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swung0x48
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MobileGL
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https://github.com/MobileGL-Dev/MobileGL
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972a4efed1776b312d7d6a025eb6a4423d7dc11f
MobileGL
/
MobileGL
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swung0x48
972a4efed1
Revert "[Chore] (MG_Util/Program): use SPIRV-Cross C++ API instead of C ones"
...
This reverts commit
8e0284faec
.
2025-08-02 18:01:36 +08:00
..
MG_Backend
[Feat] (All): Continue building the basic structure.
2025-07-12 20:29:20 +08:00
MG_Impl
[Feat] (All): Continue building the basic structure.
2025-07-25 21:36:14 +08:00
MG_State
/GLState
[Feat] (MG_State/VertexArrayState): Add IsInteger in attribute.
2025-07-25 19:28:40 +08:00
MG_Test
Revert "[Chore] (MG_Util/Program): use SPIRV-Cross C++ API instead of C ones"
2025-08-02 18:01:36 +08:00
MG_Util
Revert "[Chore] (MG_Util/Program): use SPIRV-Cross C++ API instead of C ones"
2025-08-02 18:01:36 +08:00
Config.h
[Test] (BufferTest): add
Binding
test, and fix compile errors
2025-07-17 22:15:31 +08:00
Includes.h
Revert "[Chore] (MG_Util/Program): use SPIRV-Cross C++ API instead of C ones"
2025-08-02 18:01:36 +08:00
Init.cpp
[Feat] (MG_Util/Compiler): shader compiler WIP 2
2025-07-16 17:25:49 +08:00