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swung0x48
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MobileGL
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https://github.com/MobileGL-Dev/MobileGL
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2026-09-08 20:28:32 +09:00
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8c52cd34eda592b37a58eee48a25195f72d2897f
MobileGL
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MG
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swung0x48
8c52cd34ed
[Fix] (MG_State/Clear): set render targets before clear
2025-07-08 16:17:47 +08:00
..
MG_GL
[Fix] (MG_State/Clear): set render targets before clear
2025-07-08 16:17:47 +08:00
MG_Include
[Optimize] (MG_State/Buffer): vector to replace umap (does that optimize anything?)
2025-06-29 01:02:00 +08:00
MG_RHI/GLES
/Test
[Feat] (DiligentEngine): Implement most rendering by DiligentEngine.
2025-06-07 19:41:32 +08:00
MG_UTIL
[Fix] (MG_Util/Program): Completely fix uniform conflicting.
2025-07-05 12:25:22 +08:00
Constants.h
[Optimization] (MG_Constant): use vector instead of unordered_set to improve performance
2025-07-08 12:39:39 +08:00
Global.h
[Optimize] (MG_State/Buffer): vector to replace umap (does that optimize anything?)
2025-06-29 01:02:00 +08:00
Includes.h
[Optimize] (MG_State/Buffer): vector to replace umap (does that optimize anything?)
2025-06-29 01:02:00 +08:00
Init.cpp
Merge remote-tracking branch 'origin/dev-es' into Feat/Diligent
2025-06-05 14:03:41 +08:00