Files
MobileGL/MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/LegalizeFragmentOutputIndexPass.cpp
T

618 lines
34 KiB
C++

// MobileGL - MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/LegalizeFragmentOutputIndexPass.cpp
// Copyright (c) 2025-2026 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v3.0:
// https://www.gnu.org/licenses/gpl-3.0.txt
// https://www.gnu.org/licenses/lgpl-3.0.txt
// SPDX-License-Identifier: LGPL-3.0-only
// End of Source File Header
#include "LegalizeFragmentOutputIndexPass.h"
#include "spirv.hpp"
#include "source/opt/basic_block.h"
#include "source/opt/build_module.h"
#include "source/opt/constants.h"
#include "source/opt/def_use_manager.h"
#include "source/opt/function.h"
#include "source/opt/instruction.h"
#include "source/opt/ir_builder.h"
#include "source/opt/ir_context.h"
#include "source/opt/loop_descriptor.h"
#include "source/opt/module.h"
#include "source/opt/type_manager.h"
#include "source/util/make_unique.h"
#include <unordered_map>
#include <unordered_set>
#include <vector>
namespace MobileGL {
namespace MG_Util {
namespace ShaderTranspiler {
namespace {
using spvtools::MakeUnique;
using spvtools::opt::BasicBlock;
using spvtools::opt::Function;
using spvtools::opt::Instruction;
using spvtools::opt::InstructionBuilder;
using spvtools::opt::IRContext;
using spvtools::opt::Operand;
// A fragment output array is at most GL_MAX_DRAW_BUFFERS elements (8 on ES
// 3.0, 16 in practice) and each lowered element costs one basic block, so a
// module claiming more than this is refused rather than exploded.
constexpr uint32_t kMaxLoweredArrayLength = 32;
// One CFG-changing rewrite per round (analyses are dropped after each), so
// the round budget bounds the work on a pathological module.
constexpr int kMaxLoweringRounds = 256;
// Full unrolling copies the body once per iteration, and nothing in the stock
// unroller bounds that. A shader whose output index comes from a 4096-trip
// loop would be legalized into a module orders of magnitude larger and slower
// to compile - so past this count the loop is left alone and the switch
// lowering, whose cost is the array length rather than the trip count, takes
// it instead. Real shaders of this shape (Minecraft 26.3's OIT coefficient
// writer included) iterate a handful of times.
//
// This is a budget for the whole NEST, not for one loop: marking a loop for
// unrolling means marking its ancestors too (see MarkLoopsForUnroll), and the
// copies they produce multiply.
constexpr size_t kMaxUnrolledIterations = 64;
struct DynamicIndexUse {
Instruction* accessChain = nullptr;
uint32_t arrayLength = 0;
};
bool HasFragmentEntryPoint(IRContext* context) {
for (const Instruction& entryPoint : context->module()->entry_points()) {
if (static_cast<spv::ExecutionModel>(entryPoint.GetSingleWordInOperand(0)) ==
spv::ExecutionModel::Fragment) {
return true;
}
}
return false;
}
// Every Output-storage variable whose pointee is an array, mapped to that
// array's length. A length that is not a plain OpConstant (a spec constant)
// maps to 0: still detected as illegal ESSL, never lowered.
std::unordered_map<uint32_t, uint32_t> CollectOutputArrays(IRContext* context) {
std::unordered_map<uint32_t, uint32_t> outputArrays;
auto* defUseMgr = context->get_def_use_mgr();
auto* constantMgr = context->get_constant_mgr();
for (Instruction& inst : context->module()->types_values()) {
if (inst.opcode() != spv::Op::OpVariable ||
static_cast<spv::StorageClass>(inst.GetSingleWordInOperand(0)) !=
spv::StorageClass::Output) {
continue;
}
Instruction* pointerType = defUseMgr->GetDef(inst.type_id());
if (pointerType == nullptr || pointerType->opcode() != spv::Op::OpTypePointer) {
continue;
}
Instruction* pointeeType = defUseMgr->GetDef(pointerType->GetSingleWordInOperand(1));
if (pointeeType == nullptr || pointeeType->opcode() != spv::Op::OpTypeArray) {
continue;
}
uint32_t arrayLength = 0;
const spvtools::opt::analysis::Constant* lengthConstant =
constantMgr->FindDeclaredConstant(pointeeType->GetSingleWordInOperand(1));
if (lengthConstant != nullptr && lengthConstant->AsIntConstant() != nullptr) {
arrayLength = lengthConstant->AsIntConstant()->GetU32BitValue();
}
outputArrays.emplace(inst.result_id(), arrayLength);
}
return outputArrays;
}
// "Constant integral expression" in the ESSL sense: an OpConstant (or the
// zero an OpConstantNull stands for). A spec constant is deliberately NOT
// one - SPIRV-Cross prints it as an identifier, which is exactly what the
// driver rejects.
bool IsConstantIndex(IRContext* context, uint32_t indexId) {
Instruction* def = context->get_def_use_mgr()->GetDef(indexId);
return def != nullptr && (def->opcode() == spv::Op::OpConstant ||
def->opcode() == spv::Op::OpConstantNull);
}
// Access chains that index a fragment output array with a non-constant.
// Only the FIRST index is considered: it is the one that selects the array
// element, and it is the only one ESSL constrains. Chains rooted at another
// access chain (a component of an element) are indexing inside the element
// and are legal however they are computed.
std::vector<DynamicIndexUse> CollectDynamicIndexUses(IRContext* context) {
std::vector<DynamicIndexUse> uses;
if (!HasFragmentEntryPoint(context)) {
return uses;
}
const std::unordered_map<uint32_t, uint32_t> outputArrays = CollectOutputArrays(context);
if (outputArrays.empty()) {
return uses;
}
for (Function& function : *context->module()) {
for (BasicBlock& block : function) {
for (Instruction& inst : block) {
if (inst.opcode() != spv::Op::OpAccessChain &&
inst.opcode() != spv::Op::OpInBoundsAccessChain) {
continue;
}
if (inst.NumInOperands() < 2) {
continue;
}
const auto arrayIt = outputArrays.find(inst.GetSingleWordInOperand(0));
if (arrayIt == outputArrays.end()) {
continue;
}
if (IsConstantIndex(context, inst.GetSingleWordInOperand(1))) {
continue;
}
uses.push_back({&inst, arrayIt->second});
}
}
}
return uses;
}
// The array index operand of |accessChain| replaced by the constant |element|,
// built at the builder's insertion point. Every later index is copied through
// unchanged: `coeff[idx][i]` keeps its (legal) dynamic component index.
Instruction* CloneChainWithConstantIndex(InstructionBuilder& builder, IRContext* context,
Instruction* accessChain, uint32_t constantIndexId) {
std::vector<Operand> operands;
operands.reserve(accessChain->NumInOperands());
for (uint32_t i = 0; i < accessChain->NumInOperands(); ++i) {
if (i == 1) {
operands.push_back({SPV_OPERAND_TYPE_ID, {constantIndexId}});
} else {
operands.push_back(accessChain->GetInOperand(i));
}
}
return builder.AddInstruction(MakeUnique<Instruction>(context, accessChain->opcode(),
accessChain->type_id(),
context->TakeNextId(), operands));
}
// The id of |element| as a constant of the same integer type as |indexId|.
uint32_t ConstantLikeIndex(IRContext* context, uint32_t indexId, uint32_t element) {
Instruction* indexDef = context->get_def_use_mgr()->GetDef(indexId);
const spvtools::opt::analysis::Type* indexType =
context->get_type_mgr()->GetType(indexDef->type_id());
const spvtools::opt::analysis::Constant* constant =
context->get_constant_mgr()->GetConstant(indexType, {element});
return context->get_constant_mgr()->GetDefiningInstruction(constant)->result_id();
}
// A 32-bit integer is the only index this pass lowers: OpSwitch matches its
// literals against the selector's width, and every ESSL fragment-output index
// is an int or uint.
bool IsLowerableIndexType(IRContext* context, uint32_t indexId) {
Instruction* indexDef = context->get_def_use_mgr()->GetDef(indexId);
if (indexDef == nullptr) {
return false;
}
const spvtools::opt::analysis::Type* type =
context->get_type_mgr()->GetType(indexDef->type_id());
const spvtools::opt::analysis::Integer* integer =
type != nullptr ? type->AsInteger() : nullptr;
return integer != nullptr && integer->width() == 32;
}
// The condition type OpSelect needs for |resultTypeId|. Before SPIR-V 1.4 a
// scalar bool may not select between vectors, so a vector result needs a bool
// vector of the same width - built by broadcasting the scalar comparison.
// Anything that is neither scalar nor vector (a matrix or struct element) is
// refused: pre-1.4 OpSelect cannot express it either.
bool TryGetSelectConditionType(IRContext* context, uint32_t resultTypeId,
uint32_t* conditionTypeId, uint32_t* dimension) {
auto* typeMgr = context->get_type_mgr();
const spvtools::opt::analysis::Type* resultType = typeMgr->GetType(resultTypeId);
if (resultType == nullptr) {
return false;
}
spvtools::opt::analysis::Bool boolType;
if (resultType->AsVector() != nullptr) {
const uint32_t count = resultType->AsVector()->element_count();
spvtools::opt::analysis::Vector boolVector(&boolType, count);
*conditionTypeId = typeMgr->GetTypeInstruction(&boolVector);
*dimension = count;
return *conditionTypeId != 0;
}
if (resultType->AsInteger() != nullptr || resultType->AsFloat() != nullptr ||
resultType->AsBool() != nullptr) {
*conditionTypeId = typeMgr->GetTypeInstruction(&boolType);
*dimension = 1;
return *conditionTypeId != 0;
}
return false;
}
// |loop|'s trip count, when it has a measurable one, in *outIterations. The
// count is read the same way the stock unroller reads it, so a loop this
// declines to measure is one CanPerformUnroll would refuse anyway - the hint
// would be inert on it, and the fallback lowering is what handles it. Requires
// the induction variable to already be an OpPhi, which is why this runs after
// ssa-rewrite.
//
// A count of zero is reported as unmeasurable: it means nothing this pass can
// multiply a nest's budget by, and a loop that never runs is not one whose
// subscript needs folding.
bool TryGetUnrollTripCount(spvtools::opt::Loop* loop, size_t* outIterations) {
const spvtools::opt::BasicBlock* condition = loop->FindConditionBlock();
if (condition == nullptr) {
return false;
}
const Instruction* induction = loop->FindConditionVariable(condition);
if (induction == nullptr || induction->opcode() != spv::Op::OpPhi) {
return false;
}
size_t iterations = 0;
if (!loop->FindNumberOfIterations(induction, &*condition->ctail(), &iterations) ||
iterations == 0) {
return false;
}
*outIterations = iterations;
return true;
}
} // namespace
bool LegalizeFragmentOutputIndexPass::BinaryHasDynamicOutputIndexing(
const std::vector<uint32_t>& binary) {
if (binary.empty()) {
return false;
}
std::unique_ptr<IRContext> context = spvtools::BuildModule(
SPV_ENV_VULKAN_1_1,
[](spv_message_level_t, const char*, const spv_position_t&, const char*) {},
binary.data(), binary.size());
if (!context) {
return false;
}
return !CollectDynamicIndexUses(context.get()).empty();
}
spvtools::opt::Pass::Status LegalizeFragmentOutputIndexPass::Process() {
return m_mode == Mode::MarkLoopsForUnroll ? MarkLoopsForUnroll() : LowerToConstantSwitch();
}
spvtools::opt::Pass::Status LegalizeFragmentOutputIndexPass::MarkLoopsForUnroll() {
auto* irContext = context();
const std::vector<DynamicIndexUse> uses = CollectDynamicIndexUses(irContext);
if (uses.empty()) {
return Status::SuccessWithoutChange;
}
bool modified = false;
for (const DynamicIndexUse& use : uses) {
BasicBlock* block = irContext->get_instr_block(use.accessChain);
if (block == nullptr) {
continue;
}
Function* function = block->GetParent();
if (function == nullptr) {
continue;
}
// The offending chain's own loop AND every loop enclosing it, because
// SPIRV-Tools only ever unrolls an INNERMOST loop and because the index that
// has to become a literal may be an outer loop's induction variable.
//
// Marking a whole nest means the unrolled body count is the PRODUCT of its
// trip counts, so the budget is spent as the walk climbs rather than tested
// loop by loop - a nest of three levels each individually inside the cap is
// its CUBE, which is neither bounded nor anything the fold chain downstream
// can absorb. Same defect, same shape, and the same reasoning as
// LegalizeResourceArrayIndexPass::MarkLoopsForUnroll, which is where it was
// first measured; the two walks are deliberately identical.
//
// Every exit is a BREAK rather than a skip-and-keep-climbing: a loop that
// cannot be marked is a gap the unroller cannot cross, which makes every
// mark above it dead weight. Falling out of the unroll path costs nothing
// correctness-wise - LowerToConstantSwitch still legalizes the chain, at a
// cost proportional to the output array's length.
spvtools::opt::LoopDescriptor* loops = irContext->GetLoopDescriptor(function);
size_t nestIterations = 1;
for (spvtools::opt::Loop* loop = (*loops)[block->id()]; loop != nullptr;
loop = loop->GetParent()) {
size_t iterations = 0;
if (!TryGetUnrollTripCount(loop, &iterations)) {
break;
}
// Division, not multiplication, so the test itself cannot overflow.
if (iterations > kMaxUnrolledIterations / nestIterations) {
break;
}
Instruction* mergeInst = loop->GetHeaderBlock()->GetLoopMergeInst();
// Only a bare `None` control is promoted, and only when no extra
// literal (PartialCount, PeelCount, ...) follows it: the unroller
// tests the control word for equality with Unroll, so ORing the bit
// into a control that already carries something - DontUnroll above
// all - would neither unroll nor mean what it says. An `Unroll` this
// pass itself already wrote for another chain in the same nest ends the
// walk too: everything above it was considered on that pass through.
if (mergeInst == nullptr || mergeInst->NumOperands() != 3 ||
mergeInst->GetSingleWordOperand(2) !=
static_cast<uint32_t>(spv::LoopControlMask::MaskNone)) {
break;
}
mergeInst->SetOperand(
2, {static_cast<uint32_t>(spv::LoopControlMask::Unroll)});
nestIterations *= iterations;
modified = true;
}
}
if (!modified) {
return Status::SuccessWithoutChange;
}
MGLOG_D("[spirv] fragment-output index: marked enclosing loops for full unrolling");
return Status::SuccessWithChange;
}
spvtools::opt::Pass::Status LegalizeFragmentOutputIndexPass::LowerToConstantSwitch() {
auto* irContext = context();
if (!HasFragmentEntryPoint(irContext)) {
return Status::SuccessWithoutChange;
}
bool modified = false;
// Access chains this pass has already refused, so a shape it cannot rewrite
// exactly cannot spin the round loop.
std::unordered_set<uint32_t> declined;
for (int round = 0; round < kMaxLoweringRounds; ++round) {
const std::vector<DynamicIndexUse> uses = CollectDynamicIndexUses(irContext);
bool progressed = false;
for (const DynamicIndexUse& use : uses) {
if (declined.count(use.accessChain->result_id()) != 0) {
continue;
}
const LoweringOutcome outcome = LowerOneChain(use.accessChain, use.arrayLength);
if (outcome == LoweringOutcome::Declined) {
declined.insert(use.accessChain->result_id());
continue;
}
if (outcome == LoweringOutcome::Changed) {
modified = true;
progressed = true;
// A store rewrite splits the block it sat in; every cached
// analysis (and the instruction list this loop is walking) is
// stale from here on. Recollect from scratch.
break;
}
}
if (!progressed) {
break;
}
}
if (!modified) {
return Status::SuccessWithoutChange;
}
return Status::SuccessWithChange;
}
LegalizeFragmentOutputIndexPass::LoweringOutcome LegalizeFragmentOutputIndexPass::LowerOneChain(
Instruction* accessChain, uint32_t arrayLength) {
auto* irContext = context();
if (arrayLength == 0 || arrayLength > kMaxLoweredArrayLength) {
MGLOG_D("[spirv] fragment-output index: array length %u is not lowerable", arrayLength);
return LoweringOutcome::Declined;
}
if (!IsLowerableIndexType(irContext, accessChain->GetSingleWordInOperand(1))) {
return LoweringOutcome::Declined;
}
std::vector<Instruction*> stores;
std::vector<Instruction*> loads;
bool unsupportedUse = false;
irContext->get_def_use_mgr()->ForEachUser(accessChain, [&](Instruction* user) {
switch (user->opcode()) {
case spv::Op::OpName:
case spv::Op::OpDecorate:
case spv::Op::OpDecorateId:
return;
case spv::Op::OpStore:
// Only as the pointer. A pointer stored as a *value* is not a
// fragment-output write and cannot be redirected element-wise.
if (user->GetSingleWordInOperand(0) == accessChain->result_id()) {
stores.push_back(user);
} else {
unsupportedUse = true;
}
return;
case spv::Op::OpLoad:
// Memory operands (Volatile, Aligned, ...) would be dropped by the
// per-element rebuild, so a load carrying any is refused instead.
if (user->NumInOperands() == 1) {
loads.push_back(user);
} else {
unsupportedUse = true;
}
return;
default:
// A pointer passed to a function, copied, or chained further cannot
// be resolved to one element here.
unsupportedUse = true;
return;
}
});
if (unsupportedUse) {
MGLOG_D("[spirv] fragment-output index: chain %%%u has a use this pass cannot rewrite",
accessChain->result_id());
return LoweringOutcome::Declined;
}
if (!loads.empty()) {
return LowerLoad(accessChain, arrayLength, loads.front());
}
if (!stores.empty()) {
return LowerStore(accessChain, arrayLength, stores.front());
}
// No uses left: the chain itself is what detection is still seeing.
irContext->KillInst(accessChain);
irContext->InvalidateAnalysesExceptFor(IRContext::kAnalysisNone);
return LoweringOutcome::Changed;
}
// switch (idx) { case 0: o[0] = v; break; case 1: o[1] = v; break; ... }
//
// The block holding the store is split at the store, and the tail becomes the
// switch's merge block, so whatever followed the store still runs exactly once
// on every path. An index outside [0, length) reaches the default target, which
// is the merge block: nothing is stored, which is what an out-of-range write to
// an output array already meant.
LegalizeFragmentOutputIndexPass::LoweringOutcome LegalizeFragmentOutputIndexPass::LowerStore(
Instruction* accessChain, uint32_t arrayLength, Instruction* store) {
auto* irContext = context();
BasicBlock* block = irContext->get_instr_block(store);
if (block == nullptr) {
return LoweringOutcome::Declined;
}
// Splitting a loop header keeps the label - and so the back edge's target -
// on the first half while the OpLoopMerge moves to the second, which is not
// a loop any more. Refuse instead of producing that.
if (block->GetLoopMergeInst() != nullptr) {
MGLOG_D("[spirv] fragment-output index: store sits in a loop header, declining");
return LoweringOutcome::Declined;
}
Function* function = block->GetParent();
if (function == nullptr) {
return LoweringOutcome::Declined;
}
const uint32_t indexId = accessChain->GetSingleWordInOperand(1);
const uint32_t valueId = store->GetSingleWordInOperand(1);
std::vector<Operand> memoryOperands;
for (uint32_t i = 2; i < store->NumInOperands(); ++i) {
memoryOperands.push_back(store->GetInOperand(i));
}
const uint32_t mergeLabelId = irContext->TakeNextId();
block->SplitBasicBlock(irContext, mergeLabelId, BasicBlock::iterator(store));
// |store| now heads the merge block; the per-element stores replace it.
irContext->KillInst(store);
std::vector<std::pair<Operand::OperandData, uint32_t>> targets;
targets.reserve(arrayLength);
BasicBlock* insertAfter = block;
for (uint32_t element = 0; element < arrayLength; ++element) {
const uint32_t caseLabelId = irContext->TakeNextId();
auto caseBlock = MakeUnique<BasicBlock>(MakeUnique<Instruction>(
irContext, spv::Op::OpLabel, 0, caseLabelId, std::initializer_list<Operand>{}));
caseBlock->SetParent(function);
BasicBlock* casePtr = function->InsertBasicBlockAfter(std::move(caseBlock), insertAfter);
// The builders below register what they add, but this label was built by
// hand: without this the OpSwitch would name a target the def-use manager
// has never seen, which a consistency-checking build calls out.
irContext->AnalyzeDefUse(casePtr->GetLabelInst());
irContext->set_instr_block(casePtr->GetLabelInst(), casePtr);
InstructionBuilder caseBuilder(
irContext, casePtr,
IRContext::kAnalysisDefUse | IRContext::kAnalysisInstrToBlockMapping);
const uint32_t constantId = ConstantLikeIndex(irContext, indexId, element);
Instruction* elementChain =
CloneChainWithConstantIndex(caseBuilder, irContext, accessChain, constantId);
std::vector<Operand> storeOperands;
storeOperands.push_back({SPV_OPERAND_TYPE_ID, {elementChain->result_id()}});
storeOperands.push_back({SPV_OPERAND_TYPE_ID, {valueId}});
for (const Operand& memoryOperand : memoryOperands) {
storeOperands.push_back(memoryOperand);
}
caseBuilder.AddInstruction(
MakeUnique<Instruction>(irContext, spv::Op::OpStore, 0, 0, storeOperands));
caseBuilder.AddBranch(mergeLabelId);
targets.push_back({Operand::OperandData{element}, caseLabelId});
insertAfter = casePtr;
}
InstructionBuilder switchBuilder(
irContext, block, IRContext::kAnalysisDefUse | IRContext::kAnalysisInstrToBlockMapping);
switchBuilder.AddSwitch(indexId, mergeLabelId, targets, mergeLabelId);
if (irContext->get_def_use_mgr()->NumUsers(accessChain) == 0) {
irContext->KillInst(accessChain);
}
irContext->InvalidateAnalysesExceptFor(IRContext::kAnalysisNone);
MGLOG_D("[spirv] fragment-output index: lowered a dynamic write to a %u-way switch",
arrayLength);
return LoweringOutcome::Changed;
}
// A read needs no control flow: load every element through a constant index and
// pick with OpSelect. Reading an output array is rare, but it is legal SPIR-V and
// legal ESSL, and the elements this adds reads of were already readable here.
LegalizeFragmentOutputIndexPass::LoweringOutcome LegalizeFragmentOutputIndexPass::LowerLoad(
Instruction* accessChain, uint32_t arrayLength, Instruction* load) {
auto* irContext = context();
uint32_t conditionTypeId = 0;
uint32_t dimension = 0;
if (!TryGetSelectConditionType(irContext, load->type_id(), &conditionTypeId, &dimension)) {
MGLOG_D("[spirv] fragment-output index: element type is not selectable, declining");
return LoweringOutcome::Declined;
}
const uint32_t boolTypeId = irContext->get_type_mgr()->GetBoolTypeId();
const uint32_t indexId = accessChain->GetSingleWordInOperand(1);
InstructionBuilder builder(
irContext, load, IRContext::kAnalysisDefUse | IRContext::kAnalysisInstrToBlockMapping);
uint32_t selectedId = 0;
for (uint32_t element = 0; element < arrayLength; ++element) {
const uint32_t constantId = ConstantLikeIndex(irContext, indexId, element);
Instruction* elementChain =
CloneChainWithConstantIndex(builder, irContext, accessChain, constantId);
Instruction* elementLoad = builder.AddLoad(load->type_id(), elementChain->result_id());
if (element == 0) {
// Element 0 is the else-arm of the whole ladder, so an out-of-range
// index reads it - an undefined element for an undefined index.
selectedId = elementLoad->result_id();
continue;
}
Instruction* isElement =
builder.AddBinaryOp(boolTypeId, spv::Op::OpIEqual, indexId, constantId);
uint32_t conditionId = isElement->result_id();
if (dimension > 1) {
std::vector<uint32_t> components(dimension, conditionId);
conditionId = builder.AddCompositeConstruct(conditionTypeId, components)->result_id();
}
selectedId = builder
.AddSelect(load->type_id(), conditionId, elementLoad->result_id(),
selectedId)
->result_id();
}
irContext->ReplaceAllUsesWith(load->result_id(), selectedId);
irContext->KillInst(load);
irContext->InvalidateAnalysesExceptFor(IRContext::kAnalysisNone);
MGLOG_D("[spirv] fragment-output index: lowered a dynamic read to %u constant-indexed loads",
arrayLength);
return LoweringOutcome::Changed;
}
spvtools::Optimizer::PassToken LegalizeFragmentOutputIndexPass::CreateMarkLoopsForUnrollPass() {
return spvtools::Optimizer::PassToken(
MakeUnique<LegalizeFragmentOutputIndexPass>(Mode::MarkLoopsForUnroll));
}
spvtools::Optimizer::PassToken LegalizeFragmentOutputIndexPass::CreateLowerToConstantSwitchPass() {
return spvtools::Optimizer::PassToken(
MakeUnique<LegalizeFragmentOutputIndexPass>(Mode::LowerToConstantSwitch));
}
} // namespace ShaderTranspiler
} // namespace MG_Util
} // namespace MobileGL