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swung0x48
/
MobileGL
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https://github.com/MobileGL-Dev/MobileGL
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2026-09-08 12:18:30 +09:00
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cbf63dd2b637ecb8069bbce8cf5febc2d195707e
MobileGL
/
MG
/
MG_GL
T
History
BZLZHH
6d73806d1a
[Fix] (Diligent/PSO): Use SPIRV-Cross to get the uniform offset.
2025-06-21 18:35:06 +08:00
..
BackendLoader
/GLES
[Refactor] (...): Optimize code file structure.
2025-05-01 09:22:50 +08:00
Implementations
[Fix] (Diligent/PSO): Use SPIRV-Cross to get the uniform offset.
2025-06-21 18:35:06 +08:00
State
[Fix] (MG_State/Buffer): Do not consider GL_DYNAMIC_COPY and GL_STREAM_DRAW as dynamic buffer.
2025-06-21 11:30:47 +08:00