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MobileGL/README.md
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MobileGL

Third party components

SPIRV-Cross by KhronosGroup: github

glslang by KhronosGroup: github

GlslOptimizerV2 by aiekick: github

Progress

Target: OpenGL 3.2 Core Profile

Component Development Progress
OpenGL State Manager < 1%
Abstraction Layer (MG_RHI) < 1%
Vulkan Backend < 1% (of MG_RHI)

Note: All components are currently in preliminary architectural design phase, with core development not yet commenced.