mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-11-07 18:13:23 +09:00
Two things land together: the plan and contract draft P6 needs before it starts, and the
working notes that until now existed on exactly one machine.
1. P6's plan and contract draft (neither started; not one line of code)
docs/Disaggregated/P6-SPAWN-PLAN.md the package plan
docs/Disaggregated/P6-CONTRACT-DRAFT.md the contract draft (moves to
MG_Remote/CONTRACT-P6.md when c6 lands)
The three findings that mattered, all written into the documents:
a. P6 is SMALLER than its roadmap cell suggests. The transport primitives are already in
the tree and already tested: SocketDoorbell including hangup detection and the two
lost-wakeup fences (Doorbell.cpp:211-360, four cases in FdPassingTest), SCM_RIGHTS fd
passing, ShmSegment::Adopt, and the SurfaceOp / WindowKind schema already defined in
protocol.fbs. inproc uses a real second shm mapping rather than an alias, and
SessionRings.h:22-28 says that was done so today is not the first time it runs. P6 is
assembly plus a control plane plus a process, not "write a socket transport".
b. The evidence for "P6 is only a transport swap" has EXPIRED. It was bought by P5c, whose
audit found 59 direct memory accesses in a tree that already looked clean. P5e changed
the tree again. So the first package, a6, is a read-only audit that writes no code, and
every contract row that depends on it is marked PENDING a6 rather than decided in
advance.
c. P6 does not get a game running on the phone. ANativeWindow* is meaningless in the child,
and protocol.fbs:186-196's own comment says Android transfers the window out of band -
that band is P12. P6 lands pbuffer / surfaceless / offscreen, which is what HeadlessGL,
the split-equivalent lane and trace replay need, and which is exactly what P6's own exit
gate measures. A real window reaching the server is a named refusal. This gets its own
section because "P6 is done" would otherwise read as "the game runs now".
The contract adds rule G: a role may not name a process-local handle. It extends P5c's
rule E (a role may not name the other role's memory) from memory to identity - EGLDisplay /
EGLSurface / EGLContext / ANativeWindow* / fd number / pid / mapped address either cross as
a token this contract defines or they do not cross, and a descriptor crosses only through
SCM_RIGHTS, where the kernel renumbers it.
What P5e left for P6 gets its own section. The latch semantics are already designed
(ARCHITECTURE.md:504) and are copied unchanged. What is new is that after run-ahead the
client no longer waits while the peer process can DIE: the client holds records that were
published and will never be applied, and Android's freezer suspends the child without
closing anything. So slow and dead must be distinguishable WITHOUT a timeout threshold.
That is P6's only new design; everything else is carriage. It shares a predicate with E1's
outstanding re-specification (ID-122), and the two should be designed together.
Two gates carried over from P5e's lessons: G2 requires integration-spawn's test-name set to
match integration-split's name for name, because a differing set means the lane is quietly
running less; and the arm-proof gate requires every entry to record the child pid and
transport=spawn in its OWN private log - ID-124 established that this kind of false green
really happens, and a spawn lane that actually ran monolith would pass every other gate.
S2's shape must be settled before it is written, and the document says why: E1 is the
cautionary case.
2. The working notes move into the repository (docs/Disaggregated/notes/, 415 .md files)
ROADMAP / CURRENT_STAGE_PROGRESS / MEASUREMENTS cite ruling numbers, audit line numbers and
the provenance of gate figures from ~/w7/notes/, a directory that exists on one machine and
is under no version control. A record cited hundreds of times that lives only locally is not
a record, so it moves in whole, with its directory structure intact.
Only .md moves. Scripts, run logs, census and gate result JSON, patches, APKs and nm dumps
stay where they are: they are evidence DATA rather than documents - large, regenerated per
run, and mostly carrying absolute paths and device serials that mean something only on the
machine that produced them. The mapping and this split are written in
docs/Disaggregated/notes/README.md.
Two exceptions are recorded there too: P6's BRIEF has been promoted to a first-class
document and keeps no copy under notes/, so the two cannot drift apart; and recovered/ holds
material salvaged from failed workflow runs, which may duplicate the like-named phase
directories and is kept because a few of those were the only complete version at the time.
CI's citation lint takes docs/Disaggregated/*.md only (non-recursive), and notes/ is
deliberately outside it: those notes' file:line citations were written against their own
code heads, and resolving them against today's HEAD would fail wholesale - which is not an
error, it is their correct state as a historical record. To check one, use the revision it
declares (--rev).
3. Inconsistencies fixed in passing
- README.md's status line still said P5e was in progress while the stage table already said
closed.
- CURRENT_STAGE_PROGRESS's next-step item 1 still listed the exit gate as pending, though
(a) and (b) were run in the previous commit; rewritten to closed plus the one item that
actually remains (E1).
- ROADMAP's P6 row still had the pre-phase plan in three of its cells; it now carries the
package order, the scope boundary and the two new gates.
Checked with check_doc_citations.py: 125 citations across docs/Disaggregated/*.md, 0 problems.
83 lines
5.7 KiB
Markdown
83 lines
5.7 KiB
Markdown
# Package sb — `set_shader_buffers`: the binding-point tables cross the wire (P5e wave 2)
|
|
|
|
Read in this order, all of it: `PACKAGE-PREAMBLE-P5E.md`, `INTEGRATOR-DECISIONS-P5E.md` (ID-89,
|
|
ID-93 are yours), `BRIEF-P5E.md` (§0, §1, §2 "sb", §5, §6 rulings 3, 10, 11), `CONTRACT-P5E.md`
|
|
§5.6 (and §2.1 for the barriered predicate's XFB input), your scout report `scout-S5.md` (all of it),
|
|
and the binding-point / XFB rows of `kimi-audit.md` (rows 111-124) — report per row: retired / left
|
|
barriered / not found. Notes: `//wsl.localhost/Arch/home/swung/w7/notes/p5e/`.
|
|
|
|
Your slug is `sb`; your tree is `~/w7/p5e-sb` (branch `p5e/sb`, based on the landed id head, built).
|
|
c0e has already landed the row's `WaitClass`, subsystem bit 13, the three suppressor slots, the
|
|
applier field declarations (`BoundShaderBuffers[3]`, `Start/Count/WritableMask[3]`,
|
|
`ShaderBuffersSerial`) and `MGPipeApplySetShaderBuffers`'s declaration with an asserting body — you
|
|
write the bodies.
|
|
|
|
## What "done" means for this family
|
|
|
|
`set_shader_buffers` (`MGPShaderBuffers`, opcode 38, `kCtxState`, catalogued since P5 and never
|
|
emitted) is EMITTED for the first time: one record per class (Uniform=0, ShaderStorage=1,
|
|
AtomicCounter=2), the window is the touched high-water mark per target, capacity 84 on the wire,
|
|
the backend clamps to the driver's limit. On the server, `SyncBufferBindingPoints`,
|
|
`SyncAtomicCounterBuffers`, `MarkShaderStorageBuffersGpuWritten` and the point half of the UBO loop
|
|
in `BindCurrentProgramWithResources` read the applier's arrays instead of
|
|
`MGB_CTX->GetBufferBindingPoint(...)`, resolving every buffer with
|
|
`EnsureBufferResourceForHandle(nullptr, handle)`. The backend's GPU-write marks (which reach into
|
|
client objects) are deleted under a transport — the client's own `MarkGpuWritesForDraw` already
|
|
covers them (verify, and say so).
|
|
|
|
## Scope
|
|
|
|
Client: `MG_State/GLState/BufferState/BufferState.h` (bind-point generations, push-only),
|
|
`MG_Impl/GLImpl/Buffer/GL_Buffer.cpp` (the bumps at every bind-point mutator, including the named
|
|
XFB binding), `MG_Impl/Pipe/Tracker.h` (bits 15/16/17 shutters), new
|
|
`MG_Impl/Pipe/ShaderBufferEmit.h`, `MG_Impl/Pipe/PipeFill.cpp` (`SubsystemForEmitter` row, the
|
|
pairing asserts, the validate order, the reset list, the `kMGPipeMaxBufferBindingPoints`/84 pin).
|
|
Wire/apply: `MG_Pipe/PipeApply.{h,cpp}` (`MGPipeApplySetShaderBuffers`), `MG_Pipe/PipeRoute.{h,cpp}`
|
|
+ `MG_Remote/Client/WireTables.cpp` (route rows), `MG_Remote/Server/PipeApplier.cpp`
|
|
(`OnSetShaderBuffers` only). Backend: `DirectGLES.cpp` `SyncBufferBindingPoints` →
|
|
`SyncBufferBindingPointsByRecord`, `MarkShaderStorageBuffersGpuWritten`, `SyncAtomicCounterBuffers`,
|
|
their call lines, and the POINT half of the UBO loop (the `GetUniformBlockBinding` line above it is
|
|
pg's — do not touch it; coordinate through the report). Gates: `scripts/gen_pipe_dirty_surface.py`
|
|
+ `DirtySurface.def` rows. Tests: `TrackerTest.cpp`, new `ShaderBufferEmitTest.cpp`,
|
|
`PipeCatalogueTest.cpp` (invert the "not emitted" pins).
|
|
|
|
## Rulings that bind you
|
|
|
|
- **ID-104 (found by c0e after the brief was written, and it is a WIRE change you own):**
|
|
`MGPShaderBuffers::WritableMask` is a `Uint32` while the window capacity is 84 points, so the
|
|
mask can only describe the first 32. **Widen the field so the mask covers the declared window**
|
|
(`Uint32 WritableMask[3]`, or `Uint64` + `Uint32` — your choice, say why); do NOT narrow the
|
|
window, which would change what applications can bind. The POD grows; that is fine (opcode 80
|
|
already moved the ABI fingerprint this phase) — pin the new size in `PipeCatalogueTest`. This is
|
|
a named exemption to the file-ownership rule: you edit `MG_Pipe/MGPipeTypes.h` (c0e's file) in
|
|
the same commit as the emitter, and nobody else touches that struct.
|
|
- **ID-106:** `MG_Backend/Init.cpp`'s `ConsumedSubsystemsFor` does NOT yet carry bit 13 — c0e
|
|
deliberately withheld it (no emitter existed, and withholding is the safe direction). **You add
|
|
it in the same commit that sets `ShaderBufferEmit.h`'s wired constant**, or the client's R-8
|
|
liveness gate withholds the whole family and your emission never runs.
|
|
- ID-89 / rulings 10, 11: high-water window (`TouchedBufferBindingPointCount` per target), 84 on the
|
|
wire, backend clamps; three suppressor slots (one per class).
|
|
- `kMGPipeWholeBuffer` as the wire token for a base binding needs its contract row — c0e landed the
|
|
table-0 row; make the emitter use it so a `glBufferData` between emission and apply cannot bind a
|
|
stale extent.
|
|
- XFB stays lockstep (contract §5.7): the XFB capture points are NOT part of your emission unless
|
|
your scout's design says they are — if you emit them, the barriered predicate must keep XFB draws
|
|
barriered regardless.
|
|
|
|
## Red-once (execute, revert, quote)
|
|
|
|
1. Revert the handle walk under a live wire → `Fatal{UnmigratedPipeInput, "GetBufferBindingPoint@DrawVbo"}`
|
|
under `strict` on `SsboArrayDynamicIndexScenario` / `StorageBufferRegrowScenario` / `AtomicCounterScenario`.
|
|
2. `TrackerTest`: `glBindBufferBase(UNIFORM,1,A); Update(); glBindBufferBase(UNIFORM,1,B); Update()`
|
|
must set bit 15 on the second update — red against today's tracker.
|
|
3. `GetBufferBindingPointCount`'s `rsp` non-zero before your change, 0 after, on `AtomicCounterScenario`.
|
|
4. Delete the backend marks and show `ProducerMarkCount(ShaderStorageBinding)` still non-zero while
|
|
`SsboArrayLengthScenario`'s readback sees the writes.
|
|
|
|
## Gate
|
|
|
|
`build`, `unit`, `isplit`, `gens` (the dirty-surface generator must stay green — you are adding
|
|
mutators), `one` on the four SSBO/atomic scenarios and the three XFB ones, `strict` (record the
|
|
markers that disappeared). Also run the subsystem A/B with bit 13 cleared and confirm it reproduces
|
|
today's picture — that is the arm that proves the emission is what the server consumes.
|