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MobileGL/README.md
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# MobileGL
## Third party components
**SPIRV-Cross** by **KhronosGroup**: [github](https://github.com/KhronosGroup/SPIRV-Cross)
**glslang** by **KhronosGroup**: [github](https://github.com/KhronosGroup/glslang)
**GlslOptimizerV2** by **aiekick**: [github](https://github.com/aiekick/GlslOptimizerV2)
## Progress
**Target**: **OpenGL 3.2 Core Profile**
| Component | Development Progress |
|--------------------------------|----------------------|
| **OpenGL State Manager** | **60 ~ 70%** |
| **Abstraction Layer (MG_RHI)** | **0%** |
| **OpenGL ES Backend** | **N/A** (of MG_RHI) |
| **Vulkan Backend** | **planned** |
---
**Target**: **OpenGL implementation compatible with Minecraft 1.17 to 1.21.1**
| Component | Development Progress\* |
|--------------------------------|------------------------|
| **OpenGL State Manager** | **59 / 62** |
| **Abstraction Layer (MG_RHI)** | **0 / 57** |
| **OpenGL ES Backend** | **N/A** (of MG_RHI) |
| **Vulkan Backend** | **planned** |
\* *The number of functions that have been implemented*