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MobileGL/MobileGL/MG_Impl/GLImpl/Buffer/Validators.cpp
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// MobileGL - MobileGL/MG_Impl/GLImpl/Buffer/Validators.cpp
// Copyright (c) 2025-2026 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v3.0:
// https://www.gnu.org/licenses/gpl-3.0.txt
// https://www.gnu.org/licenses/lgpl-3.0.txt
// SPDX-License-Identifier: LGPL-3.0-only
// End of Source File Header
#include "Validators.h"
#include <MG_State/GLState/Core.h>
#include <MG_State/GLState/ErrorState/Error.h>
#include <MG_Util/Converters/GLToStr/GLEnumConverter.h>
#include <MG_Util/Converters/MGToGL/BufferEnumConverter.h>
#include <MG_Util/Converters/MGToStr/BufferEnumConverter.h>
namespace MobileGL::MG_Impl::GLImpl::BufferImpl {
Bool ValidateBufferTarget(BufferTarget target) {
if (target == BufferTarget::Unknown) {
using namespace MG_Util;
String bufferTargetStr = ConvertBufferTargetToString(target);
String glTargetStr = ConvertGLEnumToString(ConvertBufferTargetToGLEnum(target));
MG_State::pGLContext->RecordError(
ErrorCode::InvalidEnum, MakeUnique<GenericErrorInfo>(
"MG_Impl/GLImpl/BufferImpl", "ValidateBufferTarget",
std::format("Target {} ({}) is not valid.", bufferTargetStr, glTargetStr)));
return false;
}
if (target == BufferTarget::Index && MG_State::pGLContext->GetBoundVertexArray() == nullptr) {
MG_State::pGLContext->RecordError(ErrorCode::InvalidOperation,
MakeUnique<GenericErrorInfo>("MG_Impl/GLImpl/BufferImpl",
"ValidateBufferTarget",
"No vertex array object is bound."));
return false;
}
return true;
}
Bool ValidateBufferBindingPointTarget(BufferTarget target) {
if (target != BufferTarget::Uniform && target != BufferTarget::AtomicCounter &&
target != BufferTarget::TransformFeedback && target != BufferTarget::ShaderStorage) {
using namespace MG_Util;
String bufferTargetStr = ConvertBufferTargetToString(target);
String glTargetStr = ConvertGLEnumToString(ConvertBufferTargetToGLEnum(target));
MG_State::pGLContext->RecordError(
ErrorCode::InvalidEnum, MakeUnique<GenericErrorInfo>(
"MG_Impl/GLImpl/BufferImpl", "ValidateBufferTarget",
std::format("Target {} ({}) is not valid.", bufferTargetStr, glTargetStr)));
return false;
}
return true;
}
Bool ValidateBufferName(Uint index, Bool allowZero) {
if (index == 0) {
if (allowZero) return true;
MG_State::pGLContext->RecordError(
ErrorCode::InvalidValue, MakeUnique<GenericErrorInfo>("MG_Impl/GLImpl/BufferImpl", "ValidateBufferName",
"Buffer name 0 is not valid."));
return false;
}
Bool isValid = MG_State::pGLContext->ValidateBufferName(index);
if (isValid) return true;
MG_State::pGLContext->RecordError(
ErrorCode::InvalidOperation,
MakeUnique<GenericErrorInfo>("MG_Impl/GLImpl/BufferImpl", "ValidateBufferName",
std::format("Buffer name {} is not valid.", index)));
return false;
}
Bool ValidateBufferUsage(BufferUsage usage) {
if (usage != BufferUsage::Unknown) {
return true;
}
using namespace MG_Util;
String bufferUsageStr = ConvertBufferUsageToString(usage);
String glUsageStr = ConvertGLEnumToString(ConvertBufferUsageToGLEnum(usage));
MG_State::pGLContext->RecordError(
ErrorCode::InvalidEnum,
MakeUnique<GenericErrorInfo>(
"MG_Impl/GLImpl/BufferImpl", "ValidateBufferUsage",
std::format("Usage {} ({}) is not one of the allowable values.", bufferUsageStr, glUsageStr)));
return false;
}
Bool ValidateBufferMappingAccess(Flags<BufferMappingAccessBit> accessBits) {
if (accessBits == BufferMappingAccessBit::Null) {
MG_State::pGLContext->RecordError(ErrorCode::InvalidEnum,
MakeUnique<GenericErrorInfo>("MG_Impl/GLImpl/BufferImpl",
"ValidateBufferMappingAccess",
"Access bits cannot be null."));
return false;
}
const auto validBits = BufferMappingAccessBit::Read | BufferMappingAccessBit::Write |
BufferMappingAccessBit::InvalidateRange | BufferMappingAccessBit::InvalidateBuffer |
BufferMappingAccessBit::FlushExplicit | BufferMappingAccessBit::Unsynchronized |
BufferMappingAccessBit::Persistent | BufferMappingAccessBit::Coherent;
if ((accessBits & validBits) != accessBits) {
MG_State::pGLContext->RecordError(
ErrorCode::InvalidEnum,
MakeUnique<GenericErrorInfo>("MG_Impl/GLImpl/BufferImpl", "ValidateBufferMappingAccess",
"Access bits cannot contain invalid flags."));
return false;
}
return true;
}
} // namespace MobileGL::MG_Impl::GLImpl::BufferImpl