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swung0x48/MobileGL
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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-08 20:28:32 +09:00
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b9de56249196be1f35855abc4cdc0409a9142743
MobileGL/MobileGL/MG_State/GLState/ProgramState
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swung0x48 b9de562491 [Fix] (MG_Impl/GLImpl, MG_State/GLState): fix frag data location queries [skip ci]
2026-07-02 16:20:43 +08:00
..
ProgramObject.cpp
[Fix] (MG_Impl/GLImpl, MG_State/GLState): fix frag data location queries [skip ci]
2026-07-02 16:20:43 +08:00
ProgramObject.h
[Fix] (MG_Impl/GLImpl, MG_State/GLState): fix frag data location queries [skip ci]
2026-07-02 16:20:43 +08:00
ProgramState.cpp
[Perf|Improvement] (All): Improve performance & optimize code.
2026-02-23 16:00:38 +08:00
ProgramState.h
[Perf|Improvement] (All): Improve performance & optimize code.
2026-02-23 16:00:38 +08:00
ShaderObject.cpp
[Fix] (MG_Impl, MG_State, MG_Backend, MG_Util): Do source audit by Codex.
2026-06-09 15:34:19 +08:00
ShaderObject.h
[Perf|Improvement] (All): Improve performance & optimize code.
2026-02-23 16:00:38 +08:00
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