390,1395,6,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,OnApplyThread
MobileGL/MG_Impl/Pipe/PipeFill.cpp,1506,1520,15,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,CapsMirror Transport !=
MobileGL/MG_Impl/Pipe/PipeFill.cpp,1649,1654,6,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,CapsMirror Transport !=
MobileGL/MG_Impl/Pipe/PipeFill.cpp,1878,1884,7,0,B,if MOBILEGL_BUILD_DISAGGREGATED,False,ClientSession DeviceLost
MobileGL/MG_Impl/Pipe/PipeFill.cpp,2026,2030,5,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,OnApplyThread
MobileGL/MG_Impl/Pipe/PipeFill.cpp,2053,2057,5,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,OnApplyThread
MobileGL/MG_Impl/Pipe/PipeFill.cpp,2098,2102,5,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,OnApplyThread
MobileGL/MG_Impl/Pipe/PipeFill.cpp,2114,2118,5,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,OnApplyThread
MobileGL/MG_Impl/Pipe/PipeFill.cpp,2145,2149,5,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,OnApplyThread
MobileGL/MG_Impl/Pipe/PipeFill.cpp,2164,2168,5,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,OnApplyThread
MobileGL/MG_Impl/Pipe/PipeFill.cpp,2208,2211,4,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,Transport !=
MobileGL/MG_Impl/Pipe/PipeFill.cpp,2226,2230,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Impl/Pipe/PipeFill.cpp,2233,2244,12,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,Transport !=
MobileGL/MG_Impl/Pipe/PipeFill.cpp,2263,2267,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/Pipe/PipeFill.cpp,2276,2285,10,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,Transport !=
MobileGL/MG_Impl/Pipe/PipeFill.cpp,2296,2313,18,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,Transport !=
MobileGL/MG_Impl/Pipe/PipeFill.cpp,2341,2356,16,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,ClientSession
MobileGL/MG_Impl/Pipe/PipeFill.cpp,2362,2364,3,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/Pipe/PipeFill.cpp,2910,2912,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/Pipe/PipeFill.cpp,2939,2942,4,0,B,if MOBILEGL_BUILD_DISAGGREGATED,False,CapsMirror Transport !=
MobileGL/MG_Impl/Pipe/PipeFill.cpp,2984,2987,4,0,B,if MOBILEGL_BUILD_DISAGGREGATED,False,CapsMirror Transport !=
MobileGL/MG_Impl/Pipe/PipeFill.cpp,3118,3120,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/Pipe/PipeFill.cpp,3137,3194,58,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/Pipe/PipeFill.cpp,3396,3411,16,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/Pipe/PipeFill.cpp,3433,3464,32,0,C,if MOBILEGL_BUILD_DISAGGREGATED,True,ClientSession
MobileGL/MG_Impl/Pipe/PipeFill.cpp,3472,3492,21,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/Pipe/PipeFill.cpp,3549,3566,18,0,C,if MOBILEGL_BUILD_DISAGGREGATED,True,Transport !=
MobileGL/MG_Impl/Pipe/PipeFill.cpp,3593,3619,27,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,RunsAsTheServerRole Transport !=
MobileGL/MG_Impl/Pipe/PipeFill.cpp,3621,3623,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/Pipe/PipeFill.cpp,3735,3746,12,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/Pipe/PipeFill.cpp,3785,3798,14,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,ClientSession
MobileGL/MG_Impl/Pipe/PipeFill.cpp,3836,3848,13,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,RunsAsTheServerRole Transport ==
MobileGL/MG_Impl/Pipe/PipeFill.cpp,3851,3877,27,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/Pipe/ResourceTracker.h,51,57,7,0,B,if MOBILEGL_BUILD_DISAGGREGATED,False,ClientSession
MobileGL/MG_Impl/Pipe/ResourceTracker.h,589,598,10,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,Transport !=
MobileGL/MG_Impl/Pipe/ResourceTracker.h,601,640,40,0,C,if MOBILEGL_BUILD_DISAGGREGATED,True,ClientSession Transport::
MobileGL/MG_Impl/Pipe/ResourceTracker.h,708,714,7,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,Transport !=
MobileGL/MG_Impl/Pipe/SamplerEmit.h,40,42,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/Pipe/SamplerEmit.h,223,226,4,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/Pipe/SlotAllocator.cpp,12,20,9,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,ServerLoop
MobileGL/MG_Impl/Pipe/SlotAllocator.cpp,23,71,49,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread MGPipeServerArm OnApplyThread ServerLoop Transport ==
MobileGL/MG_Impl/Pipe/SlotAllocator.cpp,229,231,3,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread
MobileGL/MG_Impl/Pipe/SlotAllocator.cpp,242,244,3,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread
MobileGL/MG_Impl/Pipe/SlotAllocator.cpp,251,253,3,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread
MobileGL/MG_Impl/Pipe/SlotAllocator.cpp,338,343,6,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread
MobileGL/MG_Impl/Pipe/SlotAllocator.h,167,214,48,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread
MobileGL/MG_Impl/Pipe/TextureEmit.h,69,74,6,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/Pipe/TextureEmit.h,567,571,5,0,C,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Impl/Pipe/TextureEmit.h,902,913,12,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/Pipe/VertexInputEmit.h,385,390,6,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Impl/Pipe/VertexInputEmit.h,394,397,4,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_IntegrationTest/Harness/PersistentMapPeek.cpp,33,42,10,0,N,if defined(MGITEST_PERSISTENT_MAP_PEEK_LIVE) && MOBILEGL_BUILD_DISAGGREGATED,True,Transport != TransportMode::Spawn
MobileGL/MG_IntegrationTest/Harness/PipeApplyPeek.cpp,19,24,6,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,ClientSession ServerLoop
MobileGL/MG_IntegrationTest/Harness/PipeApplyPeek.cpp,93,137,45,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,ClientSession OnApplyThread ServerLoop Transport::
MobileGL/MG_IntegrationTest/Harness/PipeApplyPeek.cpp,141,144,4,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,OnApplyThread Transport !=
MobileGL/MG_IntegrationTest/Harness/PipeApplyPeek.cpp,160,163,4,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,OnApplyThread Transport !=
MobileGL/MG_IntegrationTest/Harness/PipeApplyPeek.cpp,222,225,4,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,OnApplyThread Transport !=
MobileGL/MG_IntegrationTest/Harness/PipeStatsWindow.h,39,41,3,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_IntegrationTest/Harness/PipeStatsWindow.h,62,73,12,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_IntegrationTest/Harness/PipeStatsWindow.h,85,89,5,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_IntegrationTest/Harness/PipeStatsWindow.h,128,130,3,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_IntegrationTest/Harness/PipeStatsWindow.h,141,143,3,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_IntegrationTest/Harness/PipeStatsWindow.h,158,160,3,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_IntegrationTest/Harness/PipeStatsWindow.h,212,214,3,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_IntegrationTest/Harness/PipeStatsWindow.h,219,221,3,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_IntegrationTest/Harness/PipeStatsWindow.h,238,240,3,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_IntegrationTest/Harness/PipeStatsWindow.h,245,247,3,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_IntegrationTest/Harness/WireDeclinePeek.cpp,13,17,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_IntegrationTest/Scenarios/PoisonOmissionScenario.cpp,171,181,11,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_IntegrationTest/Scenarios/PoisonOmissionScenario.cpp,211,213,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_IntegrationTest/Scenarios/PoisonOmissionScenario.cpp,448,466,19,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Pipe/MGPipeCallbacks.h,79,116,38,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Pipe/MGPipeTypes.h,466,475,10,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Pipe/MGPipeTypes.h,478,484,7,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Pipe/PipeApply.cpp,19,23,5,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Pipe/PipeApply.cpp,35,53,19,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,ClientSession ServerLoop ServerSession
MobileGL/MG_Pipe/PipeApply.cpp,122,268,147,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,SessionLatch
MobileGL/MG_Pipe/PipeApply.cpp,1247,1268,22,0,N,if MOBILEGL_PIPE_VERIFY && !MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Pipe/PipeApply.cpp,1396,1405,10,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Pipe/PipeApply.cpp,1432,1500,69,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Pipe/PipeApply.cpp,1550,1564,15,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Pipe/PipeApply.cpp,1733,1739,7,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,ServerSession Transport !=
MobileGL/MG_Pipe/PipeApply.cpp,1763,1793,31,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,ClientSession MGPipeServerArm MGPipeSessionLive OnApplyThread ServerLoop Transport !=
MobileGL/MG_Pipe/PipeApply.cpp,1889,1894,6,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Pipe/PipeApply.cpp,1914,1919,6,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Pipe/PipeApply.cpp,1953,1956,4,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Pipe/PipeApply.cpp,1997,2006,10,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Pipe/PipeApply.cpp,2119,2121,3,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Pipe/PipeApply.cpp,2256,2266,11,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Pipe/PipeApply.cpp,2357,2375,19,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Pipe/PipeApply.cpp,2397,2404,8,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Pipe/PipeApply.cpp,2465,2482,18,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Pipe/PipeApply.cpp,2684,2695,12,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Pipe/PipeApply.cpp,2719,2737,19,0,B,if MOBILEGL_BUILD_DISAGGREGATED,False,Transport !=
MobileGL/MG_Pipe/PipeApply.cpp,2778,2800,23,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,T0
MobileGL/MG_Pipe/PipeApply.cpp,3962,3967,6,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,Transport !=
MobileGL/MG_Pipe/PipeApply.h,111,146,36,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Pipe/PipeApply.h,876,935,60,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Pipe/PipeApply.h,1312,1318,7,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Pipe/PipeApply.h,1327,1335,9,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Pipe/PipeApply.h,1486,1493,8,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Pipe/PipeMutation.h,216,284,69,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,OnApplyThread
MobileGL/MG_Pipe/PipeRoute.cpp,313,327,15,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Pipe/PipeRoute.h,297,305,9,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Pipe/PipeRoute.h,375,380,6,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Pipe/PipeRoute.h,399,402,4,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Pipe/PipeSessionFail.h,57,63,7,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,DeviceLost
MobileGL/MG_Pipe/PipeSessionFail.h,88,136,49,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,SessionLatch
MobileGL/MG_State/EGLState/Core.cpp,316,323,8,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/EGLState/Core.cpp,326,330,5,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/EGLState/Core.cpp,403,407,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_State/EGLState/Core.cpp,1344,1389,46,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,ServerOwnedWindow
MobileGL/MG_State/EGLState/Core.cpp,1588,1590,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/EGLState/Core.h,138,153,16,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,ServerOwnedWindow
MobileGL/MG_State/GLState/BufferState/BufferObject.cpp,15,25,11,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/BufferState/BufferObject.cpp,33,67,35,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread ServerRole
MobileGL/MG_State/GLState/BufferState/BufferObject.cpp,95,101,7,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/BufferState/BufferObject.cpp,213,218,6,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/BufferState/BufferObject.cpp,290,297,8,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,Transport !=
MobileGL/MG_State/GLState/BufferState/BufferObject.cpp,362,367,6,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/BufferState/BufferObject.cpp,404,429,26,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread ServerRole
MobileGL/MG_State/GLState/BufferState/BufferObject.cpp,443,530,88,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,ServerRole
MobileGL/MG_State/GLState/BufferState/BufferObject.cpp,539,554,16,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/BufferState/BufferObject.cpp,564,633,70,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,Transport !=
MobileGL/MG_State/GLState/BufferState/BufferObject.cpp,822,827,6,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/BufferState/BufferObject.cpp,868,871,4,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,Transport !=
MobileGL/MG_State/GLState/BufferState/BufferObject.cpp,907,915,9,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/BufferState/BufferObject.cpp,929,934,6,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/BufferState/BufferObject.cpp,936,944,9,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/BufferState/BufferObject.cpp,950,954,5,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,Transport ==
MobileGL/MG_State/GLState/BufferState/BufferObject.cpp,986,988,3,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread
MobileGL/MG_State/GLState/BufferState/BufferObject.cpp,992,1000,9,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread
MobileGL/MG_State/GLState/BufferState/BufferObject.cpp,1019,1021,3,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread
MobileGL/MG_State/GLState/BufferState/BufferObject.cpp,1026,1030,5,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread
MobileGL/MG_State/GLState/BufferState/BufferObject.cpp,1043,1045,3,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread
MobileGL/MG_State/GLState/BufferState/BufferObject.h,190,241,52,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/BufferState/BufferObject.h,324,329,6,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/BufferState/PipeResource.h,56,60,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/BufferState/PipeResource.h,76,82,7,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_State/GLState/BufferState/PipeResource.h,144,158,15,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/BufferState/PipeResource.h,165,175,11,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/BufferState/PipeResource.h,185,188,4,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/BufferState/PipeResource.h,212,215,4,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/Core.cpp,33,35,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/Core.cpp,38,51,14,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/Core.cpp,1292,1296,5,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/Core.cpp,1370,1374,5,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/Core.cpp,1559,1564,6,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/Core.cpp,1658,1660,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/Core.h,33,41,9,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/Core.h,102,123,22,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/Core.h,574,576,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/Core.h,608,612,5,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/Core.h,741,746,6,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/Core.h,757,765,9,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/Core.h,778,785,8,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/FramebufferState/FramebufferState.cpp,90,99,10,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/FramebufferState/FramebufferState.h,31,39,9,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/ProgramState/ProgramArtifacts.h,93,132,40,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/ProgramState/ProgramArtifacts.h,211,216,6,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/ProgramState/ProgramArtifacts.h,529,539,11,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/ProgramState/ProgramArtifacts.h,550,554,5,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/ProgramState/ProgramArtifacts.h,637,643,7,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_State/GLState/ProgramState/ProgramArtifactsCodec.cpp,88,154,67,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/ProgramState/ProgramArtifactsCodec.cpp,203,216,14,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_State/GLState/ProgramState/ProgramArtifactsCodec.cpp,369,382,14,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_State/GLState/ProgramState/ProgramArtifactsCodec.cpp,392,398,7,0,N,if !MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/ProgramState/ProgramArtifactsCodec.cpp,401,415,15,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/ProgramState/ProgramArtifactsCodec.cpp,420,424,5,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_State/GLState/ProgramState/ProgramArtifactsCodec.cpp,449,453,5,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_State/GLState/ProgramState/ProgramArtifactsCodec.h,63,77,15,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_State/GLState/ProgramState/ProgramLinkTask.cpp,109,130,22,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/ProgramState/ProgramLinkTask.cpp,1761,1767,7,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/ProgramState/ProgramLinkTask.cpp,1771,1850,80,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/ProgramState/ProgramLinkTask.h,210,217,8,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/ProgramState/ProgramObject.h,51,54,4,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_State/GLState/TextureState/MipmapStorage.cpp,14,20,7,0,B,if MOBILEGL_BUILD_DISAGGREGATED,False,ServerLoop
MobileGL/MG_State/GLState/TextureState/MipmapStorage.cpp,26,94,69,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread OnApplyThread ServerLoop Transport ==
MobileGL/MG_State/GLState/TextureState/MipmapStorage.cpp,242,244,3,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread
MobileGL/MG_State/GLState/TextureState/MipmapStorage.cpp,249,251,3,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread
MobileGL/MG_State/GLState/TextureState/MipmapStorage.cpp,323,325,3,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread
MobileGL/MG_State/GLState/TextureState/MipmapStorage.cpp,331,333,3,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread
MobileGL/MG_State/GLState/TextureState/MipmapStorage.cpp,339,341,3,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread
MobileGL/MG_State/GLState/TextureState/MipmapStorage.cpp,352,354,3,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread
MobileGL/MG_State/GLState/TextureState/MipmapStorage.cpp,360,362,3,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread
MobileGL/MG_State/GLState/TextureState/MipmapStorage.cpp,377,379,3,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread
MobileGL/MG_State/GLState/TextureState/MipmapStorage.cpp,394,396,3,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread
MobileGL/MG_State/GLState/TextureState/MipmapStorage.cpp,404,406,3,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread
MobileGL/MG_State/GLState/TextureState/MipmapStorage.cpp,413,415,3,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread
MobileGL/MG_State/GLState/TextureState/MipmapStorage.cpp,421,423,3,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread
MobileGL/MG_State/GLState/TextureState/MipmapStorage.cpp,448,450,3,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread
MobileGL/MG_State/GLState/TextureState/MipmapStorage.cpp,456,458,3,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread
MobileGL/MG_State/GLState/TextureState/MipmapStorage.cpp,553,555,3,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread
MobileGL/MG_State/GLState/TextureState/MipmapStorage.cpp,561,563,3,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread
MobileGL/MG_State/GLState/TextureState/MipmapStorage.cpp,598,600,3,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,ApplyThread
MobileGL/MG_Test/Backend/DirectGLES/ContextEpochTest.cpp,6,17,12,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,ClientSession
MobileGL/MG_Test/Backend/DirectGLES/ContextEpochTest.cpp,23,60,38,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,TransportMode::InProcess
MobileGL/MG_Test/Backend/DirectGLES/ContextEpochTest.cpp,64,82,19,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Test/Backend/DirectGLES/ContextEpochTest.cpp,89,102,14,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Test/Backend/DirectGLES/ContextEpochTest.cpp,126,156,31,0,E,if MOBILEGL_BUILD_DISAGGREGATED,True,TransportMode::InProcess
MobileGL/MG_Test/Backend/DirectGLES/ContextEpochTest.cpp,160,197,38,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Test/Backend/DirectGLES/ContextEpochTest.cpp,201,219,19,0,D,if MOBILEGL_BUILD_DISAGGREGATED,True,ServerSetContextLive
MobileGL/MG_Test/Backend/DirectGLES/ContextEpochTest.cpp,223,251,29,0,C,if MOBILEGL_BUILD_DISAGGREGATED,True,ApplyThread ClientSession MG_Config::Ipc RoleSplit
MobileGL/MG_Test/Backend/DirectGLES/ContextEpochTest.cpp,259,286,28,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Test/Backend/DirectGLES/ContextEpochTest.cpp,289,306,18,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Test/Backend/DirectGLES/ContextEpochTest.cpp,310,319,10,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Test/Backend/DirectGLES/ContextEpochTest.cpp,323,332,10,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Test/Buffer/SplitBufferTest.cpp,28,32,5,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Test/Buffer/SplitBufferTest.cpp,38,108,71,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,MG_Config::Ipc Transport:: TransportMode::InProcess
MobileGL/MG_Test/Buffer/SplitBufferTest.cpp,122,802,681,0,C,if MOBILEGL_BUILD_DISAGGREGATED,True,MG_Config::Ipc T0 Transport == TransportMode::InProcess
MobileGL/MG_Test/Pipe/FieldOwnershipTest.cpp,91,99,9,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,MG_Config::Ipc
MobileGL/MG_Test/Pipe/FieldOwnershipTest.cpp,102,106,5,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,MG_Config::Ipc
MobileGL/MG_Test/Pipe/FieldOwnershipTest.cpp,457,1064,608,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,ClientBlock MG_Config::Ipc RoleSplit TransportMode::InProcess TransportMode::Spawn
MobileGL/MG_Test/Pipe/MagmaPipeIdentityTest.cpp,45,47,3,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Test/Pipe/MagmaPipeIdentityTest.cpp,231,268,38,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Test/Pipe/MagmaPipeIdentityTest.cpp,272,297,26,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Test/Pipe/MagmaPipeIdentityTest.cpp,301,322,22,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Test/Pipe/ResourceEmitTest.cpp,71,78,8,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,CapsMirror
MobileGL/MG_Test/Pipe/ResourceEmitTest.cpp,2132,2205,74,0,N,if !MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Test/Pipe/ResourceEmitTest.cpp,2229,2288,60,0,N,if !MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Test/Pipe/TextureEmitTest.cpp,77,83,7,0,C,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Test/Pipe/TextureEmitTest.cpp,635,828,194,0,N,if !MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Test/Pipeline/PipelineQuirkTest.cpp,14,19,6,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Test/Pipeline/PipelineQuirkTest.cpp,469,492,24,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Test/Pipeline/PipelineQuirkTest.cpp,496,519,24,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Test/Pipeline/PipelineQuirkTest.cpp,529,589,61,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Test/Pipeline/PipelineQuirkTest.cpp,592,616,25,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Test/Pipeline/PipelineQuirkTest.cpp,620,629,10,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Test/Pipeline/PipelineQuirkTest.cpp,635,665,31,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Test/Pipeline/PipelineQuirkTest.cpp,669,680,12,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Test/Pipeline/PipelineQuirkTest.cpp,687,727,41,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Test/Pipeline/PipelineQuirkTest.cpp,739,835,97,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Test/Pipeline/PipelineQuirkTest.cpp,846,897,52,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Test/Pipeline/PipelineQuirkTest.cpp,911,922,12,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Test/Pipeline/PipelineQuirkTest.cpp,925,956,32,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Test/Pipeline/PipelineQuirkTest.cpp,960,998,39,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Test/Program/ProgramArtifactsCodecTest.cpp,532,540,9,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Test/Program/ProgramArtifactsCodecTest.cpp,548,585,38,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Test/Program/ProgramArtifactsTest.cpp,84,92,9,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Test/Program/ProgramTest.cpp,384,553,170,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Test/SanityTest.cpp,44,52,9,0,B,if MOBILEGL_BUILD_DISAGGREGATED,False,CapsMirror
MobileGL/MG_Test/SanityTest.cpp,2139,2144,6,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Test/SanityTest.cpp,2153,2156,4,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Test/SanityTest.cpp,3474,3485,12,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Test/SanityTest.cpp,3536,3542,7,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Test/SanityTest.cpp,4278,4292,15,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Test/SanityTest.cpp,4586,4698,113,0,N,if !MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Test/SanityTest.cpp,4722,4785,64,0,N,if !MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Test/SanityTest.cpp,4807,4822,16,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Test/SanityTest.cpp,4838,4848,11,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Test/SanityTest.cpp,4944,5029,86,0,N,if !MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Test/SanityTest.cpp,5042,5088,47,0,N,if !MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Test/SanityTest.cpp,5103,5204,102,0,D,if MOBILEGL_BUILD_DISAGGREGATED,True,ServerSession TransportMode::Spawn
MobileGL/MG_Test/ScopedMonolithFrontendArm.h,27,33,7,0,D,if MOBILEGL_BUILD_DISAGGREGATED,False,Transport ==
MobileGL/MG_Test/ScopedMonolithFrontendArm.h,36,38,3,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Test/SelfTest/DriverBugProbesTest.cpp,1181,1202,22,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Test/SelfTest/DriverBugProbesTest.cpp,1205,1224,20,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Test/Util/ConfigFileTest.cpp,89,92,4,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,Ipc.
MobileGL/MG_Test/Util/ConfigFileTest.cpp,112,116,5,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,Ipc. TransportMode::Spawn
MobileGL/MG_Test/Util/ConfigFileTest.cpp,126,128,3,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,Ipc.
MobileGL/MG_Test/Util/LogLevelTest.cpp,204,207,4,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Test/Util/PipeStatsTest.cpp,170,206,37,0,N,if !MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Test/Wire/SessionHandshakeTest.cpp,136,142,7,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Test/Wire/SessionHandshakeTest.cpp,274,278,5,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Test/Wire/StagedTextureStoreTest.cpp,461,513,53,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Test/Wire/StagedTextureStoreTest.cpp,760,787,28,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Util/Debug/Log.cpp,18,190,173,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,ServerRole
MobileGL/MG_Util/Debug/Log.cpp,251,276,26,0,E,if MOBILEGL_BUILD_DISAGGREGATED,True,ServerRole
MobileGL/MG_Util/Debug/Log.cpp,282,298,17,0,E,if MOBILEGL_BUILD_DISAGGREGATED,True,ServerRole
MobileGL/MG_Util/Debug/Log.cpp,303,308,6,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Util/Debug/Log.cpp,346,363,18,0,E,if MOBILEGL_BUILD_DISAGGREGATED,False,ServerRole
MobileGL/MG_Util/Debug/Log.cpp,366,380,15,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Util/Debug/Log.cpp,385,390,6,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Util/Debug/Log.h,138,293,156,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Util/Metrics/PipeStats.cpp,307,353,47,0,F,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Util/Metrics/PipeStats.cpp,378,398,21,0,A,if MOBILEGL_BUILD_DISAGGREGATED,True,
MobileGL/MG_Util/Metrics/PipeStats.cpp,800,812,13,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Util/Metrics/PipeStats.h,502,516,15,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Util/SelfTest/DriverBugProbes.cpp,14,16,3,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Util/SelfTest/DriverBugProbes.cpp,2482,2549,68,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Util/SelfTest/DriverBugProbes.h,12,14,3,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Util/SelfTest/DriverBugProbes.h,350,379,30,0,A,if MOBILEGL_BUILD_DISAGGREGATED,False,
MobileGL/MG_Util/SelfTest/DriverPost.cpp,3031,3043,13,0,F,if MOBILEGL_BUILD_DISAGGREGATED,False,