Files
MobileGL/MobileGL
swung0x48 5c777b49e8 [MG_Test] (Disaggregated): P5e mv - the multi-draw tiers get gated entries of their own
- The resolved multi-draw tier is ONE process-wide read of MOBILEGL_ESPRYT_MULTIDRAW_MODE
  (MultiDraw.cpp's ResolveTierOnce) and the d1 block leaves it at "auto", which on this
  driver lands on "ext" - the one tier that asks the bound index buffer nothing. Three of
  the five sites the previous commit migrated therefore had no entry in the set the gate
  runs: ID-107's shape one level down, with the env knob in place of MG_Config::Transport.
- Five blocks, one per tier "auto" cannot reach (basevertex, multiindirect, indirect,
  drawelements, compute), prefix DirectGLES.Split.MultiDrawTier<Tier>., both labels, and
  MOBILEGL_ESPRYT_MULTIDRAW_MODE pinned as a ctest ENVIRONMENT property rather than a
  job-level export - review finding N-6's reason, and the PushMonolithArm block's precedent.
- "ext" is deliberately NOT registered: the d1 block already IS the ext lane. Every other
  tier was confirmed to resolve to ITSELF here rather than falling back to ext, so no entry
  in this set is a green that silently means "ext again".
- The filter is the tier-sensitive workload: MultiDrawScenario (minus the client-indices
  case d1 already excludes by name) plus IndexedDrawFamilyScenario's three MultiDraw cases.
  12 entries per tier, 60 in total.
- SplitLogPaths.cmake.in gives each of them a private log path. That is the rule every
  DirectGLES.Split. entry follows (SplitLogPaths.PrivateAndDistinct), and for these it also
  repairs the census blind spot: a third name segment means strict_census2.sh would re-run
  them without the very pin under test, so the marker is read where the lane wrote it.
- integration-split 116 -> 176, integration-gpu 1294 -> 1354, both fully green. Under the
  strict lane all 60 stop on GetProgramForDraw@DrawArrays, which is pa's row: PrepareForDraw
  runs before the tier dispatch, so no new marker class appears and mv's row stays at 0.
2026-09-18 11:59:58 -04:00
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