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swung0x48/MobileGL
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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-09 04:38:30 +09:00
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537ec9e2b0189f75de0414a4c32f4fcfad17a07b
MobileGL/MG/MG_GL/Implementations/GL
T
History
BZLZHH e77b56c9ad [Fix] (Diligent/PSO): Avoid crashing when MG_DEFAULT_UBO does not exist.
2025-06-20 16:41:13 +08:00
..
Buffer
[Fix] (Diligent/Buffer): Recreate buffer object when the size changes.
2025-06-15 10:32:38 +08:00
Common
[Fix] (Diligent/Common): Handle renderpass in glClear.
2025-06-20 16:39:43 +08:00
Drawing
[Fix] (Diligent/PSO): Avoid crashing when MG_DEFAULT_UBO does not exist.
2025-06-20 16:41:13 +08:00
Framebuffer
[Fix] (Diligent/Framebuffer): Do not begin renderpass in glBindFramebuffer.
2025-06-20 16:40:33 +08:00
Getter
[Feat]: Making DiligentCore EGL init work
2025-05-18 20:51:58 +08:00
GLFuncsDefinitions
Merge branch 'Feat/dev-es-shittily-draw' into dev-es without ShittilyDraw
2025-05-17 11:50:47 +08:00
Program
[Fix] (Diligent/Shader): Do not delete the Diligent shader obj when glDeleteShader is called.
2025-06-20 12:49:09 +08:00
Texture
[Fix] (Diligent/Texture): Make multi-level textures correct.
2025-06-09 01:54:11 +08:00
VertexArray
[Feat] (DiligentEngine): Implement most rendering by DiligentEngine.
2025-06-07 19:41:32 +08:00
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