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swung0x48
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MobileGL
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https://github.com/MobileGL-Dev/MobileGL
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2026-09-08 04:08:32 +09:00
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8a0d00f94bccee5606a82cf8d679c4b9e0431f68
MobileGL
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MG
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swung0x48
8a0d00f94b
[Optimize] (MG_State/Buffer): vector to replace umap (does that optimize anything?)
2025-06-29 01:02:00 +08:00
..
MG_GL
[Optimize] (MG_State/Buffer): vector to replace umap (does that optimize anything?)
2025-06-29 01:02:00 +08:00
MG_Include
[Optimize] (MG_State/Buffer): vector to replace umap (does that optimize anything?)
2025-06-29 01:02:00 +08:00
MG_RHI/GLES
/Test
[Feat] (DiligentEngine): Implement most rendering by DiligentEngine.
2025-06-07 19:41:32 +08:00
MG_UTIL
[Optimize] (MG_Util/Debug): avoid runtime cost of unneeded log function (forced at compile time)
2025-06-27 22:29:24 +08:00
Constants.h
[Fix] (MG_State/VertexArray): use array to save attribs to maintain order and optimize performance
2025-06-25 16:22:16 +08:00
Global.h
[Optimize] (MG_State/Buffer): vector to replace umap (does that optimize anything?)
2025-06-29 01:02:00 +08:00
Includes.h
[Optimize] (MG_State/Buffer): vector to replace umap (does that optimize anything?)
2025-06-29 01:02:00 +08:00
Init.cpp
Merge remote-tracking branch 'origin/dev-es' into Feat/Diligent
2025-06-05 14:03:41 +08:00