Logo
Explore Help
Sign In
swung0x48/MobileGL
Watch 1
Star 0
Fork 0
mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-09 04:38:30 +09:00
Code Issues Packages Projects Releases Wiki Activity
Files
8af2aa262b400c00ca91b59046e03e91806d631f
MobileGL/MG/MG_GL/Implementations/GL
T
History
swung0x48 40a458b743 [Fix]: save order of uniform names, and apply it at linking and buffer mapping
2025-06-08 20:19:06 +08:00
..
Buffer
[Feat] (GL_Buffer.cpp): name buffers
2025-06-08 13:46:41 +08:00
Common
[Feat] (DiligentEngine): Implement most rendering by DiligentEngine.
2025-06-07 19:41:32 +08:00
Drawing
[Fix]: save order of uniform names, and apply it at linking and buffer mapping
2025-06-08 20:19:06 +08:00
Framebuffer
[Fix] (Diligent/FrameBuffer): Remove the release of RTVs in fbo 0.
2025-06-07 22:02:30 +08:00
Getter
[Feat]: Making DiligentCore EGL init work
2025-05-18 20:51:58 +08:00
GLFuncsDefinitions
Merge branch 'Feat/dev-es-shittily-draw' into dev-es without ShittilyDraw
2025-05-17 11:50:47 +08:00
Program
[Fix]: save order of uniform names, and apply it at linking and buffer mapping
2025-06-08 20:19:06 +08:00
Texture
[Fix] (DiligentEngine): Bind renderpass for PSO.
2025-06-08 01:04:05 +08:00
VertexArray
[Feat] (DiligentEngine): Implement most rendering by DiligentEngine.
2025-06-07 19:41:32 +08:00
Powered by Gitea Version: 1.27.2 Page: 113ms Template: 6ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API