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swung0x48/MobileGL
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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-13 14:48:32 +09:00
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937cab736b04975267b6a44b983b002edcad0644
MobileGL/MG/MG_GL/State/Program
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BZLZHH 836c169100 [Fix] (Diligent/Shader): Rename glsl builtins for Vulkan.
2025-06-09 19:10:01 +08:00
..
ProgramState.cpp
[Fix] (Diligent/Shader): Rename glsl builtins for Vulkan.
2025-06-09 19:10:01 +08:00
ProgramState.h
[Improvement] (ProgramState): Rename AttributeBindings -> AttributeLocations.
2025-06-08 16:01:31 +08:00
ShaderObject.cpp
[Fix] (MG_State): Make uniformObj.count correct. Disable all freeIds now.
2025-05-16 23:35:44 +08:00
ShaderObject.h
[Feat] (DiligentEngine): Implement most rendering by DiligentEngine.
2025-06-07 19:41:32 +08:00
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