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swung0x48
/
MobileGL
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https://github.com/MobileGL-Dev/MobileGL
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2026-09-10 21:28:32 +09:00
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9db24e6593228780b2fc8670017b46df350f7856
MobileGL
/
MG
/
MG_GL
T
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swung0x48
9db24e6593
[Optimization] (Diligent/Framebuffer): explicitly unbind framebuffer on texture copy (BlitFramebuffer)
2025-07-08 14:32:25 +08:00
..
BackendLoader
/GLES
[Refactor] (...): Optimize code file structure.
2025-05-01 09:22:50 +08:00
Implementations
[Optimization] (Diligent/Framebuffer): explicitly unbind framebuffer on texture copy (BlitFramebuffer)
2025-07-08 14:32:25 +08:00
State
[Optimization] (MG_Constant): use vector instead of unordered_set to improve performance
2025-07-08 12:39:39 +08:00