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swung0x48/MobileGL
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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-11 21:58:31 +09:00
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d73bd5dcd20a484896319e05c08a9116fc90aaee
MobileGL/MobileGL/MG_State/GLState
T
History
swung0x48 d73bd5dcd2 [Fix] (MG_State/ProgramObject): Properly allocate location for location-not-explicitly-defined uniforms
2025-10-27 10:51:41 +08:00
..
BufferState
[Fix] (MG_State/BufferState): Fix compiling warning.
2025-09-06 12:11:55 +08:00
ErrorState
[Misc] (All): Run format_code.sh
2025-10-02 15:11:38 +08:00
FramebufferState
[Feat|Fix] (...): Add/Fix lots of stuff, being able not to crash in MC.
2025-10-06 16:08:35 +08:00
ProgramState
[Fix] (MG_State/ProgramObject): Properly allocate location for location-not-explicitly-defined uniforms
2025-10-27 10:51:41 +08:00
RenderState
[Feat] (MG_Impl/RenderState): Implement some RenderState GL functions.
2025-10-03 13:16:42 +08:00
TextureState
[Feat|Fix] (...): Add/Fix lots of stuff, being able not to crash in MC.
2025-10-06 16:08:35 +08:00
VertexArrayState
[Improvement] (...): Optimize code.
2025-08-10 23:18:01 +08:00
Core.cpp
[Feat] (...): Basic ability to load GLES/EGL.
2025-10-06 11:47:27 +08:00
Core.h
[Feat] (...): Basic ability to load GLES/EGL.
2025-10-06 11:47:27 +08:00
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