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swung0x48/MobileGL
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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-08 04:08:32 +09:00
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d22d2d64f214ccef2cd03bb769689447c69d065f
MobileGL/MobileGL/MG_State/GLState
T
History
BZLZHH d22d2d64f2 [Feat|Fix] (MG_State/EGLState|MG_Backend|MG_Impl/EGLImpl): Initial implemention of EGL API.
2026-02-22 18:22:21 +08:00
..
BufferState
[Feat|Perf] (*/BufferState): Improve dirty mark for Buffer.
2026-02-02 02:25:41 +08:00
ErrorState
[Chore] (LICENSE): Switch project license to LGPLv3.
2026-01-18 09:33:33 +08:00
FramebufferState
[Feat|Refactor] (MG_Backend|MG_Impl): Implement BackendObject, replacing previous methods.
2026-02-18 10:36:56 +08:00
ProgramState
[Feat] (MG_Backend/DirectVulkan): initial real implementation of VkTextureSamplerManager
2026-02-17 23:03:26 +08:00
RenderbufferState
[Chore] (LICENSE): Switch project license to LGPLv3.
2026-01-18 09:33:33 +08:00
RenderState
[Feat] (GL_State/RenderState): implement ClearStencil
2026-02-17 08:17:26 +08:00
SamplerState
[Perf] (MG_State|MG_Util): Do not bump resource version when nothing changes.
2026-02-03 02:17:09 +08:00
TextureState
[Feat|Refactor] (MG_Backend|MG_Impl): Implement BackendObject, replacing previous methods.
2026-02-18 10:36:56 +08:00
VertexArrayState
[Fix] (MG_Backend/DirectGLES): Always bind VBO before glVertexAttribPointer.
2026-02-03 02:38:50 +08:00
Core.cpp
[Feat|Fix] (MG_State/EGLState|MG_Backend|MG_Impl/EGLImpl): Initial implemention of EGL API.
2026-02-22 18:22:21 +08:00
Core.h
[Feat] (GL_State/RenderState): implement ClearStencil
2026-02-17 08:17:26 +08:00
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