Files
MobileGL/scripts/data/backend_read_inventory.md
T
swung0x48 9c773182bb [Feat] (MGPipe): land the interface skeleton - the complete call catalogue, the payload PODs and the seven generators
- Plan B section 4 makes the frontend/backend boundary explicit and gives the backend its
  own state machine. This is the P0 deliverable of section 11: the whole catalogue exists
  from day one, placeholders included, because the wire opcode is a call's position in
  PipeCalls.def and record numbering must never churn.
- MG_Pipe/PipeCalls.def is the single source of truth: 68 unique calls as
  X(Name, Payload, Class, Flags). Its header reconciles that number with the plan's
  headline counts (section 4.4, appendix A), which double count - "CSO 15" names
  bind_sampler_states and set_sampler_views that the "set_* 17" list also names, "screen
  14" tabulates the query family that section 4.3 assigns to the context, and the
  "transfer 12" row enumerates 11 calls. Each reconciliation is written down next to the
  count rather than resolved silently.
- MGPipeHandles.h: the 8-byte {slot, gen} pair, dense per-kind slots, the reserved null
  and default-framebuffer handles, and the ShaderCso composite band (sections 4.2, 5.6.3).
  The two generations are documented as strictly separate, with the interface rule that no
  call may require the client to know MGGen.
- MGPipeTypes.h: every payload of section 4.5 as a flat POD with explicit padding, a
  trivial-copyability assertion and an exact sizeof assertion, because the wire records are
  memcpy'd and a field silently changing width is a protocol break no test would see.
  MGPCaps embeds DynamicBackendParameters by inclusion so a caps field added there needs no
  second edit here; its assertion is stated as a composition because that struct still
  carries SizeT. ResidualValueBlock is pinned at MGL_RESIDUAL_BLOCK_SIZE 1248, the ratchet
  that only ever goes down and reaches static_assert(... == 0) in P13 (section 6.3).
- MGPipeHostSpan.h keeps the one shape that changes with the transport isolated behind one
  predictable branch, with the kFromServerIndexMirror sentinel D-B7 needs.
- MGPipeCallbacks.h names the reverse channel as ten callbacks plus the forward terminator
  in the context table, replacing 95 poke sites across 17 methods (section 7.1).
- scripts/gen_pipe.py runs G1-G7 off those .def files. G1 asserts each table is EXACTLY its
  call count of function pointers; G3 pads every wire record to the stream's 8-byte
  granularity and checks size >= sizeof && size <= remaining && size % 8 == 0 before
  dispatch, fatally; G4 compares field by field (padding excluded, floats by bits) because
  a comparator with false positives is one nobody reads - DirectGLES.cpp says the same
  thing about its own memcmp of RenderStateParameters; G5 turns the accessor list into
  per-verb poison generations rather than a written-once bitmap, which is the only version
  that can see a field left over from the previous draw (section 6.2.2); G6 joins the 477
  read points of the vendored backend_read_inventory.md against Coverage.def and reports
  0 UNMAPPED (299 to a call, 167 signatures that become handle parameters, 6 reverse
  channel, 5 client-resolved); G7 pins the pipeline subset BY MEMBER NAME from what
  VulkanRenderer::ComputePipelineStateHash hashes today, computing no offsets in python.
- The generated files are committed so the build never depends on python; CI regenerates
  and diffs them.
2026-09-05 20:16:49 -04:00

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Markdown

# Backend read inventory -> delta catalog matrix
> GENERATED by `scripts/extract_backend_read_inventory.py` - do not edit by hand.
> Acceptance rule: zero UNMAPPED rows before the delta path goes live (P5).
## Summary
- scanned files: 57 (MG_Backend/**.cpp|.h)
- total read points: 477
- pGLContext accesses: 293
- SharedPtr<MG_State wire args: 167
- BufferBackendOps touchpoints: 17
- UNMAPPED: 0
## Delta kind distribution
| delta kind | count |
|---|---|
| handle-ify (wire handle) | 167 |
| RenderStateBlob | 99 |
| ObjectBind(Texture) | 33 |
| ObjectBind(Buffer) | 29 |
| ObjectBind(BufferRange) | 24 |
| FboAttach | 19 |
| Buffer ops delta | 17 |
| XfbOp | 15 |
| ObjectBind(Image) | 14 |
| ObjectBind(VAO) | 12 |
| ObjectBind(Program) | 10 |
| TexParam | 9 |
| Texture state | 7 |
| PixelStoreBlob | 6 |
| client-resolved (error queue) | 6 |
| ProgramPublish | 3 |
| client-resolved (validation) | 3 |
| CurrentAttrib | 2 |
| client-resolved (compile env) | 2 |
## Per-file hits
### `MobileGL/MG_Backend/BackendObject.h` (9 hits)
| line | kind | member | delta | snippet |
|---|---|---|---|---|
| 34 | SharedPtr<MG_State | - | handle-ify (wire handle) | `SharedPtr<MG_State::GLState::ITextureObject> Texture;` |
| 35 | SharedPtr<MG_State | - | handle-ify (wire handle) | `SharedPtr<MG_State::GLState::RenderbufferObject> Renderbuffer;` |
| 158 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void (*ClearNamedFramebufferfv)(const SharedPtr<MG_State::GLState::FramebufferObject>& framebuffer,` |
| 160 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void (*ClearNamedFramebufferfi)(const SharedPtr<MG_State::GLState::FramebufferObject>& framebuffer,` |
| 162 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void (*ClearNamedFramebufferiv)(const SharedPtr<MG_State::GLState::FramebufferObject>& framebuffer,` |
| 164 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void (*ClearNamedFramebufferuiv)(const SharedPtr<MG_State::GLState::FramebufferObject>& framebuffer,` |
| 168 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void (*BlitNamedFramebuffer)(const SharedPtr<MG_State::GLState::FramebufferObject>& readFramebuffer,` |
| 169 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::FramebufferObject>& drawFramebuffer,` |
| 186 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void (*GetTextureImage)(const SharedPtr<MG_State::GLState::ITextureObject>& texture,` |
### `MobileGL/MG_Backend/DirectGLES/BackendObject_DirectGLES.cpp` (1 hits)
| line | kind | member | delta | snippet |
|---|---|---|---|---|
| 849 | BufferBackendOps | - | Buffer ops delta | `BufferImpl::RegisterBufferBackendOps();` |
### `MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp` (142 hits)
| line | kind | member | delta | snippet |
|---|---|---|---|---|
| 55 | SharedPtr<MG_State | - | handle-ify (wire handle) | `static SharedPtr<MG_State::GLState::SamplerObject> g_rawDepthFetchSamplerState;` |
| 142 | pGLContext | GetFramebufferBindingSlot | FboAttach | `std::remove_reference_t<decltype(MG_State::pGLContext->GetFramebufferBindingSlot(FramebufferTarget::Draw))>;` |
| 182 | SharedPtr<MG_State | - | handle-ify (wire handle) | `Bool NeedsRawDepthFetchSampler(const SharedPtr<MG_State::GLState::SamplerObject>& samplerObject,` |
| 260 | pGLContext | GetBufferBindingSlot | ObjectBind(Buffer) | `auto drawBuffer = MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::DrawIndirect).GetBoundObject();` |
| 356 | pGLContext | GetTouchedBufferBindingPointCount | ObjectBind(BufferRange) | `auto bindingPointCnt = MG_State::pGLContext->GetTouchedBufferBindingPointCount(target);` |
| 369 | pGLContext | GetBufferBindingPoint | ObjectBind(BufferRange) | `auto& point = MG_State::pGLContext->GetBufferBindingPoint(target, i);` |
| 428 | pGLContext | GetBufferBindingPoint | ObjectBind(BufferRange) | `auto& point = MG_State::pGLContext->GetBufferBindingPoint(BufferTarget::TransformFeedback, i);` |
| 461 | pGLContext | GetTouchedBufferBindingPointCount | ObjectBind(BufferRange) | `MG_State::pGLContext->GetTouchedBufferBindingPointCount(BufferTarget::ShaderStorage);` |
| 464 | pGLContext | GetBufferBindingPoint | ObjectBind(BufferRange) | `MG_State::pGLContext->GetBufferBindingPoint(BufferTarget::ShaderStorage, i).GetBoundObject();` |
| 473 | pGLContext | GetBufferBindingPointCount | ObjectBind(BufferRange) | `const SizeT pointCount = MG_State::pGLContext->GetBufferBindingPointCount(BufferTarget::AtomicCounter);` |
| 480 | pGLContext | GetBufferBindingPoint | ObjectBind(BufferRange) | `auto& point = MG_State::pGLContext->GetBufferBindingPoint(BufferTarget::AtomicCounter,` |
| 517 | pGLContext | GetBufferBindingSlot | ObjectBind(Buffer) | `auto& bufferObject = MG_State::pGLContext->GetBufferBindingSlot(target).GetBoundObject();` |
| 537 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void SyncNeccessaryBuffers(const SharedPtr<MG_State::GLState::VertexArrayObject>& currentVAOObject,` |
| 661 | pGLContext | GetBufferBindingSlot | ObjectBind(Buffer) | `MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::DrawIndirect).GetBoundObject();` |
| 712 | SharedPtr<MG_State | - | handle-ify (wire handle) | `SharedPtr<MG_State::GLState::BufferObject> buffer;` |
| 739 | SharedPtr<MG_State | - | handle-ify (wire handle) | `SharedPtr<MG_State::GLState::ProgramObject> scatterProgram;` |
| 891 | pGLContext | GetTransformFeedbackCapturedVertices | XfbOp | `static_cast<SizeT>(MG_State::pGLContext->GetTransformFeedbackCapturedVertices());` |
| 986 | pGLContext | GetTransformFeedbackProgram | XfbOp | `const auto& program = MG_State::pGLContext->GetTransformFeedbackProgram();` |
| 1006 | pGLContext | GetBufferBindingPoint | ObjectBind(BufferRange) | `auto& point = MG_State::pGLContext->GetBufferBindingPoint(BufferTarget::TransformFeedback,` |
| 1199 | SharedPtr<MG_State | - | handle-ify (wire handle) | `BackendVertexArrayObject* ResolveVaoTwin(const SharedPtr<MG_State::GLState::VertexArrayObject>& vao) {` |
| 1215 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void SyncCurrentVAO(const SharedPtr<MG_State::GLState::VertexArrayObject>& currentVAOObject,` |
| 1237 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::ProgramObject>& program) {` |
| 1243 | pGLContext | GetBoundVertexArray | ObjectBind(VAO) | `const auto& vao = MG_State::pGLContext->GetBoundVertexArray();` |
| 1274 | pGLContext | GetCurrentVertexAttribute | CurrentAttrib | `const auto& currentValue = MG_State::pGLContext->GetCurrentVertexAttribute(location);` |
| 1298 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::ITextureObject>& textureObject,` |
| 1372 | pGLContext | GetTextureUnitObject | ObjectBind(Texture) | `auto& textureUnit = MG_State::pGLContext->GetTextureUnitObject(unit);` |
| 1385 | pGLContext | GetTextureUnitObject | ObjectBind(Texture) | `auto& textureUnit = MG_State::pGLContext->GetTextureUnitObject(unit);` |
| 1413 | pGLContext | GetTextureContextId | Texture state | `const Uint64 contextId = MG_State::pGLContext->GetTextureContextId();` |
| 1414 | pGLContext | GetTextureBindGeneration | ObjectBind(Texture) | `const Uint64 bindGeneration = MG_State::pGLContext->GetTextureBindGeneration();` |
| 1457 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::ITextureObject>* slot = nullptr;` |
| 1503 | pGLContext | GetTextureContextId | Texture state | `keys.contextId = MG_State::pGLContext->GetTextureContextId();` |
| 1505 | pGLContext | GetMaxTouchedTextureUnit | ObjectBind(Texture) | `keys.maxTouchedUnit = MG_State::pGLContext->GetMaxTouchedTextureUnit();` |
| 1506 | pGLContext | GetSamplingResolutionGeneration | TexParam | `keys.samplingGeneration = MG_State::pGLContext->GetSamplingResolutionGeneration();` |
| 1552 | pGLContext | GetTextureUnitObject | ObjectBind(Texture) | `auto& unit = MG_State::pGLContext->GetTextureUnitObject(index);` |
| 1700 | pGLContext | GetImageTextureBinding | ObjectBind(Image) | `auto& imageBinding = MG_State::pGLContext->GetImageTextureBinding(static_cast<Int>(unit));` |
| 1792 | pGLContext | GetImageTextureBinding | ObjectBind(Image) | `const auto& imageBinding = MG_State::pGLContext->GetImageTextureBinding(static_cast<Int>(unit));` |
| 1998 | pGLContext | GetRenderStateParametersVersion | RenderStateBlob | `Uint16 currentRenderStateVersion = MG_State::pGLContext->GetRenderStateParametersVersion();` |
| 2012 | pGLContext | GetRenderStateParameters | RenderStateBlob | `const auto& parameters = MG_State::pGLContext->GetRenderStateParameters();` |
| 2041 | pGLContext | GetViewport | RenderStateBlob | `IntVec4 backendViewport = MG_State::pGLContext->GetViewport();` |
| 2124 | pGLContext | IsCapabilityEnabled | RenderStateBlob | `const Bool srgbWrites = MG_State::pGLContext->IsCapabilityEnabled(CapabilityInput::FramebufferSrgb);` |
| 2680 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void SyncCurrentProgram(const SharedPtr<MG_State::GLState::ProgramObject>& currentProgram) {` |
| 2800 | pGLContext | GetPatchVertices | RenderStateBlob | `static_cast<Int>(MG_State::pGLContext->GetPatchVertices()) \|\|` |
| 2802 | pGLContext | GetPatchDefaultOuterLevel | RenderStateBlob | `MG_State::pGLContext->GetPatchDefaultOuterLevel()) \|\|` |
| 2804 | pGLContext | GetPatchDefaultInnerLevel | RenderStateBlob | `MG_State::pGLContext->GetPatchDefaultInnerLevel())))) {` |
| 2853 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void SyncAndBindFramebufferObject(const SharedPtr<MG_State::GLState::FramebufferObject>& framebuffer,` |
| 2902 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::ProgramObject>& currentProgram,` |
| 2905 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::ProgramObject>& currentProgram);` |
| 2915 | pGLContext | GetBoundVertexArray | ObjectBind(VAO) | `const auto& currentVAO = MG_State::pGLContext->GetBoundVertexArray();` |
| 2926 | pGLContext | GetProgramForDraw | ObjectBind(Program) | `const auto& currentProgram = MG_State::pGLContext->GetProgramForDraw();` |
| 2973 | SharedPtr<MG_State | - | handle-ify (wire handle) | `static Bool ResolveAndBindUnitTextures(const SharedPtr<MG_State::GLState::ProgramObject>& currentProgram,` |
| 2998 | pGLContext | GetTextureUnitObject | ObjectBind(Texture) | `auto& textureUnit = MG_State::pGLContext->GetTextureUnitObject(unit);` |
| 3113 | SharedPtr<MG_State | - | handle-ify (wire handle) | `Int unit, const SharedPtr<MG_State::GLState::SamplerObject>& samplerObject) {` |
| 3162 | pGLContext | GetTextureUnitObject | ObjectBind(Texture) | `const auto& samplerObject = MG_State::pGLContext->GetTextureUnitObject(unit).GetSamplerObject();` |
| 3250 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::ProgramObject>& currentProgram) {` |
| 3312 | pGLContext | GetProgramForDraw | ObjectBind(Program) | `BindCurrentTextures(TextureImpl::CaptureDrawTextureSyncKeys(), MG_State::pGLContext->GetProgramForDraw());` |
| 3322 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::ProgramObject>& currentProgram,` |
| 3423 | pGLContext | GetBufferBindingPoint | ObjectBind(BufferRange) | `auto& point = MG_State::pGLContext->GetBufferBindingPoint(BufferTarget::Uniform, binding);` |
| 3521 | pGLContext | GetTextureUnitObject | ObjectBind(Texture) | `auto& textureUnit = MG_State::pGLContext->GetTextureUnitObject(unit);` |
| 3547 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::SamplerObject>* rawDepthSamplerObject =` |
| 3603 | pGLContext | GetProgramForDraw | ObjectBind(Program) | `const auto& currentProgram = MG_State::pGLContext->GetProgramForDraw();` |
| 3653 | pGLContext | GetProgramForDraw | ObjectBind(Program) | `const auto& currentProgram = MG_State::pGLContext->GetProgramForDraw();` |
| 3762 | pGLContext | IsTransformFeedbackActive | XfbOp | `if (MG_State::pGLContext->IsTransformFeedbackActive() \|\|` |
| 3763 | pGLContext | IsCapabilityEnabled | RenderStateBlob | `MG_State::pGLContext->IsCapabilityEnabled(CapabilityInput::RasterizerDiscard)) {` |
| 3767 | pGLContext | GetRenderStateParameters | RenderStateBlob | `const auto& parameters = MG_State::pGLContext->GetRenderStateParameters();` |
| 3862 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::BufferObject>& drawIndirectBuffer,` |
| 3941 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::BufferObject>& drawIndirectBuffer,` |
| 4003 | pGLContext | GetProgramForDispatch | ObjectBind(Program) | `const auto& currentProgram = MG_State::pGLContext->GetProgramForDispatch();` |
| 4029 | pGLContext | ValidateProgramName | client-resolved (validation) | `if (!MG_State::pGLContext->ValidateProgramName(program)) {` |
| 4034 | pGLContext | GetProgramObject | ProgramPublish | `auto& programObject = MG_State::pGLContext->GetProgramObject(program);` |
| 4097 | pGLContext | GetRenderStateParameters | RenderStateBlob | `const FloatVec4& cc = MG_State::pGLContext->GetRenderStateParameters().ClearColor;` |
| 4156 | pGLContext | GetFramebufferBindingSlot | FboAttach | `MG_State::pGLContext->GetFramebufferBindingSlot(FramebufferTarget::Draw).GetBoundObject();` |
| 4313 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::BufferObject>& BoundElementArrayBuffer() {` |
| 4314 | SharedPtr<MG_State | - | handle-ify (wire handle) | `static const SharedPtr<MG_State::GLState::BufferObject> none;` |
| 4315 | pGLContext | GetBoundVertexArray | ObjectBind(VAO) | `const auto& vao = MG_State::pGLContext->GetBoundVertexArray();` |
| 4331 | pGLContext | IsCapabilityEnabled | RenderStateBlob | `if (!MG_State::pGLContext->IsCapabilityEnabled(CapabilityInput::PrimitiveRestart) \|\|` |
| 4332 | pGLContext | IsCapabilityEnabled | RenderStateBlob | `MG_State::pGLContext->IsCapabilityEnabled(CapabilityInput::PrimitiveRestartFixedIndex)) {` |
| 4337 | pGLContext | GetPrimitiveRestartIndex | RenderStateBlob | `const Uint32 restartIndex = MG_State::pGLContext->GetPrimitiveRestartIndex();` |
| 4377 | pGLContext | GetPrimitiveRestartIndex | RenderStateBlob | `const Uint32 applicationRestartIndex = MG_State::pGLContext->GetPrimitiveRestartIndex();` |
| 4505 | pGLContext | GetBoundVertexArray | ObjectBind(VAO) | `const auto& currentVAO = MG_State::pGLContext->GetBoundVertexArray();` |
| 4544 | pGLContext | GetBoundVertexArray | ObjectBind(VAO) | `const auto& currentVAO = MG_State::pGLContext->GetBoundVertexArray();` |
| 4615 | pGLContext | GetBufferBindingSlot | ObjectBind(Buffer) | `MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::DrawIndirect).GetBoundObject();` |
| 4646 | pGLContext | GetBufferBindingSlot | ObjectBind(Buffer) | `auto drawBuffer = MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::DrawIndirect).GetBoundObject();` |
| 4647 | pGLContext | GetBufferBindingSlot | ObjectBind(Buffer) | `auto parameterBuffer = MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::Parameter).GetBoundObject();` |
| 4717 | pGLContext | GetBufferBindingSlot | ObjectBind(Buffer) | `MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::DrawIndirect).GetBoundObject();` |
| 4748 | pGLContext | GetBufferBindingSlot | ObjectBind(Buffer) | `auto drawBuffer = MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::DrawIndirect).GetBoundObject();` |
| 4749 | pGLContext | GetBufferBindingSlot | ObjectBind(Buffer) | `auto parameterBuffer = MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::Parameter).GetBoundObject();` |
| 4908 | pGLContext | GetBufferBindingSlot | ObjectBind(Buffer) | `MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::DrawIndirect).GetBoundObject();` |
| 4949 | pGLContext | GetBufferBindingSlot | ObjectBind(Buffer) | `MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::DrawIndirect).GetBoundObject();` |
| 5194 | pGLContext | IsTransformFeedbackActive | XfbOp | `if (MG_State::pGLContext->IsTransformFeedbackActive() &&` |
| 5195 | pGLContext | IsTransformFeedbackPaused | XfbOp | `!MG_State::pGLContext->IsTransformFeedbackPaused() && g_GLESFuncs.glPauseTransformFeedback) {` |
| 5811 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::FramebufferObject>& readFramebuffer,` |
| 5812 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::FramebufferObject>& drawFramebuffer, GLint srcX0, GLint srcY0,` |
| 5979 | pGLContext | GetFramebufferBindingSlot | FboAttach | `MG_State::pGLContext->GetFramebufferBindingSlot(FramebufferTarget::Read).GetBoundObject(),` |
| 5980 | pGLContext | GetFramebufferBindingSlot | FboAttach | `MG_State::pGLContext->GetFramebufferBindingSlot(FramebufferTarget::Draw).GetBoundObject(), srcX0, srcY0,` |
| 5990 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void BlitNamedFramebuffer(const SharedPtr<MG_State::GLState::FramebufferObject>& readFramebuffer,` |
| 5991 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::FramebufferObject>& drawFramebuffer,` |
| 6042 | pGLContext | GetActiveTextureUnit | ObjectBind(Texture) | `auto unit = MG_State::pGLContext->GetActiveTextureUnit();` |
| 6043 | pGLContext | GetTextureUnitObject | ObjectBind(Texture) | `auto& textureUnit = MG_State::pGLContext->GetTextureUnitObject(unit);` |
| 6120 | pGLContext | GetPixelStoreParameters | PixelStoreBlob | `const auto packParams = MG_State::pGLContext->GetPixelStoreParameters(false);` |
| 6267 | SharedPtr<MG_State | - | handle-ify (wire handle) | `static Bool EnsureGenerateMipmapStorageAllocated(const SharedPtr<MG_State::GLState::ITextureObject>& texture) {` |
| 6310 | pGLContext | RecordError | client-resolved (error queue) | `MG_State::pGLContext->RecordError(` |
| 6335 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::ITextureObject>& texture) {` |
| 6561 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::ITextureObject>& texture,` |
| 6586 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::ITextureObject>& texture,` |
| 6634 | pGLContext | GetActiveTextureUnit | ObjectBind(Texture) | `Uint activeTextureUnit = MG_State::pGLContext->GetActiveTextureUnit();` |
| 6635 | pGLContext | GetTextureUnitObject | ObjectBind(Texture) | `const auto& textureObject = MG_State::pGLContext->GetTextureUnitObject((Int)activeTextureUnit)` |
| 6729 | pGLContext | GetActiveTextureUnit | ObjectBind(Texture) | `auto activeTextureUnit = MG_State::pGLContext->GetActiveTextureUnit();` |
| 6730 | pGLContext | GetTextureUnitObject | ObjectBind(Texture) | `const auto& textureObject = MG_State::pGLContext->GetTextureUnitObject(activeTextureUnit)` |
| 6794 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::ITextureObject>& texture) {` |
| 6867 | pGLContext | GetActiveTextureUnit | ObjectBind(Texture) | `auto unitIndex = MG_State::pGLContext->GetActiveTextureUnit();` |
| 6868 | pGLContext | GetTextureUnitObject | ObjectBind(Texture) | `auto& unit = MG_State::pGLContext->GetTextureUnitObject(unitIndex);` |
| 6994 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::RenderbufferObject>& renderbufferObject) {` |
| 7059 | SharedPtr<MG_State | - | handle-ify (wire handle) | `static Bool CanMirrorCopyImageShadow(const SharedPtr<MG_State::GLState::ITextureObject>& texture) {` |
| 7260 | pGLContext | GetBufferBindingPoint | ObjectBind(BufferRange) | `auto& point = MG_State::pGLContext->GetBufferBindingPoint(BufferTarget::ShaderStorage, index);` |
| 7266 | pGLContext | GetBufferBindingPoint | ObjectBind(BufferRange) | `auto& point = MG_State::pGLContext->GetBufferBindingPoint(BufferTarget::ShaderStorage, index);` |
| 7271 | pGLContext | GetBufferBindingPoint | ObjectBind(BufferRange) | `auto& point = MG_State::pGLContext->GetBufferBindingPoint(BufferTarget::ShaderStorage, index);` |
| 7288 | pGLContext | GetImageTextureBinding | ObjectBind(Image) | `auto& imageBinding = MG_State::pGLContext->GetImageTextureBinding(static_cast<Int>(index));` |
| 7297 | pGLContext | GetImageTextureBinding | ObjectBind(Image) | `auto& imageBinding = MG_State::pGLContext->GetImageTextureBinding(static_cast<Int>(index));` |
| 7306 | pGLContext | GetImageTextureBinding | ObjectBind(Image) | `auto& imageBinding = MG_State::pGLContext->GetImageTextureBinding(static_cast<Int>(index));` |
| 7315 | pGLContext | GetImageTextureBinding | ObjectBind(Image) | `auto& imageBinding = MG_State::pGLContext->GetImageTextureBinding(static_cast<Int>(index));` |
| 7324 | pGLContext | GetImageTextureBinding | ObjectBind(Image) | `auto& imageBinding = MG_State::pGLContext->GetImageTextureBinding(static_cast<Int>(index));` |
| 7333 | pGLContext | GetImageTextureBinding | ObjectBind(Image) | `auto& imageBinding = MG_State::pGLContext->GetImageTextureBinding(static_cast<Int>(index));` |
| 7352 | pGLContext | GetBufferBindingPoint | ObjectBind(BufferRange) | `auto& point = MG_State::pGLContext->GetBufferBindingPoint(BufferTarget::ShaderStorage, index);` |
| 7357 | pGLContext | GetBufferBindingPoint | ObjectBind(BufferRange) | `auto& point = MG_State::pGLContext->GetBufferBindingPoint(BufferTarget::ShaderStorage, index);` |
| 7408 | pGLContext | ValidateProgramName | client-resolved (validation) | `if (!MG_State::pGLContext->ValidateProgramName(program)) return;` |
| 7409 | pGLContext | GetProgramObject | ProgramPublish | `auto& programObject = MG_State::pGLContext->GetProgramObject(program);` |
| 7456 | SharedPtr<MG_State | - | handle-ify (wire handle) | `Bool IsWidenedNamedDrawBuffer(const SharedPtr<MG_State::GLState::FramebufferObject>& framebuffer,` |
| 7514 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void ClearNamedFramebufferfv(const SharedPtr<MG_State::GLState::FramebufferObject>& framebuffer,` |
| 7534 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void ClearNamedFramebufferfi(const SharedPtr<MG_State::GLState::FramebufferObject>& framebuffer,` |
| 7551 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void ClearNamedFramebufferiv(const SharedPtr<MG_State::GLState::FramebufferObject>& framebuffer,` |
| 7571 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void ClearNamedFramebufferuiv(const SharedPtr<MG_State::GLState::FramebufferObject>& framebuffer,` |
| 7605 | pGLContext | GetPixelStoreParameters | PixelStoreBlob | `const auto packParams = MG_State::pGLContext->GetPixelStoreParameters(false);` |
| 7613 | pGLContext | GetBufferBindingSlot | ObjectBind(Buffer) | `MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::PixelPack).GetBoundObject();` |
| 8595 | pGLContext | GetBufferBindingSlot | ObjectBind(Buffer) | `MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::PixelPack).GetBoundObject();` |
| 8825 | pGLContext | GetBufferBindingSlot | ObjectBind(Buffer) | `MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::PixelPack).GetBoundObject();` |
| 9092 | pGLContext | GetPixelStoreParameters | PixelStoreBlob | `const Bool packSwapBytes = MG_State::pGLContext->GetPixelStoreParameters(false).SwapBytes;` |
| 9135 | pGLContext | GetBufferBindingSlot | ObjectBind(Buffer) | `MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::PixelPack).GetBoundObject();` |
| 9245 | pGLContext | GetActiveTextureUnit | ObjectBind(Texture) | `auto activeTextureUnit = MG_State::pGLContext->GetActiveTextureUnit();` |
| 9248 | pGLContext | GetTextureUnitObject | ObjectBind(Texture) | `const auto& textureObject = MG_State::pGLContext->GetTextureUnitObject(activeTextureUnit)` |
| 9471 | pGLContext | GetPixelStoreParameters | PixelStoreBlob | `const auto packParams = MG_State::pGLContext->GetPixelStoreParameters(false);` |
| 9561 | pGLContext | GetBufferBindingSlot | ObjectBind(Buffer) | `MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::PixelPack).GetBoundObject();` |
| 10114 | BufferBackendOps | - | Buffer ops delta | `BufferImpl::RegisterBufferBackendOps();` |
### `MobileGL/MG_Backend/DirectGLES/DirectGLES.h` (6 hits)
| line | kind | member | delta | snippet |
|---|---|---|---|---|
| 60 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void ClearNamedFramebufferfv(const SharedPtr<MG_State::GLState::FramebufferObject>& framebuffer,` |
| 62 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void ClearNamedFramebufferfi(const SharedPtr<MG_State::GLState::FramebufferObject>& framebuffer,` |
| 64 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void ClearNamedFramebufferiv(const SharedPtr<MG_State::GLState::FramebufferObject>& framebuffer,` |
| 66 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void ClearNamedFramebufferuiv(const SharedPtr<MG_State::GLState::FramebufferObject>& framebuffer,` |
| 70 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void BlitNamedFramebuffer(const SharedPtr<MG_State::GLState::FramebufferObject>& readFramebuffer,` |
| 71 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::FramebufferObject>& drawFramebuffer,` |
### `MobileGL/MG_Backend/DirectGLES/Managers.cpp` (39 hits)
| line | kind | member | delta | snippet |
|---|---|---|---|---|
| 443 | SharedPtr<MG_State | - | handle-ify (wire handle) | `String source, const SharedPtr<MG_State::GLState::ProgramObject>& stateProgramObject) {` |
| 495 | BufferBackendOps | - | Buffer ops delta | `using MG_State::GLState::BufferBackendOps;` |
| 1333 | BufferBackendOps | - | Buffer ops delta | `const BufferBackendOps g_glesBufferBackendOps = {` |
| 1356 | BufferBackendOps | - | Buffer ops delta | `void RegisterBufferBackendOps() {` |
| 1357 | BufferBackendOps | - | Buffer ops delta | `MG_State::GLState::SetBufferBackendOps(&g_glesBufferBackendOps);` |
| 1363 | BufferBackendOps | - | Buffer ops delta | `void UnregisterBufferBackendOps() {` |
| 1364 | BufferBackendOps | - | Buffer ops delta | `if (MG_State::GLState::GetBufferBackendOps() == &g_glesBufferBackendOps) {` |
| 1365 | BufferBackendOps | - | Buffer ops delta | `MG_State::GLState::SetBufferBackendOps(nullptr);` |
| 1379 | BufferBackendOps | - | Buffer ops delta | `UnregisterBufferBackendOps(); // also bumps the buffer-mutation epoch` |
| 1453 | SharedPtr<MG_State | - | handle-ify (wire handle) | `GLESBufferResource* EnsureBufferResource(const SharedPtr<MG_State::GLState::BufferObject>& bufferObject) {` |
| 2264 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::VertexArrayObject>& stateVAOObject) {` |
| 2496 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::VertexArrayObject>& stateVAOObject, GLint first, GLsizei count) {` |
| 2787 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::ITextureObject>& stateTextureObject) {` |
| 3604 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::ITextureObject>& stateTextureObject) {` |
| 3606 | pGLContext | GetTextureContextId | Texture state | `m_syncedShapeContextId = MG_State::pGLContext->GetTextureContextId();` |
| 3607 | pGLContext | GetSamplingResolutionGeneration | TexParam | `m_syncedShapeGeneration = MG_State::pGLContext->GetSamplingResolutionGeneration();` |
| 3614 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::ITextureObject>& stateTextureObject) {` |
| 3707 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::ITextureObject>& stateTextureObject) {` |
| 3735 | pGLContext | GetTextureContextId | Texture state | `m_syncedShapeContextId == MG_State::pGLContext->GetTextureContextId() &&` |
| 3736 | pGLContext | GetSamplingResolutionGeneration | TexParam | `m_syncedShapeGeneration == MG_State::pGLContext->GetSamplingResolutionGeneration() &&` |
| 3806 | pGLContext | GetTextureContextId | Texture state | `m_syncedShapeContextId = MG_State::pGLContext->GetTextureContextId();` |
| 3807 | pGLContext | GetSamplingResolutionGeneration | TexParam | `m_syncedShapeGeneration = MG_State::pGLContext->GetSamplingResolutionGeneration();` |
| 4661 | pGLContext | GetTextureContextId | Texture state | `m_syncedShapeContextId = MG_State::pGLContext->GetTextureContextId();` |
| 4662 | pGLContext | GetSamplingResolutionGeneration | TexParam | `m_syncedShapeGeneration = MG_State::pGLContext->GetSamplingResolutionGeneration();` |
| 4670 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::ITextureObject>& stateTextureObject) {` |
| 4781 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::ITextureObject>& stateTextureObject) {` |
| 5280 | pGLContext | GetFramebufferBindingSlot | FboAttach | `MG_State::pGLContext->GetFramebufferBindingSlot(FramebufferTarget::Read).GetBoundObject();` |
| 5385 | pGLContext | GetFramebufferBindingSlot | FboAttach | `MG_State::pGLContext->GetFramebufferBindingSlot(FramebufferTarget::Read).GetBoundObject();` |
| 5409 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::FramebufferObject>& stateFBOObject) {` |
| 5520 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::FramebufferObject>& stateFBOObject, FramebufferTarget asTarget) {` |
| 6155 | pGLContext | GetImageTextureBinding | ObjectBind(Image) | `return static_cast<Uint>(MG_State::pGLContext->GetImageTextureBinding(unit).Format);` |
| 7118 | pGLContext | GetPatchVertices | RenderStateBlob | `? MG_State::pGLContext->GetPatchVertices()` |
| 7126 | pGLContext | GetPatchDefaultOuterLevel | RenderStateBlob | `? MG_State::pGLContext->GetPatchDefaultOuterLevel()` |
| 7129 | pGLContext | GetPatchDefaultInnerLevel | RenderStateBlob | `? MG_State::pGLContext->GetPatchDefaultInnerLevel()` |
| 7229 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::ProgramObject>& stateProgramObject) {` |
| 8262 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::ProgramObject>& stateProgramObject) {` |
| 8450 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::SamplerObject>& stateSamplerObject) {` |
| 8620 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::RenderbufferObject>& stateRBOObject) {` |
| 8676 | pGLContext | RecordError | client-resolved (error queue) | `MG_State::pGLContext->RecordError(` |
### `MobileGL/MG_Backend/DirectGLES/Managers.h` (18 hits)
| line | kind | member | delta | snippet |
|---|---|---|---|---|
| 501 | BufferBackendOps | - | Buffer ops delta | `void RegisterBufferBackendOps();` |
| 502 | BufferBackendOps | - | Buffer ops delta | `void UnregisterBufferBackendOps();` |
| 511 | SharedPtr<MG_State | - | handle-ify (wire handle) | `GLESBufferResource* EnsureBufferResource(const SharedPtr<MG_State::GLState::BufferObject>& bufferObject);` |
| 679 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void SyncToBackend(const SharedPtr<MG_State::GLState::VertexArrayObject>& stateVAOObject);` |
| 681 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::VertexArrayObject>& stateVAOObject, GLint first, GLsizei count);` |
| 953 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void SyncMipmapsToBackend(const SharedPtr<MG_State::GLState::ITextureObject>& stateTextureObject);` |
| 959 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void SyncTextureViewToBackend(const SharedPtr<MG_State::GLState::ITextureObject>& stateTextureObject);` |
| 960 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void StampViewSyncKeys(const SharedPtr<MG_State::GLState::ITextureObject>& stateTextureObject);` |
| 966 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void SyncBuiltinSamplerToBackend(const SharedPtr<MG_State::GLState::ITextureObject>& stateTextureObject);` |
| 967 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void SyncTextureParamsToBackend(const SharedPtr<MG_State::GLState::ITextureObject>& stateTextureObject);` |
| 973 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::ITextureObject>& stateTextureObject);` |
| 1127 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::ITextureObject>& textureObject,` |
| 1151 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void SyncToBackend(const SharedPtr<MG_State::GLState::FramebufferObject>& stateFBOObject,` |
| 1156 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void SyncReadBufferToBackend(const SharedPtr<MG_State::GLState::FramebufferObject>& stateFBOObject);` |
| 1531 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void SyncToBackend(const SharedPtr<MG_State::GLState::ProgramObject>& stateProgramObject);` |
| 1639 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void CacheResourceLocations(const SharedPtr<MG_State::GLState::ProgramObject>& stateProgramObject);` |
| 1817 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void SyncToBackend(const SharedPtr<MG_State::GLState::SamplerObject>& stateSamplerObject);` |
| 1846 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void SyncToBackend(const SharedPtr<MG_State::GLState::RenderbufferObject>& stateRBOObject);` |
### `MobileGL/MG_Backend/DirectGLES/MultiDraw.cpp` (8 hits)
| line | kind | member | delta | snippet |
|---|---|---|---|---|
| 44 | pGLContext | GetPrimitiveRestartIndex | RenderStateBlob | `return MG_State::pGLContext->GetPrimitiveRestartIndex();` |
| 50 | pGLContext | IsCapabilityEnabled | RenderStateBlob | `return MG_State::pGLContext->IsCapabilityEnabled(CapabilityInput::PrimitiveRestart) \|\|` |
| 51 | pGLContext | IsCapabilityEnabled | RenderStateBlob | `MG_State::pGLContext->IsCapabilityEnabled(CapabilityInput::PrimitiveRestartFixedIndex);` |
| 86 | pGLContext | GetBufferBindingSlot | ObjectBind(Buffer) | `MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::DrawIndirect).GetBoundObject();` |
| 92 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::BufferObject>& BoundIndexBuffer() {` |
| 93 | SharedPtr<MG_State | - | handle-ify (wire handle) | `static const SharedPtr<MG_State::GLState::BufferObject> none;` |
| 94 | pGLContext | GetBoundVertexArray | ObjectBind(VAO) | `const auto& vao = MG_State::pGLContext->GetBoundVertexArray();` |
| 355 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const Uint8* ResolveSubDrawIndices(const SharedPtr<MG_State::GLState::BufferObject>& indexBuffer,` |
### `MobileGL/MG_Backend/DirectGLES/Utils.cpp` (2 hits)
| line | kind | member | delta | snippet |
|---|---|---|---|---|
| 2297 | pGLContext | GetBufferBindingSlot | ObjectBind(Buffer) | `MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::PixelPack).GetBoundObject();` |
| 2301 | pGLContext | GetPixelStoreParameters | PixelStoreBlob | `const auto packParams = MG_State::pGLContext->GetPixelStoreParameters(false);` |
### `MobileGL/MG_Backend/DirectVulkan/BackendObject_DirectVulkan.cpp` (2 hits)
| line | kind | member | delta | snippet |
|---|---|---|---|---|
| 389 | pGLContext | InvalidateCompileEnv | client-resolved (compile env) | `MG_State::pGLContext->InvalidateCompileEnv();` |
| 789 | pGLContext | InvalidateCompileEnv | client-resolved (compile env) | `MG_State::pGLContext->InvalidateCompileEnv();` |
### `MobileGL/MG_Backend/DirectVulkan/DirectVulkan.cpp` (25 hits)
| line | kind | member | delta | snippet |
|---|---|---|---|---|
| 280 | pGLContext | ValidateProgramName | client-resolved (validation) | `if (!MG_State::pGLContext->ValidateProgramName(program)) {` |
| 283 | pGLContext | GetProgramObject | ProgramPublish | `auto& programObject = MG_State::pGLContext->GetProgramObject(program);` |
| 288 | pGLContext | GetBufferBindingSlot | ObjectBind(Buffer) | `auto drawBuffer = MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::DrawIndirect).GetBoundObject();` |
| 369 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void ClearNamedFramebufferfv(const SharedPtr<MG_State::GLState::FramebufferObject>& framebuffer, GLenum buffer,` |
| 376 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void ClearNamedFramebufferiv(const SharedPtr<MG_State::GLState::FramebufferObject>& framebuffer, GLenum buffer,` |
| 383 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void ClearNamedFramebufferuiv(const SharedPtr<MG_State::GLState::FramebufferObject>& framebuffer, GLenum buffer,` |
| 390 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void ClearNamedFramebufferfi(const SharedPtr<MG_State::GLState::FramebufferObject>& framebuffer, GLenum buffer,` |
| 412 | pGLContext | GetBufferBindingSlot | ObjectBind(Buffer) | `auto drawBuffer = MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::DrawIndirect).GetBoundObject();` |
| 475 | pGLContext | GetBufferBindingSlot | ObjectBind(Buffer) | `auto parameterBuffer = MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::Parameter).GetBoundObject();` |
| 543 | pGLContext | GetBufferBindingSlot | ObjectBind(Buffer) | `auto drawBuffer = MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::DrawIndirect).GetBoundObject();` |
| 596 | pGLContext | GetBufferBindingSlot | ObjectBind(Buffer) | `auto drawBuffer = MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::DrawIndirect).GetBoundObject();` |
| 706 | pGLContext | GetBufferBindingPoint | ObjectBind(BufferRange) | `auto& point = MG_State::pGLContext->GetBufferBindingPoint(BufferTarget::ShaderStorage, index);` |
| 712 | pGLContext | GetBufferBindingPoint | ObjectBind(BufferRange) | `auto& point = MG_State::pGLContext->GetBufferBindingPoint(BufferTarget::ShaderStorage, index);` |
| 717 | pGLContext | GetBufferBindingPoint | ObjectBind(BufferRange) | `auto& point = MG_State::pGLContext->GetBufferBindingPoint(BufferTarget::ShaderStorage, index);` |
| 739 | pGLContext | GetImageTextureBinding | ObjectBind(Image) | `auto& imageBinding = MG_State::pGLContext->GetImageTextureBinding(static_cast<Int>(index));` |
| 765 | pGLContext | GetBufferBindingPoint | ObjectBind(BufferRange) | `auto& point = MG_State::pGLContext->GetBufferBindingPoint(BufferTarget::ShaderStorage, index);` |
| 770 | pGLContext | GetBufferBindingPoint | ObjectBind(BufferRange) | `auto& point = MG_State::pGLContext->GetBufferBindingPoint(BufferTarget::ShaderStorage, index);` |
| 816 | pGLContext | RecordError | client-resolved (error queue) | `MG_State::pGLContext->RecordError(` |
| 849 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void GetTextureImage(const SharedPtr<MG_State::GLState::ITextureObject>& texture, TextureUploadTarget uploadTarget,` |
| 886 | pGLContext | GetBoundVertexArray | ObjectBind(VAO) | `const auto& vao = *MG_State::pGLContext->GetBoundVertexArray();` |
| 1010 | pGLContext | GetBoundVertexArray | ObjectBind(VAO) | `const auto& vao = *MG_State::pGLContext->GetBoundVertexArray();` |
| 1112 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void BlitNamedFramebuffer(const SharedPtr<MG_State::GLState::FramebufferObject>& readFramebuffer,` |
| 1113 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::FramebufferObject>& drawFramebuffer,` |
| 1337 | pGLContext | GetTransformFeedbackPausedPrimitiveCounter | XfbOp | `primitives += MG_State::pGLContext->GetTransformFeedbackPausedPrimitiveCounter() -` |
| 1384 | pGLContext | GetTransformFeedbackPausedPrimitiveCounter | XfbOp | `MG_State::pGLContext ? MG_State::pGLContext->GetTransformFeedbackPausedPrimitiveCounter() : 0;` |
### `MobileGL/MG_Backend/DirectVulkan/DirectVulkan.h` (7 hits)
| line | kind | member | delta | snippet |
|---|---|---|---|---|
| 36 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void ClearNamedFramebufferfv(const SharedPtr<MG_State::GLState::FramebufferObject>& framebuffer, GLenum buffer,` |
| 38 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void ClearNamedFramebufferiv(const SharedPtr<MG_State::GLState::FramebufferObject>& framebuffer, GLenum buffer,` |
| 40 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void ClearNamedFramebufferuiv(const SharedPtr<MG_State::GLState::FramebufferObject>& framebuffer, GLenum buffer,` |
| 42 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void ClearNamedFramebufferfi(const SharedPtr<MG_State::GLState::FramebufferObject>& framebuffer, GLenum buffer,` |
| 76 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void BlitNamedFramebuffer(const SharedPtr<MG_State::GLState::FramebufferObject>& readFramebuffer,` |
| 77 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::FramebufferObject>& drawFramebuffer,` |
| 103 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void GetTextureImage(const SharedPtr<MG_State::GLState::ITextureObject>& texture, TextureUploadTarget uploadTarget,` |
### `MobileGL/MG_Backend/DirectVulkan/Renderer/UniformManager.cpp` (23 hits)
| line | kind | member | delta | snippet |
|---|---|---|---|---|
| 161 | SharedPtr<MG_State | - | handle-ify (wire handle) | `SharedPtr<MG_State::GLState::TextureObjectMipmap> MakePlaceholderTextureObject(TextureTarget target,` |
| 505 | pGLContext | GetTextureUnitObject | ObjectBind(Texture) | `auto& textureUnit = MG_State::pGLContext->GetTextureUnitObject(unit);` |
| 508 | SharedPtr<MG_State | - | handle-ify (wire handle) | `SharedPtr<MG_State::GLState::ITextureObject> fallbackHolder;` |
| 554 | pGLContext | GetFramebufferBindingSlot | FboAttach | `auto drawFbo = MG_State::pGLContext->GetFramebufferBindingSlot(FramebufferTarget::Draw).GetBoundObject();` |
| 781 | pGLContext | GetTextureUnitObject | ObjectBind(Texture) | `const auto& samplerOverride = MG_State::pGLContext->GetTextureUnitObject(unit).GetSamplerObject();` |
| 809 | SharedPtr<MG_State | - | handle-ify (wire handle) | `SharedPtr<MG_State::GLState::ITextureObject>& outTexture) {` |
| 820 | pGLContext | GetTextureUnitObject | ObjectBind(Texture) | `auto& textureUnit = MG_State::pGLContext->GetTextureUnitObject(unit);` |
| 846 | pGLContext | GetTextureUnitObject | ObjectBind(Texture) | `auto& textureUnit = MG_State::pGLContext->GetTextureUnitObject(unit);` |
| 873 | SharedPtr<MG_State | - | handle-ify (wire handle) | `SharedPtr<MG_State::GLState::ITextureObject> texture;` |
| 1015 | pGLContext | GetImageTextureBinding | ObjectBind(Image) | `auto& imageBinding = MG_State::pGLContext->GetImageTextureBinding(imageUnit);` |
| 1188 | pGLContext | GetBufferBindingPointCount | ObjectBind(BufferRange) | `static_cast<Uint32>(MG_State::pGLContext->GetBufferBindingPointCount(bufferTarget));` |
| 1193 | pGLContext | GetBufferBindingPoint | ObjectBind(BufferRange) | `auto& bindingPoint = MG_State::pGLContext->GetBufferBindingPoint(bufferTarget, frontendBinding);` |
| 1294 | pGLContext | GetImageTextureBinding | ObjectBind(Image) | `auto& imageBinding = MG_State::pGLContext->GetImageTextureBinding(imageUnit);` |
| 1303 | SharedPtr<MG_State | - | handle-ify (wire handle) | `SharedPtr<MG_State::GLState::ITextureObject> placeholder;` |
| 1392 | SharedPtr<MG_State | - | handle-ify (wire handle) | `SharedPtr<MG_State::GLState::ITextureObject> UniformManager::GetFallbackTexture(` |
| 1433 | SharedPtr<MG_State | - | handle-ify (wire handle) | `SharedPtr<MG_State::GLState::ITextureObject> UniformManager::GetFallbackMultisampleTexture(` |
| 1477 | SharedPtr<MG_State | - | handle-ify (wire handle) | `SharedPtr<MG_State::GLState::TextureObjectMipmap> texture;` |
| 1597 | SharedPtr<MG_State | - | handle-ify (wire handle) | `SharedPtr<MG_State::GLState::ITextureObject> UniformManager::GetUnboundStorageImageTexture(` |
| 1661 | pGLContext | GetTextureUnitObject | ObjectBind(Texture) | `auto& textureUnit = MG_State::pGLContext->GetTextureUnitObject(unit);` |
| 1849 | pGLContext | GetImageTextureBinding | ObjectBind(Image) | `auto* texture = MG_State::pGLContext->GetImageTextureBinding(imageUnit).Texture.get();` |
| 1937 | pGLContext | GetImageTextureBinding | ObjectBind(Image) | `const auto& image = MG_State::pGLContext->GetImageTextureBinding(imageUnit);` |
| 2012 | pGLContext | GetBufferBindingPointCount | ObjectBind(BufferRange) | `static_cast<Uint32>(MG_State::pGLContext->GetBufferBindingPointCount(BufferTarget::Uniform));` |
| 2017 | pGLContext | GetBufferBindingPoint | ObjectBind(BufferRange) | `auto& bindingPoint = MG_State::pGLContext->GetBufferBindingPoint(BufferTarget::Uniform, frontendBinding);` |
### `MobileGL/MG_Backend/DirectVulkan/Renderer/UniformManager.h` (7 hits)
| line | kind | member | delta | snippet |
|---|---|---|---|---|
| 165 | SharedPtr<MG_State | - | handle-ify (wire handle) | `SharedPtr<MG_State::GLState::ITextureObject>& outTexture);` |
| 184 | SharedPtr<MG_State | - | handle-ify (wire handle) | `SharedPtr<MG_State::GLState::ITextureObject> GetFallbackTexture(` |
| 191 | SharedPtr<MG_State | - | handle-ify (wire handle) | `SharedPtr<MG_State::GLState::ITextureObject> GetFallbackMultisampleTexture(` |
| 213 | SharedPtr<MG_State | - | handle-ify (wire handle) | `SharedPtr<MG_State::GLState::ITextureObject> GetUnboundStorageImageTexture(TextureTarget target,` |
| 305 | SharedPtr<MG_State | - | handle-ify (wire handle) | `mutable SharedPtr<MG_State::GLState::ITextureObject> m_fallbackTexture2D;` |
| 308 | SharedPtr<MG_State | - | handle-ify (wire handle) | `mutable UnorderedMap<Uint32, SharedPtr<MG_State::GLState::ITextureObject>> m_fallbackMultisampleTextures;` |
| 317 | SharedPtr<MG_State | - | handle-ify (wire handle) | `mutable UnorderedMap<Uint64, SharedPtr<MG_State::GLState::ITextureObject>> m_unboundStorageImageTextures;` |
### `MobileGL/MG_Backend/DirectVulkan/Renderer/VkBufferManager.cpp` (9 hits)
| line | kind | member | delta | snippet |
|---|---|---|---|---|
| 50 | BufferBackendOps | - | Buffer ops delta | `using MG_State::GLState::BufferBackendOps;` |
| 104 | BufferBackendOps | - | Buffer ops delta | `const BufferBackendOps g_vulkanBufferBackendOps = {` |
| 130 | BufferBackendOps | - | Buffer ops delta | `MG_State::GLState::SetBufferBackendOps(&g_vulkanBufferBackendOps);` |
| 137 | BufferBackendOps | - | Buffer ops delta | `if (MG_State::GLState::GetBufferBackendOps() == &g_vulkanBufferBackendOps) {` |
| 138 | BufferBackendOps | - | Buffer ops delta | `MG_State::GLState::SetBufferBackendOps(nullptr);` |
| 255 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::BufferObject>& bufferObject) {` |
| 496 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void VkBufferManager::OnResourceDestroyed(SharedPtr<MG_State::GLState::BackendBufferResource>&& resource) {` |
| 566 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::BufferObject>& bufferObject,` |
| 614 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::BufferObject>& bufferObject,` |
### `MobileGL/MG_Backend/DirectVulkan/Renderer/VkBufferManager.h` (4 hits)
| line | kind | member | delta | snippet |
|---|---|---|---|---|
| 146 | SharedPtr<MG_State | - | handle-ify (wire handle) | `Bool AcquireResidentSlice(BufferKind kind, const SharedPtr<MG_State::GLState::BufferObject>& bufferObject,` |
| 151 | SharedPtr<MG_State | - | handle-ify (wire handle) | `Bool AcquireStreamedSlice(BufferKind kind, const SharedPtr<MG_State::GLState::BufferObject>& bufferObject,` |
| 165 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void OnResourceDestroyed(SharedPtr<MG_State::GLState::BackendBufferResource>&& resource);` |
| 184 | SharedPtr<MG_State | - | handle-ify (wire handle) | `VkBufferResource* GetOrCreateResource(const SharedPtr<MG_State::GLState::BufferObject>& bufferObject);` |
### `MobileGL/MG_Backend/DirectVulkan/Renderer/VkClearManager.cpp` (11 hits)
| line | kind | member | delta | snippet |
|---|---|---|---|---|
| 57 | pGLContext | IsCapabilityEnabled | RenderStateBlob | `if (MG_State::pGLContext->IsCapabilityEnabled(MobileGL::CapabilityInput::FramebufferSrgb)) return;` |
| 238 | SharedPtr<MG_State | - | handle-ify (wire handle) | `SharedPtr<MG_State::GLState::ITextureObject>& outTexture) {` |
| 261 | SharedPtr<MG_State | - | handle-ify (wire handle) | `SharedPtr<MG_State::GLState::ITextureObject>& outTexture) {` |
| 319 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::ITextureObject>& texture) {` |
| 325 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::ITextureObject>& storageTexture = storageOwner ? storageOwner : texture;` |
| 350 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::ITextureObject>& storageTexture = storageOwner ? storageOwner : texture;` |
| 372 | SharedPtr<MG_State | - | handle-ify (wire handle) | `SharedPtr<MG_State::GLState::ITextureObject> liveTexture;` |
| 392 | SharedPtr<MG_State | - | handle-ify (wire handle) | `SharedPtr<MG_State::GLState::ITextureObject> liveTexture;` |
| 404 | SharedPtr<MG_State | - | handle-ify (wire handle) | `SharedPtr<MG_State::GLState::ITextureObject> liveTexture;` |
| 409 | SharedPtr<MG_State | - | handle-ify (wire handle) | `SharedPtr<MG_State::GLState::ITextureObject>& outTexture) {` |
| 461 | SharedPtr<MG_State | - | handle-ify (wire handle) | `SharedPtr<MG_State::GLState::ITextureObject> liveTexture;` |
### `MobileGL/MG_Backend/DirectVulkan/Renderer/VkClearManager.h` (4 hits)
| line | kind | member | delta | snippet |
|---|---|---|---|---|
| 127 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::ITextureObject>& texture);` |
| 135 | SharedPtr<MG_State | - | handle-ify (wire handle) | `SharedPtr<MG_State::GLState::ITextureObject>& outTexture);` |
| 148 | SharedPtr<MG_State | - | handle-ify (wire handle) | `SharedPtr<MG_State::GLState::ITextureObject>& outTexture);` |
| 150 | SharedPtr<MG_State | - | handle-ify (wire handle) | `SharedPtr<MG_State::GLState::ITextureObject>& outTexture);` |
### `MobileGL/MG_Backend/DirectVulkan/Renderer/VkRenderPassManager.cpp` (5 hits)
| line | kind | member | delta | snippet |
|---|---|---|---|---|
| 342 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::RenderbufferObject>& renderbuffer) {` |
| 613 | pGLContext | IsCapabilityEnabled | RenderStateBlob | `MG_State::pGLContext->IsCapabilityEnabled(MobileGL::CapabilityInput::FramebufferSrgb);` |
| 965 | pGLContext | IsCapabilityEnabled | RenderStateBlob | `MG_State::pGLContext->IsCapabilityEnabled(MobileGL::CapabilityInput::FramebufferSrgb);` |
| 1111 | pGLContext | IsCapabilityEnabled | RenderStateBlob | `MG_State::pGLContext->IsCapabilityEnabled(MobileGL::CapabilityInput::FramebufferSrgb));` |
| 1595 | SharedPtr<MG_State | - | handle-ify (wire handle) | `SharedPtr<MG_State::GLState::ITextureObject> liveTexture;` |
### `MobileGL/MG_Backend/DirectVulkan/Renderer/VkRenderPassManager.h` (1 hits)
| line | kind | member | delta | snippet |
|---|---|---|---|---|
| 353 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::RenderbufferObject>& renderbuffer);` |
### `MobileGL/MG_Backend/DirectVulkan/Renderer/VkTextureManager.cpp` (2 hits)
| line | kind | member | delta | snippet |
|---|---|---|---|---|
| 808 | pGLContext | GetTextureObject | Texture state | `const auto& liveTexture = MG_State::pGLContext->GetTextureObject(texture.GetExternalIndex());` |
| 951 | pGLContext | IsCapabilityEnabled | RenderStateBlob | `MG_State::pGLContext->IsCapabilityEnabled(MobileGL::CapabilityInput::FramebufferSrgb);` |
### `MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp` (140 hits)
| line | kind | member | delta | snippet |
|---|---|---|---|---|
| 462 | pGLContext | GetViewportIndexed | RenderStateBlob | `const FloatVec4& stored = MG_State::pGLContext->GetViewportIndexed(index);` |
| 467 | pGLContext | GetDepthRangeIndexed | RenderStateBlob | `const FloatVec2& depthRange = MG_State::pGLContext->GetDepthRangeIndexed(index);` |
| 522 | pGLContext | GetBlendColor | RenderStateBlob | `const FloatVec4& blendColor = MG_State::pGLContext->GetBlendColor();` |
| 555 | pGLContext | GetPolygonOffsetUnits | RenderStateBlob | `const Float constantFactor = MG_State::pGLContext->GetPolygonOffsetUnits();` |
| 556 | pGLContext | GetPolygonOffsetFactor | RenderStateBlob | `const Float slopeFactor = MG_State::pGLContext->GetPolygonOffsetFactor();` |
| 569 | pGLContext | GetLineWidth | RenderStateBlob | `Float lineWidth = MG_State::pGLContext->GetLineWidth();` |
| 648 | pGLContext | GetStencilState | RenderStateBlob | `const StencilFaceState& frontStencil = MG_State::pGLContext->GetStencilState(StencilFace::Front);` |
| 649 | pGLContext | GetStencilState | RenderStateBlob | `const StencilFaceState& backStencil = MG_State::pGLContext->GetStencilState(StencilFace::Back);` |
| 1242 | pGLContext | RecordError | client-resolved (error queue) | `MG_State::pGLContext->RecordError(code, MakeUnique<GenericErrorInfo>("DirectVulkan", func, message));` |
| 1246 | pGLContext | RecordError | client-resolved (error queue) | `MG_State::pGLContext->RecordError(code, MakeUnique<GenericErrorInfo>("DirectVulkan", func, message));` |
| 1302 | pGLContext | RecordError | client-resolved (error queue) | `MG_State::pGLContext->RecordError(` |
| 2770 | pGLContext | GetClampReadColor | RenderStateBlob | `const GLenum clampMode = MG_State::pGLContext->GetClampReadColor();` |
| 2987 | pGLContext | GetFramebufferBindingSlot | FboAttach | `MG_State::pGLContext->GetFramebufferBindingSlot(FramebufferTarget::Draw).GetBoundObject();` |
| 3419 | SharedPtr<MG_State | - | handle-ify (wire handle) | `? SharedPtr<MG_State::GLState::BufferObject>{}` |
| 3446 | pGLContext | IsCapabilityEnabled | RenderStateBlob | `MG_State::pGLContext->IsCapabilityEnabled(CapabilityInput::PrimitiveRestart) \|\|` |
| 3447 | pGLContext | IsCapabilityEnabled | RenderStateBlob | `MG_State::pGLContext->IsCapabilityEnabled(CapabilityInput::PrimitiveRestartFixedIndex);` |
| 3924 | pGLContext | GetCurrentVertexAttribute | CurrentAttrib | `const auto& currentValue = MG_State::pGLContext->GetCurrentVertexAttribute(location);` |
| 4058 | pGLContext | GetRenderStateParameters | RenderStateBlob | `const RenderStateParameters& rsp = MG_State::pGLContext->GetRenderStateParameters();` |
| 4074 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::BufferObject>& indexBufferShared =` |
| 4813 | pGLContext | IsCapabilityEnabled | RenderStateBlob | `if (!MG_State::pGLContext->IsCapabilityEnabled(CapabilityInput::Multisample)) return kFullCoverage;` |
| 4814 | pGLContext | IsCapabilityEnabled | RenderStateBlob | `if (!MG_State::pGLContext->IsCapabilityEnabled(CapabilityInput::SampleMask)) return kFullCoverage;` |
| 4815 | pGLContext | GetRenderStateParameters | RenderStateBlob | `return MG_State::pGLContext->GetRenderStateParameters().SampleMaskValue;` |
| 4826 | pGLContext | GetRenderStateParameters | RenderStateBlob | `const RenderStateParameters& p = MG_State::pGLContext->GetRenderStateParameters();` |
| 4938 | pGLContext | GetRenderStateParameters | RenderStateBlob | `const RenderStateParameters& rsp = MG_State::pGLContext->GetRenderStateParameters();` |
| 4982 | pGLContext | GetPipelineStateVersion | RenderStateBlob | `const Uint renderStateVersion = MG_State::pGLContext->GetPipelineStateVersion();` |
| 5160 | pGLContext | IsCapabilityEnabled | RenderStateBlob | `auto cullFaceEnabled = MG_State::pGLContext->IsCapabilityEnabled(CapabilityInput::CullFace);` |
| 5161 | pGLContext | IsCapabilityEnabled | RenderStateBlob | `auto depthTestEnabled = MG_State::pGLContext->IsCapabilityEnabled(CapabilityInput::DepthTest);` |
| 5163 | pGLContext | IsCapabilityEnabled | RenderStateBlob | `MG_State::pGLContext->IsCapabilityEnabled(CapabilityInput::PolygonOffsetFill) &&` |
| 5166 | pGLContext | IsCapabilityEnabled | RenderStateBlob | `MG_State::pGLContext->IsCapabilityEnabled(CapabilityInput::RasterizerDiscard);` |
| 5168 | pGLContext | IsCapabilityEnabled | RenderStateBlob | `MG_State::pGLContext->IsCapabilityEnabled(CapabilityInput::ColorLogicOp) && m_logicOpFeatureEnabled;` |
| 5169 | pGLContext | IsCapabilityEnabled | RenderStateBlob | `auto stencilTestEnabled = MG_State::pGLContext->IsCapabilityEnabled(CapabilityInput::StencilTest);` |
| 5175 | pGLContext | GetFramebufferBindingSlot | FboAttach | `MG_State::pGLContext->GetFramebufferBindingSlot(FramebufferTarget::Draw).GetBoundObject();` |
| 5187 | pGLContext | GetStencilState | RenderStateBlob | `const StencilFaceState& frontStencil = MG_State::pGLContext->GetStencilState(StencilFace::Front);` |
| 5188 | pGLContext | GetStencilState | RenderStateBlob | `const StencilFaceState& backStencil = MG_State::pGLContext->GetStencilState(StencilFace::Back);` |
| 5190 | pGLContext | GetPolygonModeFront | RenderStateBlob | `MG_Util::ConvertPolygonModeToVkEnum(MG_State::pGLContext->GetPolygonModeFront());` |
| 5257 | pGLContext | IsCapabilityEnabled | RenderStateBlob | `MG_State::pGLContext->IsCapabilityEnabled(CapabilityInput::SampleShading),` |
| 5258 | pGLContext | GetMinSampleShadingValue | RenderStateBlob | `.minSampleShading = MG_State::pGLContext->GetMinSampleShadingValue(),` |
| 5264 | pGLContext | GetPatchVertices | RenderStateBlob | `.patchControlPoints = static_cast<Uint32>(MG_State::pGLContext->GetPatchVertices()),` |
| 5268 | pGLContext | GetCullFaceMode | RenderStateBlob | `? MG_Util::ConvertCullFaceModeToVkEnum(MG_State::pGLContext->GetCullFaceMode(), invertClockwise)` |
| 5282 | pGLContext | GetDepthMask | RenderStateBlob | `.depthWriteEnable = depthTestEnabled && MG_State::pGLContext->GetDepthMask(),` |
| 5287 | pGLContext | GetDepthFunc | RenderStateBlob | `.depthCompareOp = MG_Util::ConvertDepthTestFuncToVkEnum(MG_State::pGLContext->GetDepthFunc()),` |
| 5288 | pGLContext | GetLogicOp | RenderStateBlob | `.logicOp = MG_Util::ConvertLogicOperationToVkEnum(MG_State::pGLContext->GetLogicOp()),` |
| 5324 | pGLContext | GetPatchDefaultOuterLevel | RenderStateBlob | `const FloatVec4& defaultOuterLevel = MG_State::pGLContext->GetPatchDefaultOuterLevel();` |
| 5325 | pGLContext | GetPatchDefaultInnerLevel | RenderStateBlob | `const FloatVec2& defaultInnerLevel = MG_State::pGLContext->GetPatchDefaultInnerLevel();` |
| 5377 | pGLContext | GetFramebufferBindingSlot | FboAttach | `MG_State::pGLContext->GetFramebufferBindingSlot(FramebufferTarget::Draw).GetBoundObject();` |
| 5405 | pGLContext | GetBlendFuncIndexed | RenderStateBlob | `MG_State::pGLContext->GetBlendFuncIndexed(i, srcRGB, dstRGB, srcAlpha, dstAlpha);` |
| 5406 | pGLContext | GetBlendEquationIndexed | RenderStateBlob | `MG_State::pGLContext->GetBlendEquationIndexed(i, colorEquation, alphaEquation);` |
| 5407 | pGLContext | IsCapabilityEnabledIndexed | RenderStateBlob | `const Bool blendEnabled = MG_State::pGLContext->IsCapabilityEnabledIndexed(CapabilityInput::Blend, i);` |
| 5412 | pGLContext | GetColorMaskIndexed | RenderStateBlob | `MG_State::pGLContext->GetColorMaskIndexed(m_independentBlendFeatureEnabled ? i : 0);` |
| 5828 | pGLContext | GetRenderStateParameters | RenderStateBlob | `const auto& parameters = MG_State::pGLContext->GetRenderStateParameters();` |
| 5889 | pGLContext | GetRenderStateParametersVersion | RenderStateBlob | `const Uint paramsVersion = MG_State::pGLContext->GetRenderStateParametersVersion();` |
| 5903 | pGLContext | GetRenderStateParameters | RenderStateBlob | `const RenderStateParameters& p = MG_State::pGLContext->GetRenderStateParameters();` |
| 5979 | pGLContext | GetFramebufferBindingSlot | FboAttach | `MG_State::pGLContext->GetFramebufferBindingSlot(FramebufferTarget::Draw).GetBoundObject();` |
| 6003 | pGLContext | GetProgramForDraw | ObjectBind(Program) | `const auto& program = *MG_State::pGLContext->GetProgramForDraw();` |
| 6051 | pGLContext | IsTransformFeedbackActive | XfbOp | `MG_State::pGLContext->IsTransformFeedbackActive() &&` |
| 6065 | pGLContext | GetBoundVertexArray | ObjectBind(VAO) | `const auto& vao = *MG_State::pGLContext->GetBoundVertexArray();` |
| 6070 | pGLContext | GetFramebufferBindingSlot | FboAttach | `MG_State::pGLContext->GetFramebufferBindingSlot(FramebufferTarget::Draw).GetBoundObject();` |
| 6081 | pGLContext | GetPipelineStateVersion | RenderStateBlob | `const Uint renderStateVersion = MG_State::pGLContext->GetPipelineStateVersion();` |
| 6082 | pGLContext | GetTextureBindGeneration | ObjectBind(Texture) | `const Uint64 bindGeneration = MG_State::pGLContext->GetTextureBindGeneration();` |
| 6090 | pGLContext | GetRenderStateParameters | RenderStateBlob | `const RenderStateParameters& rsp = MG_State::pGLContext->GetRenderStateParameters();` |
| 6264 | pGLContext | GetSamplingResolutionGeneration | TexParam | `const Uint64 samplingResolutionGeneration = MG_State::pGLContext->GetSamplingResolutionGeneration();` |
| 6385 | pGLContext | GetProgramForDraw | ObjectBind(Program) | `const auto& drawProgram = *MG_State::pGLContext->GetProgramForDraw();` |
| 6397 | pGLContext | GetFramebufferBindingSlot | FboAttach | `MG_State::pGLContext->GetFramebufferBindingSlot(FramebufferTarget::Draw).GetBoundObject();` |
| 6404 | pGLContext | GetBoundVertexArray | ObjectBind(VAO) | `const auto& vao = *MG_State::pGLContext->GetBoundVertexArray();` |
| 6405 | pGLContext | GetProgramForDraw | ObjectBind(Program) | `const auto& program = *MG_State::pGLContext->GetProgramForDraw();` |
| 6445 | pGLContext | IsTransformFeedbackActive | XfbOp | `if (m_transformFeedbackFeatureEnabled && MG_State::pGLContext->IsTransformFeedbackActive() &&` |
| 6459 | pGLContext | GetTextureBindGeneration | ObjectBind(Texture) | `const Uint64 lodBindGeneration = MG_State::pGLContext->GetTextureBindGeneration();` |
| 6465 | pGLContext | GetSamplingResolutionGeneration | TexParam | `const Uint64 lodSamplingGeneration = MG_State::pGLContext->GetSamplingResolutionGeneration();` |
| 6583 | pGLContext | GetTextureBindGeneration | ObjectBind(Texture) | `const Uint64 bindGeneration = MG_State::pGLContext->GetTextureBindGeneration();` |
| 6602 | pGLContext | GetSamplingResolutionGeneration | TexParam | `const Uint64 samplingGeneration = MG_State::pGLContext->GetSamplingResolutionGeneration();` |
| 6763 | pGLContext | IsCapabilityEnabled | RenderStateBlob | `MG_State::pGLContext->IsCapabilityEnabled(CapabilityInput::DepthTest) \|\|` |
| 6764 | pGLContext | IsCapabilityEnabled | RenderStateBlob | `MG_State::pGLContext->IsCapabilityEnabled(CapabilityInput::StencilTest);` |
| 6905 | pGLContext | GetPipelineStateVersion | RenderStateBlob | `snap.renderStateVersion = MG_State::pGLContext->GetPipelineStateVersion();` |
| 6906 | pGLContext | GetTextureBindGeneration | ObjectBind(Texture) | `snap.bindGeneration = MG_State::pGLContext->GetTextureBindGeneration();` |
| 6932 | pGLContext | GetSamplingResolutionGeneration | TexParam | `snap.samplingResolutionGeneration = MG_State::pGLContext->GetSamplingResolutionGeneration();` |
| 6969 | pGLContext | GetProgramForDispatch | ObjectBind(Program) | `const auto& program = *MG_State::pGLContext->GetProgramForDispatch();` |
| 7021 | pGLContext | GetProgramForDispatch | ObjectBind(Program) | `const auto& program = *MG_State::pGLContext->GetProgramForDispatch();` |
| 7065 | pGLContext | GetBufferBindingSlot | ObjectBind(Buffer) | `auto indirectBuffer = MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::DispatchIndirect).GetBoundObject();` |
| 7139 | pGLContext | GetScissorBox | RenderStateBlob | `? MakeDefaultFramebufferScissorRect(MG_State::pGLContext->GetScissorBox(),` |
| 7142 | pGLContext | GetScissorBox | RenderStateBlob | `: MakeClampedScissorRect(MG_State::pGLContext->GetScissorBox(), renderPassEntry->extent);` |
| 7190 | pGLContext | IsCapabilityEnabled | RenderStateBlob | `if (MG_State::pGLContext->IsCapabilityEnabled(CapabilityInput::RasterizerDiscard)) {` |
| 7193 | pGLContext | GetFramebufferBindingSlot | FboAttach | `auto* fbo = MG_State::pGLContext->GetFramebufferBindingSlot(FramebufferTarget::Draw).GetBoundObject().get();` |
| 7201 | pGLContext | GetClearColor | RenderStateBlob | `.color = MG_State::pGLContext->GetClearColor(),` |
| 7202 | pGLContext | GetClearDepth | RenderStateBlob | `.depth = MG_State::pGLContext->GetClearDepth(),` |
| 7203 | pGLContext | GetClearStencil | RenderStateBlob | `.stencil = MG_State::pGLContext->GetClearStencil()` |
| 7210 | pGLContext | IsCapabilityEnabled | RenderStateBlob | `if (MG_State::pGLContext->IsCapabilityEnabled(CapabilityInput::ScissorTest)) {` |
| 7233 | pGLContext | GetColorMaskIndexed | RenderStateBlob | `const BoolVec4 colorMask = MG_State::pGLContext->GetColorMaskIndexed(drawBufferIndex);` |
| 7260 | pGLContext | GetDepthMask | RenderStateBlob | `if ((mask & GL_DEPTH_BUFFER_BIT) != 0 && MG_State::pGLContext->GetDepthMask()) {` |
| 7273 | pGLContext | GetStencilState | RenderStateBlob | `MG_State::pGLContext->GetStencilState(StencilFace::Front).WriteMask;` |
| 7302 | pGLContext | GetDepthMask | RenderStateBlob | `if ((deferredMask & GL_DEPTH_BUFFER_BIT) != 0 && !MG_State::pGLContext->GetDepthMask()) {` |
| 7306 | pGLContext | GetStencilState | RenderStateBlob | `const Uint32 stencilWriteMask = MG_State::pGLContext->GetStencilState(StencilFace::Front).WriteMask;` |
| 7322 | pGLContext | GetColorMaskIndexed | RenderStateBlob | `const BoolVec4 colorMask = MG_State::pGLContext->GetColorMaskIndexed(drawBufferIndex);` |
| 7343 | pGLContext | GetColorMaskIndexed | RenderStateBlob | `const BoolVec4 colorMask = MG_State::pGLContext->GetColorMaskIndexed(drawBufferIndex);` |
| 7372 | pGLContext | IsCapabilityEnabled | RenderStateBlob | `if (MG_State::pGLContext->IsCapabilityEnabled(CapabilityInput::RasterizerDiscard)) {` |
| 7414 | pGLContext | IsCapabilityEnabled | RenderStateBlob | `if (MG_State::pGLContext->IsCapabilityEnabled(CapabilityInput::ScissorTest)) {` |
| 7445 | pGLContext | GetDepthMask | RenderStateBlob | `const auto depthClearAllowed = [&]() -> Bool { return MG_State::pGLContext->GetDepthMask(); };` |
| 7447 | pGLContext | GetStencilState | RenderStateBlob | `const Uint32 stencilWriteMask = MG_State::pGLContext->GetStencilState(StencilFace::Front).WriteMask;` |
| 7459 | pGLContext | GetColorMaskIndexed | RenderStateBlob | `const BoolVec4 colorMask = MG_State::pGLContext->GetColorMaskIndexed(static_cast<Uint32>(drawbuffer));` |
| 7516 | pGLContext | GetColorMaskIndexed | RenderStateBlob | `const BoolVec4 colorMask = MG_State::pGLContext->GetColorMaskIndexed(static_cast<Uint>(drawbuffer));` |
| 7534 | pGLContext | GetDepthMask | RenderStateBlob | `if ((clearPayload.mask & GL_DEPTH_BUFFER_BIT) != 0 && MG_State::pGLContext->GetDepthMask() &&` |
| 7542 | pGLContext | GetStencilState | RenderStateBlob | `MG_State::pGLContext->GetStencilState(StencilFace::Front).WriteMask;` |
| 7561 | pGLContext | GetFramebufferBindingSlot | FboAttach | `auto* fbo = MG_State::pGLContext->GetFramebufferBindingSlot(FramebufferTarget::Draw).GetBoundObject().get();` |
| 7598 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::FramebufferObject>& framebuffer, GLenum buffer, GLint drawbuffer,` |
| 7622 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::FramebufferObject>& framebuffer, GLenum buffer, GLint drawbuffer,` |
| 7645 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::FramebufferObject>& framebuffer, GLenum buffer, GLint drawbuffer,` |
| 7660 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::FramebufferObject>& framebuffer, GLenum buffer, GLint drawbuffer,` |
| 8042 | SharedPtr<MG_State | - | handle-ify (wire handle) | `VkCommandBuffer commandBuffer, const SharedPtr<MG_State::GLState::RenderbufferObject>& renderbuffer) {` |
| 8519 | pGLContext | GetFramebufferBindingSlot | FboAttach | `auto readFbo = MG_State::pGLContext->GetFramebufferBindingSlot(FramebufferTarget::Read).GetBoundObject();` |
| 8520 | pGLContext | GetFramebufferBindingSlot | FboAttach | `auto drawFbo = MG_State::pGLContext->GetFramebufferBindingSlot(FramebufferTarget::Draw).GetBoundObject();` |
| 8524 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void VulkanRenderer::BlitNamedFramebuffer(const SharedPtr<MG_State::GLState::FramebufferObject>& readFbo,` |
| 8525 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::FramebufferObject>& drawFbo,` |
| 8552 | pGLContext | IsCapabilityEnabled | RenderStateBlob | `if (MG_State::pGLContext->IsCapabilityEnabled(CapabilityInput::ScissorTest)) {` |
| 8553 | pGLContext | GetScissorBox | RenderStateBlob | `const IntVec4& scissor = MG_State::pGLContext->GetScissorBox();` |
| 9147 | pGLContext | GetTextureUnitObject | ObjectBind(Texture) | `auto& textureUnit = MG_State::pGLContext->GetTextureUnitObject(MG_State::pGLContext->GetActiveTextureUnit());` |
| 9147 | pGLContext | GetActiveTextureUnit | ObjectBind(Texture) | `auto& textureUnit = MG_State::pGLContext->GetTextureUnitObject(MG_State::pGLContext->GetActiveTextureUnit());` |
| 9155 | pGLContext | GetFramebufferBindingSlot | FboAttach | `auto readFbo = MG_State::pGLContext->GetFramebufferBindingSlot(FramebufferTarget::Read).GetBoundObject();` |
| 9866 | pGLContext | GetFramebufferBindingSlot | FboAttach | `auto readFbo = MG_State::pGLContext->GetFramebufferBindingSlot(FramebufferTarget::Read).GetBoundObject();` |
| 10621 | pGLContext | GetBufferBindingSlot | ObjectBind(Buffer) | `MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::PixelPack).GetBoundObject();` |
| 10622 | pGLContext | GetPixelStoreParameters | PixelStoreBlob | `const auto packParams = MG_State::pGLContext->GetPixelStoreParameters(false);` |
| 10652 | pGLContext | GetTextureUnitObject | ObjectBind(Texture) | `auto& activeUnit = MG_State::pGLContext->GetTextureUnitObject(MG_State::pGLContext->GetActiveTextureUnit());` |
| 10652 | pGLContext | GetActiveTextureUnit | ObjectBind(Texture) | `auto& activeUnit = MG_State::pGLContext->GetTextureUnitObject(MG_State::pGLContext->GetActiveTextureUnit());` |
| 10657 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void VulkanRenderer::GetTextureImage(const SharedPtr<MG_State::GLState::ITextureObject>& textureObject,` |
| 10896 | pGLContext | GetTextureUnitObject | ObjectBind(Texture) | `auto& textureUnit = MG_State::pGLContext->GetTextureUnitObject(MG_State::pGLContext->GetActiveTextureUnit());` |
| 10896 | pGLContext | GetActiveTextureUnit | ObjectBind(Texture) | `auto& textureUnit = MG_State::pGLContext->GetTextureUnitObject(MG_State::pGLContext->GetActiveTextureUnit());` |
| 11137 | pGLContext | GetBoundTransformFeedbackName | XfbOp | `const Uint name = MG_State::pGLContext->GetBoundTransformFeedbackName();` |
| 11151 | pGLContext | IsTransformFeedbackActive | XfbOp | `!MG_State::pGLContext->IsTransformFeedbackActive()) {` |
| 11157 | pGLContext | IsTransformFeedbackPaused | XfbOp | `if (MG_State::pGLContext->IsTransformFeedbackPaused()) {` |
| 11160 | pGLContext | GetTransformFeedbackProgram | XfbOp | `const auto& program = MG_State::pGLContext->GetTransformFeedbackProgram();` |
| 11199 | pGLContext | GetBufferBindingPoint | ObjectBind(BufferRange) | `auto& point = MG_State::pGLContext->GetBufferBindingPoint(BufferTarget::TransformFeedback,` |
| 11230 | pGLContext | GetTransformFeedbackGeneration | XfbOp | `const Uint64 generation = MG_State::pGLContext->GetTransformFeedbackGeneration();` |
| 11253 | pGLContext | GetTransformFeedbackProgram | XfbOp | `const auto& program = MG_State::pGLContext->GetTransformFeedbackProgram();` |
| 11901 | pGLContext | GetRenderStateParameters | RenderStateBlob | `const RenderStateParameters& rsp = MG_State::pGLContext->GetRenderStateParameters();` |
| 11979 | pGLContext | GetBoundVertexArray | ObjectBind(VAO) | `const auto& vao = *MG_State::pGLContext->GetBoundVertexArray();` |
| 11989 | pGLContext | GetBufferBindingSlot | ObjectBind(Buffer) | `auto drawBuffer = MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::DrawIndirect).GetBoundObject();` |
| 11995 | pGLContext | GetBufferBindingSlot | ObjectBind(Buffer) | `auto parameterBuffer = MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::Parameter).GetBoundObject();` |
| 12080 | pGLContext | GetBoundVertexArray | ObjectBind(VAO) | `const auto& vao = *MG_State::pGLContext->GetBoundVertexArray();` |
| 12090 | pGLContext | GetBufferBindingSlot | ObjectBind(Buffer) | `auto drawBuffer = MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::DrawIndirect).GetBoundObject();` |
| 12160 | pGLContext | GetBufferBindingSlot | ObjectBind(Buffer) | `auto drawBuffer = MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::DrawIndirect).GetBoundObject();` |
| 12650 | pGLContext | GetProvokingVertexMode | RenderStateBlob | `MG_State::pGLContext->GetProvokingVertexMode() == ProvokingVertexMode::FirstVertex)` |
| 14813 | SharedPtr<MG_State | - | handle-ify (wire handle) | `SharedPtr<MG_State::GLState::ITextureObject> liveTexture;` |
### `MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.h` (12 hits)
| line | kind | member | delta | snippet |
|---|---|---|---|---|
| 184 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void ClearNamedFramebufferfv(const SharedPtr<MG_State::GLState::FramebufferObject>& framebuffer,` |
| 186 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void ClearNamedFramebufferiv(const SharedPtr<MG_State::GLState::FramebufferObject>& framebuffer,` |
| 188 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void ClearNamedFramebufferuiv(const SharedPtr<MG_State::GLState::FramebufferObject>& framebuffer,` |
| 190 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void ClearNamedFramebufferfi(const SharedPtr<MG_State::GLState::FramebufferObject>& framebuffer,` |
| 195 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void BlitNamedFramebuffer(const SharedPtr<MG_State::GLState::FramebufferObject>& readFbo,` |
| 196 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::FramebufferObject>& drawFbo,` |
| 256 | SharedPtr<MG_State | - | handle-ify (wire handle) | `void GetTextureImage(const SharedPtr<MG_State::GLState::ITextureObject>& texture,` |
| 378 | SharedPtr<MG_State | - | handle-ify (wire handle) | `SharedPtr<MG_State::GLState::ProgramObject> program;` |
| 379 | SharedPtr<MG_State | - | handle-ify (wire handle) | `SharedPtr<MG_State::GLState::SamplerObject> nearestSampler;` |
| 380 | SharedPtr<MG_State | - | handle-ify (wire handle) | `SharedPtr<MG_State::GLState::SamplerObject> linearSampler;` |
| 388 | SharedPtr<MG_State | - | handle-ify (wire handle) | `SharedPtr<MG_State::GLState::ProgramObject> program;` |
| 1390 | SharedPtr<MG_State | - | handle-ify (wire handle) | `const SharedPtr<MG_State::GLState::RenderbufferObject>& renderbuffer);` |