Files
MobileGL/MobileGL/MG_Impl/GLImpl/VertexArray/Validators.h
T

19 lines
784 B
C++

// MobileGL - MobileGL/MG_Impl/GLImpl/VertexArray/Validators.h
// Copyright (c) 2025-2026 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v3.0:
// https://www.gnu.org/licenses/gpl-3.0.txt
// https://www.gnu.org/licenses/lgpl-3.0.txt
// SPDX-License-Identifier: LGPL-3.0-only
// End of Source File Header
#pragma once
#include <Includes.h>
#include <MG_State/GLState/VertexArrayState/VertexArrayObject.h>
namespace MobileGL::MG_Impl::GLImpl::VertexArrayImpl {
Bool ValidateVertexArrayName(Uint index);
Bool ValidateVertexArrayObject(Uint index);
Bool ValidateVertexAttributeIndex(Uint index);
Bool ValidateVertexAttribPointerParams(Uint index, SizeT size, DataType type, Int stride);
} // namespace MobileGL::MG_Impl::GLImpl::VertexArrayImpl