mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-11-07 01:53:24 +09:00
f56453093f2a142fae6abc51df834a7cad201f0e
MobileGL
Third party components
SPIRV-Cross by KhronosGroup: github
glslang by KhronosGroup: github
(Unused Currently) GlslOptimizerV2 by aiekick: github
unordered_dense by Martin Leitner-Ankerl: github
OpenGL Mathematics (GLM) by G-Truc Creation: github
Progress
Target: OpenGL 3.2 Core Profile
| Component | Development Progress |
|---|---|
| OpenGL State Manager | 60 ~ 70% |
| Abstraction Layer (MG_RHI) | 0% |
| OpenGL ES Backend | N/A (of MG_RHI) |
| Vulkan Backend | planned |
Target: OpenGL implementation compatible with Minecraft 1.17 to 1.21.5
| Component | Development Progress* |
|---|---|
| OpenGL State Manager | 65 / 65 |
| Abstraction Layer (MG_RHI) | 0 / 61 |
| OpenGL ES Backend | N/A (of MG_RHI) |
| Vulkan Backend | planned |
* The number of functions that have been implemented
Languages
C++
84.3%
C
6.1%
Python
5.7%
CMake
1.7%
Shell
1.4%
Other
0.5%