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swung0x48/MobileGL
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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-08 04:08:32 +09:00
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a0cc3e5f3e1aae79199d5f3cc2fd212dfd86960d
MobileGL/MobileGL
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BZLZHH a0cc3e5f3e [Misc] (MG_Impl/Getter): Hardcode the value returned by GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT as 256.
2025-11-15 21:40:25 +08:00
..
MG_Backend
[Fix] (MG_Backend/DirectGLES|MG_Impl/Program): Correct UBO binding.
2025-11-15 21:37:08 +08:00
MG_Benchmark
[Improvement] (...): Optimize code.
2025-10-31 13:29:48 +08:00
MG_Impl
[Misc] (MG_Impl/Getter): Hardcode the value returned by GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT as 256.
2025-11-15 21:40:25 +08:00
MG_State/GLState
[Misc] (MG_State/ProgramState): Better log.
2025-11-15 21:39:01 +08:00
MG_Test
[Fix?] (MG_Test/Program): why is action sometimes failing?
2025-11-13 15:07:07 +08:00
MG_Util
[Fix] (MG_Impl/Framebuffer, MG_State/Framebuffer, MG_Backend/DirectGLES): redone fbo attachment management. remap GL -> ES attachment names
2025-11-15 00:39:07 +08:00
Config.h
[Fix] (MG_Backend): Fix RendererInfoPtr not accessible.
2025-10-31 13:44:51 +08:00
Defines.h
[Chore] (Defines): use DEBUG log level
2025-11-13 14:45:57 +08:00
Includes.h
[Feat]: (MG_Util/ShaderTranspiler): the skeleton of defining a custom TIoResolver
2025-11-10 15:53:43 +08:00
Init.cpp
[Feat|Fix] (...): Add/Fix lots of stuff, being able not to crash in MC.
2025-10-06 16:08:35 +08:00
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