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swung0x48/MobileGL
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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-09 04:38:30 +09:00
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bc61669dadb0e6ce72e90d04995c5cfd8ab3d6bc
MobileGL/MG/MG_GL/State
T
History
BZLZHH e4c77d1432 [Improvement] (MG_State/Program): Optimize the logic for DeleteShader.
2025-06-20 12:50:42 +08:00
..
Buffer
[Fix] (BufferState): Better judgement for obj.isDynamic.
2025-06-10 01:53:42 +08:00
Common
[Feat] (DiligentEngine): Implement most rendering by DiligentEngine.
2025-06-07 19:41:32 +08:00
Core
[Improvement] (ProgramState): Rename AttributeBindings -> AttributeLocations.
2025-06-08 16:01:31 +08:00
Framebuffer
[Feat] (DiligentEngine): Implement most rendering by DiligentEngine.
2025-06-07 19:41:32 +08:00
Program
[Improvement] (MG_State/Program): Optimize the logic for DeleteShader.
2025-06-20 12:50:42 +08:00
Texture
[Fix] (Diligent/Drawing): Bind shader resources to pipeline.
2025-06-08 00:11:24 +08:00
VertexArray
[Feat] (DiligentEngine): Implement most rendering by DiligentEngine.
2025-06-07 19:41:32 +08:00
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