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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-08 12:18:30 +09:00
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bce34d7fac330fa3093873dd78260607f14b5b7e
MobileGL/MobileGL/MG_IntegrationTest
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swung0x48 49cb1be0fd [Fix, Test] (MG_Backend/DirectGLES, MG_IntegrationTest): a shader writing a buffer texture through an image unit left the CPU shadow stale, so every map and readback after it saw the old bytes
2026-08-12 17:50:31 -04:00
..
Harness
[Fix, Test] (MG_Backend/DirectVulkan): convert every default-framebuffer rectangle between GL and display Y origins - viewport, scissor, ReadPixels offset, rect-capable readback remap, blit source
2026-08-11 02:51:22 -04:00
Scenarios
[Fix, Test] (MG_Backend/DirectGLES, MG_IntegrationTest): a shader writing a buffer texture through an image unit left the CPU shadow stale, so every map and readback after it saw the old bytes
2026-08-12 17:50:31 -04:00
CMakeLists.txt
[Fix, Test] (MG_Util, MG_Backend/DirectGLES, MG_Backend/DirectVulkan): the two image target kinds a compute dispatch could not read - 1D-array on ES, imageBuffer on Vulkan
2026-08-12 16:11:10 -04:00
Main.cpp
[Fix, Test] (MG_IntegrationTest): the harness is surfaceless by construction - never binds a window system, hardware demand split out of REQUIRE_GPU, pre-flight crashes keep their cores
2026-08-11 00:58:22 -04:00
run_integration_test.sh
[Test] (MG_IntegrationTest): pin the two shipped memo bugs with rendered pixels
2026-08-07 03:30:18 -04:00
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