Logo
Explore Help
Sign In
swung0x48/MobileGL
Watch 1
Star 0
Fork 0
mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-07 19:58:32 +09:00
Code Issues Packages Projects Releases Wiki Activity
Files
972a4efed1776b312d7d6a025eb6a4423d7dc11f
MobileGL/MobileGL
T
History
swung0x48 972a4efed1 Revert "[Chore] (MG_Util/Program): use SPIRV-Cross C++ API instead of C ones"
This reverts commit 8e0284faec.
2025-08-02 18:01:36 +08:00
..
MG_Backend
[Feat] (All): Continue building the basic structure.
2025-07-12 20:29:20 +08:00
MG_Impl
[Feat] (All): Continue building the basic structure.
2025-07-25 21:36:14 +08:00
MG_State/GLState
[Feat] (MG_State/VertexArrayState): Add IsInteger in attribute.
2025-07-25 19:28:40 +08:00
MG_Test
Revert "[Chore] (MG_Util/Program): use SPIRV-Cross C++ API instead of C ones"
2025-08-02 18:01:36 +08:00
MG_Util
Revert "[Chore] (MG_Util/Program): use SPIRV-Cross C++ API instead of C ones"
2025-08-02 18:01:36 +08:00
Config.h
[Test] (BufferTest): add Binding test, and fix compile errors
2025-07-17 22:15:31 +08:00
Includes.h
Revert "[Chore] (MG_Util/Program): use SPIRV-Cross C++ API instead of C ones"
2025-08-02 18:01:36 +08:00
Init.cpp
[Feat] (MG_Util/Compiler): shader compiler WIP 2
2025-07-16 17:25:49 +08:00
Powered by Gitea Version: 1.27.2 Page: 34ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API