[Chore] (MG_State/Program): get rid of junk printing when linking

This commit is contained in:
2025-08-25 09:28:09 +08:00
parent 556d47a9d5
commit a5ab9fe503
@@ -167,8 +167,8 @@ namespace MobileGL {
SpvcSession session(m_generatedSpirv[0]);
auto srcResult = ShaderCompiler::DecompileShader(session);
assert(srcResult);
auto src = srcResult.value();
printf("decompiled src: \n%s\n", src.c_str());
// auto src = srcResult.value();
// printf("decompiled src: \n%s\n", src.c_str());
auto& meta = session.GetMetadata();
auto size = meta.uboSize;