Files
MobileGL/MobileGL/MG_Impl/GLImpl
HH45137 3823fe528c [Feat, Test]: Add NV mesh shader support
Advertise GL_NV_mesh_shader in the DirectVulkan backend and expose the new task/mesh shader stages in the GL-to-MG and glslang conversion layers. This also wires the mesh task drawing entry points and adds a focused MeshShader test covering extension discovery and task shader compilation.
2026-10-12 00:20:53 +08:00
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