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swung0x48/MobileGL
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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-08 12:18:30 +09:00
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d056acf0af2aef1b396da165f2ada4511081f527
MobileGL/MG/MG_GL/Implementations/GL
T
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swung0x48 d056acf0af [Feat] (Diligent/PSO, MG_State/Buffer): implement GL_TRIANGLE_FAN emulation, fixing sky
2025-06-27 10:14:05 +08:00
..
Buffer
[Fix] (Diligent/Buffer): Fix flags absence of buffer objects in Diligent.
2025-06-21 13:23:40 +08:00
Common
[Misc]: minor fixes
2025-06-25 23:49:43 +08:00
Drawing
[Feat] (Diligent/PSO, MG_State/Buffer): implement GL_TRIANGLE_FAN emulation, fixing sky
2025-06-27 10:14:05 +08:00
Framebuffer
[Fix] (MG/Framebuffer): get rid of suspicious GL_FRAMEBUFFER handling
2025-06-23 10:51:24 +08:00
Getter
[Misc] (MG_GL/Getter): return real GL_MAX_VERTEX_ATTRIBS value
2025-06-25 17:02:34 +08:00
GLFuncsDefinitions
Merge branch 'Feat/dev-es-shittily-draw' into dev-es without ShittilyDraw
2025-05-17 11:50:47 +08:00
Program
[Fix] (MG_State/VertexArray): use array to save attribs to maintain order and optimize performance
2025-06-25 16:22:16 +08:00
Texture
[Fix] (MG_State/Texture): implement GL_UNPACK_SKIP_ROWS and GL_UNPACK_SKIP_PIXELS, fixing non-unicode fonts
2025-06-26 13:58:07 +08:00
VertexArray
[Feat] (DiligentEngine): Implement most rendering by DiligentEngine.
2025-06-07 19:41:32 +08:00
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