This website requires JavaScript.
Explore
Help
Sign In
swung0x48
/
MobileGL
Watch
1
Star
0
Fork
0
mirror of
https://github.com/MobileGL-Dev/MobileGL
synced
2026-09-08 12:18:30 +09:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
cbf63dd2b637ecb8069bbce8cf5febc2d195707e
MobileGL
/
MG
/
MG_GL
/
Implementations
T
History
BZLZHH
6d73806d1a
[Fix] (Diligent/PSO): Use SPIRV-Cross to get the uniform offset.
2025-06-21 18:35:06 +08:00
..
EGL
[Fix] (Diligent/Drawing): Prevent shader missing when shader has been deleted.
2025-06-21 17:04:32 +08:00
GL
[Fix] (Diligent/PSO): Use SPIRV-Cross to get the uniform offset.
2025-06-21 18:35:06 +08:00
GLX
[Fix]: fix glx macro name
2025-06-20 17:54:55 +08:00