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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-07 19:58:32 +09:00
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700d72f1803db44289b06cd5c57c2840d163fd52
MobileGL/MobileGL
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swung0x48 700d72f180 [Refactor] (buildsystem): don't require SPIRV-Tools
2025-08-25 13:30:48 +08:00
..
MG_Backend
[Refactor] (All): Restructure include system.
2025-08-09 23:10:34 +08:00
MG_Benchmark
[Feat] (MG_Benchmark/Program): add linking benchmark, add more metrics to benchmarks
2025-08-25 09:28:55 +08:00
MG_Impl
[Feat] (MG_State/Program): glUniformMatrix* with transpose,
2025-08-22 17:29:31 +08:00
MG_State/GLState
[Chore] (MG_State/Program): get rid of junk printing when linking
2025-08-25 09:28:09 +08:00
MG_Test
[Refactor] (buildsystem): don't require SPIRV-Tools
2025-08-25 13:30:48 +08:00
MG_Util
[Feat] (MG_Util/Metrics): GetGLTypeSize
2025-08-22 17:29:25 +08:00
Config.h
[Refactor] (All): Restructure include system.
2025-08-09 23:10:34 +08:00
Defines.h
[Chore] (MG_Test): add missing includes in tests
2025-08-09 23:53:02 +08:00
Includes.h
[Feat] (MG_State/Program): retrieve/generate layout location from/for program, and retrieve generated ubo size and all the offsets of members
2025-08-13 23:14:22 +08:00
Init.cpp
[Refactor] (All): Restructure include system.
2025-08-09 23:10:34 +08:00
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