mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-08 04:08:32 +09:00
99dd2f5dec0326aa112fe247093480753d2dde0a
MobileGL
Third party components
SPIRV-Cross by KhronosGroup: github
glslang by KhronosGroup: github
(Unused Currently) GlslOptimizerV2 by aiekick: github
unordered_dense by Martin Leitner-Ankerl: github
OpenGL Mathematics (GLM) by G-Truc Creation: github
Progress
Target: OpenGL 3.2 Core Profile
| Component | Development Progress |
|---|---|
| OpenGL State Manager | 60 ~ 70% |
| Abstraction Layer (MG_RHI) | 0% |
| OpenGL ES Backend | N/A (of MG_RHI) |
| Vulkan Backend | planned |
Target: OpenGL implementation compatible with Minecraft 1.17 to 1.21.5
| Component | Development Progress* |
|---|---|
| OpenGL State Manager | 65 / 65 |
| Abstraction Layer (MG_RHI) | 0 / 61 |
| OpenGL ES Backend | N/A (of MG_RHI) |
| Vulkan Backend | planned |
* The number of functions that have been implemented
Languages
C++
86.4%
C
10.2%
Python
1.6%
CMake
0.9%
Shell
0.4%
Other
0.5%