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swung0x48
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MobileGL
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https://github.com/MobileGL-Dev/MobileGL
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2026-09-09 04:38:30 +09:00
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a18360c93140551f062c8fd853e40641e6f91527
MobileGL
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MG
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MG_GL
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swung0x48
a18360c931
[Fix] (MG_State/PSO, GLSLTool): revert to flip y in shader
2025-06-24 17:36:45 +08:00
..
EGL
[Fix] (MG_State/PSO, GLSLTool): revert to flip y in shader
2025-06-24 17:36:45 +08:00
GL
[Fix] (MG_State/GL_Texture): no need to clamp max lod min value
2025-06-24 16:26:09 +08:00
GLX
[Fix]: fix glx macro name
2025-06-20 17:54:55 +08:00