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swung0x48/MobileGL
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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-08 12:18:30 +09:00
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d317f7f99b80716a6eef8f174ebd712ed67a6d0b
MobileGL/MobileGL
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swung0x48 d317f7f99b [Chore] (MG_Util/Program): auto generate ubo for plain GL uniforms
2025-07-22 13:03:06 +08:00
..
MG_Backend
[Feat] (All): Continue building the basic structure.
2025-07-12 20:29:20 +08:00
MG_Impl
[Fix] (MG_Impl/GL): Correct GL_SHADING_LANGUAGE_VERSION in glGet.
2025-07-16 12:43:05 +08:00
MG_State/GLState
[Fix] (MG_State/Buffer): do not shrink_to_fit() if not necessary
2025-07-20 09:58:17 +08:00
MG_Test
[Chore] (MG_Util/Program): auto generate ubo for plain GL uniforms
2025-07-22 13:03:06 +08:00
MG_Util
[Chore] (MG_Util/Program): auto generate ubo for plain GL uniforms
2025-07-22 13:03:06 +08:00
Config.h
[Test] (BufferTest): add Binding test, and fix compile errors
2025-07-17 22:15:31 +08:00
Includes.h
[Chore] (MG_Util/Program): get rid of junk
2025-07-21 14:45:19 +08:00
Init.cpp
[Feat] (MG_Util/Compiler): shader compiler WIP 2
2025-07-16 17:25:49 +08:00
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