mirror of
https://github.com/MobileGL-Dev/MobileGL
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97 lines
5.4 KiB
C++
97 lines
5.4 KiB
C++
// MobileGL - MobileGL/Config.h
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// Copyright (c) 2025-2026 MobileGL-Dev
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// Licensed under the GNU Lesser General Public License v3.0:
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// https://www.gnu.org/licenses/gpl-3.0.txt
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// https://www.gnu.org/licenses/lgpl-3.0.txt
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// SPDX-License-Identifier: LGPL-3.0-only
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// End of Source File Header
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#pragma once
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#include <Includes.h>
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#include <MG_Backend/BackendObjects.h>
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namespace MobileGL::MG_Config {
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inline const String ProjectName = "MobileGL";
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inline const String CoreName = "MobileGL Core";
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inline const String CoreVendor = "MobileGL-Dev (BZLZHH, Swung0x48, Tungsten)";
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inline const Version CoreVersion = {26, 7, 0, "-dev", VersionType::Development};
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inline const VersionStringFormatAttrib DefaultVersionStringFormatAttrib = {2, 2, 0, true, true};
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inline const Uint64 CacheVersion = 0;
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extern BackendType ActiveBackendType;
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// Tri-state override for device-specific quirks: Auto lets the detected device decide,
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// ForceOn/ForceOff bypass the detection in either direction. ForceOn only bypasses the
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// device gate - each quirk keeps its structural safety checks.
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enum class QuirkOverride : Uint8 {
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Auto = 0,
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ForceOn,
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ForceOff,
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};
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// Feature toggles parsed once from environment variables in MG_ConfigLoader::Init()
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// (ConfigLoader.cpp), before the accepted-env map is destroyed. All Bool fields share
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// one truthy rule: the variable is set, non-empty, not "0", and not "false"
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// (case-insensitive).
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//
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// Env variables intentionally NOT mirrored here (kept as live std::getenv at their
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// call sites):
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// - DISPLAY: X11 session variable, not MobileGL configuration.
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// - MOBILEGL_LOG_FILE_PATH: log-file init runs before MG_ConfigLoader::Init
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// (see MG_Util/Debug/Log.cpp).
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struct FeaturesTable {
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// MOBILEGL_DISABLE_TIMERQUERY: do not advertise or use GPU timer queries.
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Bool DisableTimerQuery = false;
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// MOBILEGL_USE_ANGLE: load ANGLE EGL/GLES libraries.
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Bool UseAngle = false;
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#if defined(MOBILEGL_TRACE_ANGLE_VARIANTS)
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// MOBILEGL_TRACE_ANGLE_VARIANT: signed trace-APK ANGLE build short hash.
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String TraceAngleVariant;
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#endif
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// MOBILEGL_DISABLE_SUBGROUP: force-disable Vulkan shader subgroup support.
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Bool DisableSubgroup = false;
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// MOBILEGL_MAGMA_R11G11B10F_FALLBACK: use fallback format for R11G11B10F on Vulkan.
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Bool MagmaR11G11B10FFallback = false;
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// MOBILEGL_MAGMA_FRAMESINFLIGHT: requested Magma frames in flight, defaulting to 3.
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Uint32 MagmaFramesInFlight = 3;
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// MOBILEGL_AVOID_SAMPLER_MIPMAP_MIN_FILTER: avoid mipmap min filters in samplers,
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// resolves certain rendering bugs on ANGLE + llvmpipe.
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Bool AvoidSamplerMipmapMinFilter = false;
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// MOBILEGL_COHERENT_AS_FLUSH: app-compat for engines (e.g. Flywheel) that write
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// GPU-read data through persistent GL_MAP_FLUSH_EXPLICIT_BIT maps they never
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// flush. Persistent FLUSH_EXPLICIT map requests are rewritten to coherent
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// semantics: writes reach the backend without glFlushMappedBufferRange, and
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// flush calls on rewritten maps become error-free no-ops. Non-persistent maps
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// keep spec FLUSH_EXPLICIT behavior.
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Bool CoherentAsFlush = false;
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// MOBILEGL_TRACE_SKIP_AUTODESTROY: skip teardown in the ELF destructor (Init.cpp).
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Bool TraceSkipAutodestroy = false;
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// MOBILEGL_DISABLE_UBO_RING: force the DirectGLES global-UBO upload back to the
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// per-draw glBufferSubData path instead of the persistent-mapped ring allocator
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// (negative control / driver-bug escape hatch).
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Bool DisableUboRing = false;
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// MOBILEGL_RELAXED_SEMANTICS: relax strict core-profile rules (e.g. VAO-0 draws,
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// texture-name reuse after delete) even on contexts that explicitly requested a core
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// profile. Without it, relaxed semantics still apply to every context that did not
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// explicitly request a core profile via EGL_CONTEXT_OPENGL_PROFILE_MASK / a >=3.1
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// version request.
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Bool RelaxedSemantics = false;
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// MOBILEGL_QUIRK_SUBGROUP_PREFIX_SCAN: overrides the shader-source quirk that
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// rewrites the recognized workgroup prefix-scan template on Qualcomm devices with
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// subgroups wider than 32 lanes (see ShaderSourceProcessor's quirk registry).
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QuirkOverride SubgroupPrefixScanQuirk = QuirkOverride::Auto;
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// MOBILEGL_MAGMA_DISABLE_BLENDED_DEPTH_WRITE: overrides the DirectVulkan quirk that
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// strips depth writes from accumulation-blended pipelines (MIN/MAX or additive
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// ONE+ONE - the multi-pass depth-equality signature) on drivers without
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// cross-pipeline vertex position invariance. Sorted-transparency "over" blends,
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// gl_FragDepth writers, and fully color-masked attachments are exempt (see
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// PipelineFactory::ShouldSuppressDepthWrite). Auto detects Qualcomm.
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QuirkOverride MagmaDisableBlendedDepthWriteQuirk = QuirkOverride::Auto;
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// MOBILEGL_DISABLE_ROBUST_BUFFER_ACCESS: leave the Vulkan robustBufferAccess device
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// feature off. It is enabled by default to match GL's defined out-of-range fetch
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// behavior; this escape hatch exists to measure or dodge its GPU cost on a device.
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Bool DisableRobustBufferAccess = false;
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};
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extern FeaturesTable Features;
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} // namespace MobileGL::MG_Config
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