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swung0x48/MobileGL
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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-10 05:08:31 +09:00
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d3b94dd1c6a1cd6f8ad0e2b701f26748943a6d27
MobileGL/MG/MG_GL/Implementations/GL
T
History
BZLZHH d3b94dd1c6 [Fix] (Diligent/Drawing): Set IBO in glMultiDrawElementsBaseVertex.
2025-06-21 12:24:02 +08:00
..
Buffer
[Fix] (Diligent/Buffer): Recreate buffer object when the size changes.
2025-06-15 10:32:38 +08:00
Common
[Fix] (Diligent/Common): Handle renderpass in glClear.
2025-06-20 16:39:43 +08:00
Drawing
[Fix] (Diligent/Drawing): Set IBO in glMultiDrawElementsBaseVertex.
2025-06-21 12:24:02 +08:00
Framebuffer
[Fix] (Diligent/Framebuffer): Correct GL_FRAMEBUFFER target handling.
2025-06-21 02:02:51 +08:00
Getter
[Feat]: Making DiligentCore EGL init work
2025-05-18 20:51:58 +08:00
GLFuncsDefinitions
Merge branch 'Feat/dev-es-shittily-draw' into dev-es without ShittilyDraw
2025-05-17 11:50:47 +08:00
Program
[Improvement] (All): Remove redundant code.
2025-06-20 23:44:20 +08:00
Texture
[Fix] (Diligent/Texture): Make multi-level textures correct.
2025-06-09 01:54:11 +08:00
VertexArray
[Feat] (DiligentEngine): Implement most rendering by DiligentEngine.
2025-06-07 19:41:32 +08:00
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